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Post by Deleted on Sept 25, 2015 20:30:11 GMT -5
Hey guys! I created a level a few weeks back called "Robot Madness", a stereo madness remake with the robot ( except it's much harder ). I added some newer block types into it so that it fits with the general 2.0 theme ( since the level would be pretty dull and boring if I used standard 1.0 blocks), and I would really like to hear your thoughts! ID: 11652122 Video: www.youtube.com/watch?v=WBFFRppNmnYLevel name: Robot Madness Constructive criticism is always appreciated!
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Post by Jumpyhead on Sept 25, 2015 20:44:35 GMT -5
Hey guys! I created a level a few weeks back called "Robot Madness", a stereo madness remake with the robot ( except it's much harder ). I added some newer block types into it so that it fits with the general 2.0 theme ( since the level would be pretty dull and boring if I used standard 1.0 blocks), and I would really like to hear your thoughts! ID: 11652122 Video: www.youtube.com/watch?v=WBFFRppNmnYLevel name: Robot Madness Constructive criticism is always appreciated! Hm... I'm sorry but this level doesnt have the same feel as stereo madness at all. It's messy, with blocks and obstacles that just seem randomly thrown around. Not much decor either, none actually. Music sync was also badly timed. I'm sorry it just wasn't clean and looked like it was made in 1 hour. Work on it though, its an ok start! Some mod put this in Needs Improvement
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Post by Jumpyhead on Sept 25, 2015 20:47:13 GMT -5
Im gonna tag QJrocksWe need to move these threads quicker so they don't just lie around.
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Post by DubstepJoltik on Jun 20, 2017 8:55:33 GMT -5
Well then.
I understand you were trying to go for a 2.0 Stereo Madness with the robot, but this is just...no. Everything is a mess, gameplay and decoration. Nothing is cohesive. Nothing is interesting. It doesn't feel like Stereo Madness at all. Everything with this level is wrong. I feel as though there wasn't an ounce of effort or thought put into the level, because the block designs are the worst I've ever seen, the gameplay is buggy and terrible throughout the entire level, and your version of an "Out of Bounds" area in a level is literally just monsters blocking a path (which you can easily bypass, by the way).
The gameplay is trying to be Stereo Madness, and it is failing hard. It's nothing like the level at all; not because it's 2.0, but because the gameplay is a new thing entirely. It looks like it was made by a six-year-old trying to make an impossible extreme demon. Not only that, but the gameplay actually manages to be boring. I played it once and said to myself, "So I'm never playing this again, right?" It overall just has no structure or cohesiveness. The only portals in the level (from what I remember) are a ship portal and a robot portal to change back (I took a secret way, so I didn't see the rest, if there are any).
The decoration...is nothing. There's no air decoration, no eye-catching block designs, and of course you had to put a monster everywhere. So this is the decoration in a nutshell: A 6-year-old made the block designs, there are monsters everywhere, not even sawblades, there's no air decoration at all, every now and then the background changes color, and that's all the decoration in this level. Maybe you'll see a move trigger once or twice.
Should this level be in the Needs Improvement category? Yes. It needs a lot of improvement. Please read the feedback I gave you and learn from the mistakes you made.
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