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Post by Shocksidian on Nov 18, 2015 16:21:38 GMT -5
Level name: Creamy Butter Creator: Shocksidian ID: 14037878 Video: ( If that doesn't work click HERE to watch it on Youtube)
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WillFlame
Owner
Direful Reflection
An idea has taken root.
5,186 posts
Discord: WillFlame#5739
Favorite Level: Colourful Overnight
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Post by WillFlame on Nov 21, 2015 8:47:10 GMT -5
Finally writing a review again. Gameplay: I noticed lots of invisible portals. Although they may make the level look neater and add an element of surprise, it requires quite a bit of memorization to remember exactly what happens when. I did notice you put custom portals to take their place and serve as a guide, but unless Practice Mode is extensively used, it'll probably be hard for the player to see them in time and react accordingly. Otherwise, gameplay looked pretty fun, except for a couple difficulty spikes (wave, dual). (9/10) Decoration: Amazing throughout, lots of variety in blocks, decoration, and spikes, and very little copy/paste. Combinations fit well and everything followed a theme. Cube and dual were slightly repetitive, but I'm just being picky at this point. (9.9/10) Technical: Music sync was spot-on. Even the gameplay was specifically tailored to meet with the music (first UFO, ball). Colours could've had a bit more variety, in my opinion, especially BG colours, since the yellow area takes up almost 40%. Level fit the name nicely, too. (9.7/10)Extras: You made a typo in your thread title. TOTAL: (9.5/10)- Feature-Worthy Levels
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Post by Shocksidian on Nov 22, 2015 15:32:18 GMT -5
Finally writing a review again. Gameplay: I noticed lots of invisible portals. Although they may make the level look neater and add an element of surprise, it requires quite a bit of memorization to remember exactly what happens when. I did notice you put custom portals to take their place and serve as a guide, but unless Practice Mode is extensively used, it'll probably be hard for the player to see them in time and react accordingly. Otherwise, gameplay looked pretty fun, except for a couple difficulty spikes (wave, dual). (9/10) Decoration: Amazing throughout, lots of variety in blocks, decoration, and spikes, and very little copy/paste. Combinations fit well and everything followed a theme. Cube and dual were slightly repetitive, but I'm just being picky at this point. (9.9/10) Technical: Music sync was spot-on. Even the gameplay was specifically tailored to meet with the music (first UFO, ball). Colours could've had a bit more variety, in my opinion, especially BG colours, since the yellow area takes up almost 40%. Level fit the name nicely, too. (9.7/10)Extras: You made a typo in your thread title. TOTAL: (9.5/10)- Feature-Worthy Levels Yuy thanx And I fixed the typo 8)
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