1 posts
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Post by ich0r on Oct 10, 2015 19:24:06 GMT -5
ID: 13068277 Star Aim: 7 stars? This is my first level, and I think it turned out to be pretty good. Unfortunately, recording lags my computer and can make the video choppy, so no video at the moment. I'll see if I can get a friend to make one .
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222 posts
Favorite Level: Saturn V by nasgubb
Hardest Demon: Bloodbath by Riot
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Post by Geometry Dash Chaoz on Oct 17, 2015 13:46:08 GMT -5
Before my review, your did amazing for your first level (way better than the new players). Congrats!
Gameplay is good, only exception being the random auto part. You shouldn't make auto parts, instead a part where nothing happenes with amazing background / deco stuff / animations, and maybe with a few easy jumps (obviously cube, big or small). Also really cool coin placement. All 3 coins flash if you play and you have to figure out how to get them. I like this way, really annoying when there are invisible coins or coins that require an action you can't do without knowing it. (Short: You can't find them)
Now the aspect of the level. The level felt quite empty, very few deco. Also avoid using 10 different colors in the same part, cool colour combinations are kinda hard to get, and putting lots of colours around the same spot looks bad.
Overall: Nice gameplay but not-so-nice aspect. Needs some serious work for aspect. Score: 4.5/10
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396 posts
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Post by Cheeseman on Oct 18, 2015 22:31:48 GMT -5
My review is a bit of the opposite to the review above.
I found the gameplay horrendous. The level's difficulty seemed inconsistent, some bits being really rather easy, others being almost demon like, mainly because you couldn't see the obstacles coming (UFO section with orange things, ground and ceiling rises and falling in mini wave). The transitions between vehicles sometimes was problematic. You'd be thrown completely elsewhere, and by the time you get to see what you are and where you are it is too late because you have already crashed. There are other gameplay flaws (I saw some poorly designed orb spam), and they really do bug me and make the level much harder than it should be. It could be a harder 7 without these problems, but I can see lots of people dying in these areas.
Design and decoration on the other hand is fine. It isn't ugly, it doesn't wow either. It does seem a little bare in places and I do find the multi-colour thing a bit weird (but it works somehow). It's OK.
Overall: 3.5/10 - Needs Improvement
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Post by Deleted on Oct 18, 2015 22:38:38 GMT -5
My review is a bit of the opposite to the review above. I found the gameplay horrendous. The level's difficulty seemed inconsistent, some bits being really rather easy, others being almost demon like, mainly because you couldn't see the obstacles coming (UFO section with orange things, ground and ceiling rises and falling in mini wave). The transitions between vehicles sometimes was problematic. You'd be thrown completely elsewhere, and by the time you get to see what you are and where you are it is too late because you have already crashed. There are other gameplay flaws (I saw some poorly designed orb spam), and they really do bug me and make the level much harder than it should be. It could be a harder 7 without these problems, but I can see lots of people dying in these areas. Design and decoration on the other hand is fine. It isn't ugly, it doesn't wow either. It does seem a little bare in places and I do find the multi-colour thing a bit weird (but it works somehow). It's OK. Overall: 3.5/10 - Needs Improvement Congrats on your 100th post
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