652 posts
Discord: burrito1#4529
Creator Points: 0
Favorite Level: Mastergame
Hardest Demon: Plasma Pulse
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Post by burrito1 on Jun 29, 2018 2:30:06 GMT -5
I know this has been suggested a million times before, but I just wanted to get a poll for it (not going in community suggestions because I'm not even going to try to pretend like this was my idea). In my opinion elder mods should be able to rate levels, because Robtop has ignored quite a few good levels (such as generic) and/or didn't rate them for many months (such as cosmorush 21). The reason I don't think all mods should be able to is because we simply don't need that many rated levels, and I think the elder mods would take care of rating very good levels just fine by themselves. A voting system might also work but it would be much slower imo. What do you guys think?
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Post by Ezel on Jun 29, 2018 7:02:21 GMT -5
Only trusted elder mods like Viprin and maybe one or two more. I can see why RobTop doesn't want to give them that power, as someone might easily abuse this feature, however people like Viprin have been helping to expand the game since years, so I guess he'd be good enough to be able to rate levels.
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Post by Deleted on Jun 29, 2018 7:16:01 GMT -5
yes. YES. i've been dying to see this implemented for so long. main reason i feel this will be beneficial is that mods are much more interactive with the community than the hermit that is robtop nowadays, and having elder mods rate levels will ensure that levels that ought to be rated don't go unnoticed.
personally i don't think a voting system is needed. the mods have done a fine job sending levels for the most part, and i think they can be trusted with rates. i think this'll definitely free up time for rob to work on updates more frequently without always being pestered to rate levels. overall, should definitely be implemented, would solve a lot of the major problems in the community atm.
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Post by DubstepJoltik on Jun 29, 2018 8:04:43 GMT -5
Yeah, I think Elder Mods should have a bit more power, because as of right now, they do virtually nothing that a regular Mod doesn't already do. The only extra power they have is chat moderation, and I've never actually seen it used...ever. I just think it's a really dumb way to make it look like the Elders have more trust or more power than the regular Mods. It might not have been intended to be used that way, but that's how I see it.
I think Elder Mods and ONLY Elder Mods should be able to rate levels. I think it would be utter chaos to have forty different people all trying to rate levels at once, so I think there should be one or maybe even two Elder Mods, which have the power to rate levels. The most obvious one is Viprin, and I guess Etzer could be the other? All the other Elders could be demoted to regular Mod, and the entire "Elder Mod" power system could be worked into "EMs can rate levels, but RobTop is still the one at the top of the pyramid". Meaning that if an EM rates a level, and RobTop unrates it because he hates it for some reason, then the level will stay unrated and the EM can't rerate it. There could also be a system that let's RobTop see which EM (if more than one) rates a level, and what. The same thing could even be implemented for the regular Mods: RobTop has a private interface where he can see who sends a level, and what they rate it between star/feature/epic, and difficulty.
And thankfully, Viprin actually has "standards", and while not as high as the forum's (which might actually be a good thing tbh because if GD was run with my standards then there would be almost no epic'd and featured levels), they're certainly much better than RobTop's. Plus, he does tons of promoting, and while he showcases lots of unknown levels, he even showcases famous creators' levels. A recent example is Dalia by forgotten creator CastriX. I'm really happy he did that, because CastriX has greatly improved since his old "glow spam" days.
And Viprin actually provides real constructive criticism, not just "good level". And while Viprin is definitely not the only person to do this (I've seen people like SirHadoken do it before), he's definitely one of the most constructive. He points out things he doesn't really like about levels and gives suggestions to improve them, and definitely points out what he likes, too (since he only promotes levels he likes, which I think is good).
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2,135 posts
Discord: headhonchkrow#2162
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Post by headhonchkrow on Jun 29, 2018 9:22:21 GMT -5
Like everyone else is saying in this thread, only Elder Mods should be able to rate levels. Robtop himself can be hopelessly slow when rating levels and is rather out-of-touch with the community right now. Even if he was active, I think that Elder Mods being able to rate levels would decrease his workload anyway, which gives him more time to do other stuff like maybe work on 2.2? However, it would be rather chaotic if all mods had this power, with much more potential for error; there might even be power abuse on some level, which isn't a risk I'd personally like to take.
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Post by Ezel on Jun 29, 2018 9:26:04 GMT -5
Yeah, I think Elder Mods should have a bit more power, because as of right now, they do virtually nothing that a regular Mod doesn't already do. The only extra power they have is chat moderation, and I've never actually seen it used...ever. I just think it's a really dumb way to make it look like the Elders have more trust or more power than the regular Mods. It might not have been intended to be used that way, but that's how I see it. I think Elder Mods and ONLY Elder Mods should be able to rate levels. I think it would be utter chaos to have forty different people all trying to rate levels at once, so I think there should be one or maybe even two Elder Mods, which have the power to rate levels. The most obvious one is Viprin, and I guess Etzer could be the other? All the other Elders could be demoted to regular Mod, and the entire "Elder Mod" power system could be worked into "EMs can rate levels, but RobTop is still the one at the top of the pyramid". Meaning that if an EM rates a level, and RobTop unrates it because he hates it for some reason, then the level will stay unrated and the EM can't rerate it. There could also be a system that let's RobTop see which EM (if more than one) rates a level, and what. The same thing could even be implemented for the regular Mods: RobTop has a private interface where he can see who sends a level, and what they rate it between star/feature/epic, and difficulty. And thankfully, Viprin actually has "standards", and while not as high as the forum's (which might actually be a good thing tbh because if GD was run with my standards then there would be almost no epic'd and featured levels), they're certainly much better than RobTop's. Plus, he does tons of promoting, and while he showcases lots of unknown levels, he even showcases famous creators' levels. A recent example is Dalia by forgotten creator CastriX. I'm really happy he did that, because CastriX has greatly improved since his old "glow spam" days. And Viprin actually provides real constructive criticism, not just "good level". And while Viprin is definitely not the only person to do this (I've seen people like SirHadoken do it before), he's definitely one of the most constructive. He points out things he doesn't really like about levels and gives suggestions to improve them, and definitely points out what he likes, too (since he only promotes levels he likes, which I think is good). I don't think Etzer would actually be doing much because he's been so inactive in the past months that he's been demoted to a regular member. I agree with the fact that Viprin provides more criticism, and that way there'd be less really bad epic or featured levels and less verified coins.
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7,103 posts
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Post by perrito triste on Jun 29, 2018 10:45:12 GMT -5
Well yeah, it's what almost everyone has kept asking RobTop to do
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Post by Electroanimator on Jun 30, 2018 1:37:47 GMT -5
I personally think the same as practically everyone else here, that elder mods should be able to rate levels, to distinguish them more from regular mods, and also to give more unknown levels ratings. RobTop is doing pretty good at featuring levels from unknown creators, but with elder mods being able to rate, they'll be able to help out, not only by finding even more levels to rate, but also stressing RobTop less and allowing him to have more time to work on Update 2.2 as well as just relax.
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Post by Beany on Jun 30, 2018 12:58:19 GMT -5
As long as Hyper Paracosm gets rated idc
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3,783 posts
Discord: S3rios#8978
Clans: Aether Academy, Qualia, Invertia, Gas Station, Neutron Eco, Zircon
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Post by S3rios on Jun 30, 2018 13:01:10 GMT -5
As long as Hyper Paracosm never gets rated idc
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91 posts
Favorite Level: Kotoruption
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Post by disaster500 on Jun 30, 2018 13:54:24 GMT -5
I think I am the only one who hates the mod system, there should not be extra power to a bunch of random generic creators. If you have like 40+ CP all you have to do is beg for it on your profile and you get it, that is how broken it is. Obviously a bigger variety of levels are being sent as a result of it, but there should be another system that doesn't benefit only a few people. If anything players with higher star counts should get it, as they are the ones who play the game the most and have experienced more good levels and more bad levels than any current mod. They would also be able to critique the gameplay of harder levels better as a result of actually being better at the game.
OT: No
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3,783 posts
Discord: S3rios#8978
Clans: Aether Academy, Qualia, Invertia, Gas Station, Neutron Eco, Zircon
Creator Points: 000
Favorite Level: Transcendence by Millepatte
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Post by S3rios on Jun 30, 2018 14:21:14 GMT -5
I think I am the only one who hates the mod system, there should not be extra power to a bunch of random generic creators. If you have like 40+ CP all you have to do is beg for it on your profile and you get it, that is how broken it is. Obviously a bigger variety of levels are being sent as a result of it, but there should be another system that doesn't benefit only a few people. If anything players with higher star counts should get it, as they are the ones who play the game the most and have experienced more good levels and more bad levels than any current mod. They would also be able to critique the gameplay of harder levels better as a result of actually being better at the game. None of this was actually related to the question that the thread asked but I'll respond anyways. Just because someone has played more levels doesn't mean they necessarily have a better grasp on what makes a level good or bad. That kind of thing is inherently subjective. Not only that, but a star grinder isn't always playing levels with the intent of analyzing the levels. I'm not really saying your point is entirely incorrect; I do agree that not every creator deserves mod. But some do. And in the same way, not every star grinder deserves mod. But some do. To act as if one group is inherently superior to another group is just ridiculous. People should be judged case by case, not on some binary condition. I also find your critique of mods being "just a bunch of generic creators" to be unwarranted. The most important thing for mods to be is diverse, and that INCLUDES having mods which send levels that you think are generic or levels that you don't necessarily like. If all mods were exactly the same in their approach to sending levels, it would effectively eliminate certain styles from being viable, thus limiting diversity. I would think that having a diverse featured section is more important than having the featured section just be levels you think are good.
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91 posts
Favorite Level: Kotoruption
Hardest Demon: Cataclysm
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Post by disaster500 on Jun 30, 2018 14:54:47 GMT -5
I think I am the only one who hates the mod system, there should not be extra power to a bunch of random generic creators. If you have like 40+ CP all you have to do is beg for it on your profile and you get it, that is how broken it is. Obviously a bigger variety of levels are being sent as a result of it, but there should be another system that doesn't benefit only a few people. If anything players with higher star counts should get it, as they are the ones who play the game the most and have experienced more good levels and more bad levels than any current mod. They would also be able to critique the gameplay of harder levels better as a result of actually being better at the game. None of this was actually related to the question that the thread asked but I'll respond anyways. Just because someone has played more levels doesn't mean they necessarily have a better grasp on what makes a level good or bad. That kind of thing is inherently subjective. Not only that, but a star grinder isn't always playing levels with the intent of analyzing the levels. I'm not really saying your point is entirely incorrect; I do agree that not every creator deserves mod. But some do. And in the same way, not every star grinder deserves mod. But some do. To act as if one group is inherently superior to another group is just ridiculous. People should be judged case by case, not on some binary condition. I also find your critique of mods being "just a bunch of generic creators" to be unwarranted. The most important thing for mods to be is diverse, and that INCLUDES having mods which send levels that you think are generic or levels that you don't necessarily like. If all mods were exactly the same in their approach to sending levels, it would effectively eliminate certain styles from being viable, thus limiting diversity. I would think that having a diverse featured section is more important than having the featured section just be levels you think are good. Edited original post to answer the question. When I wrote that, I never meant for just star grinders or just creators to be more, but I should have made that clearer, so my bad. Also I called mods a "bunch of generic creators" because look at the majority of them. Viprin, F3lixsram, Usermatt18, Darwin, Skitten, SirHadoken, JerkRat, Izhar, TheRealDorami, Mazl, Berkoo, Lemons, haoN, Nico99, CastriX, Codex are just some of the many generic creators who are mods (not saying they are all bad, but most are) compared to so little effect creators who are mods for example.
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3,783 posts
Discord: S3rios#8978
Clans: Aether Academy, Qualia, Invertia, Gas Station, Neutron Eco, Zircon
Creator Points: 000
Favorite Level: Transcendence by Millepatte
Hardest Demon: Mathymbol Epsilon
Mini-Profile Background: {"image":"http://goodvibeblog.com/wp-content/uploads/2010/12/vortex2.jpg","color":""}
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Post by S3rios on Jun 30, 2018 15:35:06 GMT -5
None of this was actually related to the question that the thread asked but I'll respond anyways. Just because someone has played more levels doesn't mean they necessarily have a better grasp on what makes a level good or bad. That kind of thing is inherently subjective. Not only that, but a star grinder isn't always playing levels with the intent of analyzing the levels. I'm not really saying your point is entirely incorrect; I do agree that not every creator deserves mod. But some do. And in the same way, not every star grinder deserves mod. But some do. To act as if one group is inherently superior to another group is just ridiculous. People should be judged case by case, not on some binary condition. I also find your critique of mods being "just a bunch of generic creators" to be unwarranted. The most important thing for mods to be is diverse, and that INCLUDES having mods which send levels that you think are generic or levels that you don't necessarily like. If all mods were exactly the same in their approach to sending levels, it would effectively eliminate certain styles from being viable, thus limiting diversity. I would think that having a diverse featured section is more important than having the featured section just be levels you think are good. Edited original post to answer the question. When I wrote that, I never meant for just star grinders or just creators to be more, but I should have made that clearer, so my bad. Also I called mods a "bunch of generic creators" because look at the majority of them. Viprin, F3lixsram, Usermatt18, Darwin, Skitten, SirHadoken, JerkRat, Izhar, TheRealDorami, Mazl, Berkoo, Lemons, haoN, Nico99, CastriX, Codex are just some of the many generic creators who are mods (not saying they are all bad, but most are) compared to so little effect creators who are mods for example. For one, I do agree that (most) of the mods you listed make levels which are generic, but at the same time their levels are not always similar to each other. Darwin levels are nothing like Izhar levels which are nothing like Viprin levels, etc. It almost seems like you got your wish with Darwin, because as generic as he is, he's still very much an effect creator. Additionally, Dorami was chosen to be a mod for being a PLAYER, not a creator, so that seems to me like you're actually getting your wish (I'm aware he's made levels but that's not his claim to fame). And even with all that said, you're underselling the amount of mods who are effect creators. You already mentioned Darwin, but you also have Funnygame, Krazyman50, Serponge, Echonox, Jayuff, Optical, Thomartin, Manix (he's made some art and effect levels such as The Yatagarasu, The Colossus, and M A N I X), etc. Whether or not you think these creators are good is irrelevant, because they certainly DO exist.
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Post by realy0_ on Jul 2, 2018 8:41:25 GMT -5
imo yes for elder but imo they shouldn't be able to unrate cuz powers abuses
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