1 posts
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Post by perezcat20 on Nov 20, 2015 23:45:57 GMT -5
Infernoplex , Id:14064748
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Post by VegetarianBacon on Nov 22, 2015 8:43:07 GMT -5
@rikka move because this level isn't rated/featured yet.
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2,248 posts
Clans: Geometry Dash Forum (yeah this is a clan in it's definition)
Creator Points: 0
Favorite Level: level 1 - DJstriden... LOLOLOLOLOLOLOLOLOL
Hardest Demon: Deadly Clubstep (96% rupture, 97% Creeper Force)
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Post by the ghost who watches on Nov 22, 2015 16:54:15 GMT -5
@rikka move because this level isn't rated/featured yet. ?
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222 posts
Favorite Level: Saturn V by nasgubb
Hardest Demon: Bloodbath by Riot
Mini-Profile Background: ffffff
Mini-Profile Name Color: 000000
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Post by Geometry Dash Chaoz on Dec 21, 2015 13:00:57 GMT -5
This level has potential, but many major flaws.
Design: 1/2 First off, the color combinations were weird in some places. Then, the custom background weren't actually good, with 1 or 2 exceptions. Also, a bit repetitive overall.
Decoration: 1/2 This level's decoration was meh. On some places it looked weird, in some places it was fine. Nothing more to say here.
Gameplay: 3/5 Many, many problems. First: Lots of glitches, including skipping portals in first ball part. Second: Why so many boss fights with identical gameplay? Well it was in different vehicles but same thing: fly/wave straight or avoid the obstacles. Also making invisible portals is good when parking them, but you marked with only 1 deco which sometimes blend with background too much making the portal's position hard to determine. This, combined with the fact that you had to aim for the portal after every boss-fight kinda affected the gameplay, especially at the mini-wave, here hitting the portal was pretty hard.
Music sync: 0.7/1 The level was synced, but nowhere near very good. The amount of boss-fights made synchronizing it hard, and some pulses were off.
Final score: 5.7/10 Decent-Level
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