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Post by Plasmatic on Dec 5, 2015 18:36:19 GMT -5
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Post by Plasmatic on Dec 16, 2015 22:02:22 GMT -5
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Post by Viceroy on Dec 16, 2015 23:04:17 GMT -5
Bleh.
Generic "effect" level.
Decoration: 4/10 Messy and clashy throughout. Could be done better, I'm afraid. I like the attempt though.
Gameplay: 5/10 Like most effect levels... This one suffers.
Music Sync: 6/10 Pretty sparse.
Sorry for the quick review, but I try to do quantity over quality on these things.
Just keep trying, you'll get there!
And gameplay will score more points with me than effects, just sayin'
5/10 Decent
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Post by Plasmatic on Dec 17, 2015 16:26:45 GMT -5
Bleh. Generic "effect" level. Decoration: 4/10 Messy and clashy throughout. Could be done better, I'm afraid. I like the attempt though. Gameplay: 5/10 Like most effect levels... This one suffers. Music Sync: 6/10 Pretty sparse. Sorry for the quick review, but I try to do quantity over quality on these things. Just keep trying, you'll get there! And gameplay will score more points with me than effects, just sayin' 5/10 Decent What's your definition of good gameplay, and where did I go wrong? I'll take criticism, so long as it's justifiable. I can't get better if I don't know why my gameplay isn't good.
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Post by Viceroy on Dec 17, 2015 16:33:27 GMT -5
Bleh. Generic "effect" level. Decoration: 4/10 Messy and clashy throughout. Could be done better, I'm afraid. I like the attempt though. Gameplay: 5/10 Like most effect levels... This one suffers. Music Sync: 6/10 Pretty sparse. Sorry for the quick review, but I try to do quantity over quality on these things. Just keep trying, you'll get there! And gameplay will score more points with me than effects, just sayin' 5/10 Decent What's your definition of good gameplay, and where did I go wrong? I'll take criticism, so long as it's justifiable. I can't get better if I don't know why my gameplay isn't good. I'm really a fan of heavy portal changes, speed fluctuation, etc. Check Xaro's levels, or some of the layouts on my channel. I just felt like some parts were boring, mainly the ship parts. Not much going on at all. The cube part looked a bit buggy. As for the ship parts, they were repetitive too. Very few changes, just felt like the same thing over and over. Moving objects in wave parts can be really frustrating, especially in the way you have them in the level. Fast, intense gameplay isn't for everyone though. It might be just me
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Post by Plasmatic on Dec 17, 2015 16:37:25 GMT -5
What's your definition of good gameplay, and where did I go wrong? I'll take criticism, so long as it's justifiable. I can't get better if I don't know why my gameplay isn't good. I'm really a fan of heavy portal changes, speed fluctuation, etc. Check Xaro's levels, or some of the layouts on my channel. I just felt like some parts were boring, mainly the ship parts. Not much going on at all. The cube part looked a bit buggy. As for the ship parts, they were repetitive too. Very few changes, just felt like the same thing over and over. Moving objects in wave parts can be really frustrating, especially in the way you have them in the level. Fast, intense gameplay isn't for everyone though. It might be just me The boredrom of the ship parts was probably because they all somehow ended up at slow speed. Also, yeah, the cube was a little weird. I wouldn't say buggy because it being hard was intentional.
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Post by Viceroy on Dec 17, 2015 16:40:07 GMT -5
I'm really a fan of heavy portal changes, speed fluctuation, etc. Check Xaro's levels, or some of the layouts on my channel. I just felt like some parts were boring, mainly the ship parts. Not much going on at all. The cube part looked a bit buggy. As for the ship parts, they were repetitive too. Very few changes, just felt like the same thing over and over. Moving objects in wave parts can be really frustrating, especially in the way you have them in the level. Fast, intense gameplay isn't for everyone though. It might be just me The boredrom of the ship parts was probably because they all somehow ended up at slow speed. Also, yeah, the cube was a little weird. I wouldn't say buggy because it being hard was intentional. Yup. Wish you luck with future creating.
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Post by Plasmatic on Dec 17, 2015 16:50:54 GMT -5
The boredrom of the ship parts was probably because they all somehow ended up at slow speed. Also, yeah, the cube was a little weird. I wouldn't say buggy because it being hard was intentional. Yup. Wish you luck with future creating. Thanks.
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Post by Deleted on Dec 19, 2015 6:23:25 GMT -5
For me it belongs to the good levels section
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