523 posts
Favorite Level: 69 Machine
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Post by gcjdavid on Dec 3, 2015 6:20:58 GMT -5
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396 posts
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Post by Cheeseman on Dec 17, 2015 13:07:09 GMT -5
Design: 0.6/2.5 What is this horrendous mish-mash of colours for? I've seen weird colour combinations in my life, but this is probably one of the weirdest, almost to the point of giving me a headache. I really don't like the look of the design of this level, especially the colours that have been used. It's something that will hopefully be picked up and improved over time.
Decoration: 0.6/2 This is pretty much the same case as design. There isn't that much decoration and what there is of it is not the most appealing. It will come over time, but this level isn't very good.
Gameplay: 2.5/4.5 This level has only 1 major gameplay issue. What on earth is going on in that first section. You are thrown literally everywhere and there are random moving things all over the place. That's not good gameplay, it's absolutely diabolical gameplay. I want to have fun, not fury. Otherwise, the rest of the level is fine.
Music Synching - 0.6/1 Most of the level seems well synched, but the first section is something else and there are some things like gravity portals that could have been synced up better.
Creativity - x1 Nothing new, nothing done before. You could define the colour choices as "creative", but I'd rather not.
Bad/Good Things - x0.9 The whole first section is so one of the worst bits of level I have ever seen in any level in GD. Dreadful colours, horrendous gameplay, no synching.
RESULT: 3.9/10 (Needs Improvement) There's no point in me reiterating what is wrong, I've made it very, very clear indeed. Hopefully things can be picked up from this and next time the level can be considerably better. Good effort though, I just don't want to see a section like that first one ever again.
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2 posts
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Post by gnar on Dec 21, 2015 23:16:40 GMT -5
Dude Why Why did you recommend my level?! I'm still new to creating, and my levels are trash.
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