Design: 0.9/2.5This level isn't exactly what you what define as "pretty". It's a very, very basic level design and it's a tad on the unattractive side. A big issue is the use of one colour for nearly everything making everything blend together. A little variety would be nice.
Decoration: 0.5/2As with the level's design, the decoration is lacking (and in some parts completely inexistent) and is rather unattractive. The level, for the most part, seems rather empty.
Gameplay: 3.0/4.5You may have made a level with next to no decoration, but the decoration seems to hinder gameplay considerably in the first section, especially those weird white dots. I also find that the transition into the ship is a bit weird and there is a very long section where you do next to nothing. Other than that, the basic design doesn't hinder, there's a good number of vehicles and the difficulty is nice and consistent.
Music Synching: 0.9/1There aren't any major music synching issues, but I do find that the transition into some vehicles is ever so slightly off sync but most key gameplay elements are beautifully synced with the music.
Creativity: x1Nothing new or special, nothing old or overused.
Bad/Good Things: x0.925Right at the end of the level it becomes completely empty. There's literally nothing there. It seems like the last bit was just thrown together in two minutes and deemed as complete. I also think that the usage of invisible portals is an issue, especially since most words that indicate the change blend in with other elements of design and decoration or get half-blocked.
RESULT: 4.9/10 (Needs Improvement)Reasonable gameplay and music synching, but the design and decoration is really rather poor. Hopefully you'll get better over time and your levels will become far more interesting to look out while still being reasonably fun to play.
[AUDL]omweylandash