Post by scourgekku on Oct 8, 2022 17:01:23 GMT -5
I was unsure where to post this, move as necessary.
I will rank these out of total attempts for me to defeat the level the first time. Nobody will agree with me completely so do share your list in the comments. And, I apologize if my English is poor.
#10. Blast Processing (37 attempts)
The wave was very hard for me to get down the first few times.
(0-14%) Not bad at all.
(14-28%) Now it's easy, but this costed me quite a few attempts at first.
(28-43%) 5 or 6* stuff.
(43-59%) The main reason why this was included on the list.
(59-65%) V I B E
(65-87%) Quick transitions, but nothing to bad.
(87-100%) The fake blocks were annoying.
#9. Cycles (44 attempts)
Okay. So. We all know why this is on the list.
(0-36%) Very annoying, triple spikes are very common.
(36-54%) The blade is easy enough to understand.
(54-71%) WHAT IS HAPPENING-
(71-100%) Takes a bit of practice.
#8. Clutterfunk (57 attempts)
(0-14%) Nothing.
(14-30%) Feels kinda weird, but isn't bad.
(30-53%) Very crammed, there is little space to move, takes a lot of concentration.
(53-67%) This part is... just broken
(67-100%) Nothing horrible, repitition makes it easier to memorize.
#7. Fingerdash (59 attempts)
2.1 hit us with a lot of stuff and this level was very hard to get used to.
(0-39%) Orb spam, this part requires memory.
(39-49%) The only reason this was hard is because of speed.
(49-58%) The fires are offputting, but it's okay.
(58-79%) Relatively difficult.
(79-91%) Fast paced and takes some practice.
(91-100%) Like 3* stuff.
#6. Can't Let Go (73 attempts)
This is a massive jump from the earliest levels. For the record, Base After Base, which comes right before this one, took me 10 attempts.
(0-26%) If I'm correct, this is the first time we see trap orbs in a Robtop level.
(26-57%) Not that bad.
(57-70%) Even less bad, the Polargeist ship was harder than this.
(70-86%) Great God this was a nightmare to master. This probably took at least 50 of the attempts.
(86-100%) Not the 98% fail...
#5. Electrodynamix (80 attempts)
The introduction of speed drove me crazy at first.
(0-7%) All of these levels seem to START easy.
(7-24%) It was annoying at first.
(24-32%) Not as bad as the cube, but the speed still throws one off.
(32-42%) Far and away the hardest part of the level. Very tight spaces in the second half of the UFO segment.
(42-59%) Nothing too bad, despite the very fast cube to ball changing.
(59-65%) Oooooooh I'm blinded by the lights--
(65-81%) It's way too fast for this stuff, wouldn't be that bad without the 3x speed but God.
(81-100%) You should be used to the speed at this point.
#4. Clubstep (83 atempts)
Ah, this level. Did I underestimated the icon beside the name...
(0-25%) This is why I underestimated it.
(25-43%) I still was not convinced, but the ship was a bit annoying.
(43-51%) What am I supposed to even do here??? What???
(51-58%) Timing is key.
(58-64%) I forgot this part existed.
(64-82%) Relatively difficult, it requires practice.
(82-90%) Oh dear.
(90-100%) Not the fakes again!
#3. Hexagon Force (89 attempts)
I like this level but it is very buggy, especially with the duals.
(0-19%) Simple.
(19-26%) This part is not itself bad, but I always hit the pad before I can get the coin >_<
(26-33%) It took me a while to realize I had to jump on the slopes.
(33-40%) Very confusing at first, but only took a few attempts of practice.
(40%) No.
(40-55%) Fast paced and hard to read, especially the cube area with the obscene amount of orbs.
(55-61%) Relatively easy.
(61-65%) What. The. ACTUAL?
(65-76%) The slopes threw me off... physically.
(76-90%) Again with the being hard to read, at least theres no orb spam this time.
(90-100%) Not that bad, feels kinda weird though.
#2. Theory of Everything 2 (98 attempts)
I hear people say this should not be a demon... Why, though?
(0-11%) Needs a bit of memory, but nothing too challenging.
(11-16%) Robtop, take this as a question, not as an accusation - What were you thinking when you made every block invisible?
(16-19%) You need precise timing for this area.
(19-24%) The fakes are back in black.
(24-36%) Nothing awful.
(36-56%) What is with the memory requirement in this level?
(56-61%) ...
(61-70%) Again, not that bad.
(70-78%) Annoying, but not hard per se.
(78-82%) There is some timing needed for that one gap.
(82-100%) Very difficult to get used to, fast transitions are some fake orbs, just great.
Aaaand my number one pick is Deadlocked (135 attempts), but I don't think I need to explain that one.
I will rank these out of total attempts for me to defeat the level the first time. Nobody will agree with me completely so do share your list in the comments. And, I apologize if my English is poor.
#10. Blast Processing (37 attempts)
The wave was very hard for me to get down the first few times.
(0-14%) Not bad at all.
(14-28%) Now it's easy, but this costed me quite a few attempts at first.
(28-43%) 5 or 6* stuff.
(43-59%) The main reason why this was included on the list.
(59-65%) V I B E
(65-87%) Quick transitions, but nothing to bad.
(87-100%) The fake blocks were annoying.
#9. Cycles (44 attempts)
Okay. So. We all know why this is on the list.
(0-36%) Very annoying, triple spikes are very common.
(36-54%) The blade is easy enough to understand.
(54-71%) WHAT IS HAPPENING-
(71-100%) Takes a bit of practice.
#8. Clutterfunk (57 attempts)
(0-14%) Nothing.
(14-30%) Feels kinda weird, but isn't bad.
(30-53%) Very crammed, there is little space to move, takes a lot of concentration.
(53-67%) This part is... just broken
(67-100%) Nothing horrible, repitition makes it easier to memorize.
#7. Fingerdash (59 attempts)
2.1 hit us with a lot of stuff and this level was very hard to get used to.
(0-39%) Orb spam, this part requires memory.
(39-49%) The only reason this was hard is because of speed.
(49-58%) The fires are offputting, but it's okay.
(58-79%) Relatively difficult.
(79-91%) Fast paced and takes some practice.
(91-100%) Like 3* stuff.
#6. Can't Let Go (73 attempts)
This is a massive jump from the earliest levels. For the record, Base After Base, which comes right before this one, took me 10 attempts.
(0-26%) If I'm correct, this is the first time we see trap orbs in a Robtop level.
(26-57%) Not that bad.
(57-70%) Even less bad, the Polargeist ship was harder than this.
(70-86%) Great God this was a nightmare to master. This probably took at least 50 of the attempts.
(86-100%) Not the 98% fail...
#5. Electrodynamix (80 attempts)
The introduction of speed drove me crazy at first.
(0-7%) All of these levels seem to START easy.
(7-24%) It was annoying at first.
(24-32%) Not as bad as the cube, but the speed still throws one off.
(32-42%) Far and away the hardest part of the level. Very tight spaces in the second half of the UFO segment.
(42-59%) Nothing too bad, despite the very fast cube to ball changing.
(59-65%) Oooooooh I'm blinded by the lights--
(65-81%) It's way too fast for this stuff, wouldn't be that bad without the 3x speed but God.
(81-100%) You should be used to the speed at this point.
#4. Clubstep (83 atempts)
Ah, this level. Did I underestimated the icon beside the name...
(0-25%) This is why I underestimated it.
(25-43%) I still was not convinced, but the ship was a bit annoying.
(43-51%) What am I supposed to even do here??? What???
(51-58%) Timing is key.
(58-64%) I forgot this part existed.
(64-82%) Relatively difficult, it requires practice.
(82-90%) Oh dear.
(90-100%) Not the fakes again!
#3. Hexagon Force (89 attempts)
I like this level but it is very buggy, especially with the duals.
(0-19%) Simple.
(19-26%) This part is not itself bad, but I always hit the pad before I can get the coin >_<
(26-33%) It took me a while to realize I had to jump on the slopes.
(33-40%) Very confusing at first, but only took a few attempts of practice.
(40%) No.
(40-55%) Fast paced and hard to read, especially the cube area with the obscene amount of orbs.
(55-61%) Relatively easy.
(61-65%) What. The. ACTUAL?
(65-76%) The slopes threw me off... physically.
(76-90%) Again with the being hard to read, at least theres no orb spam this time.
(90-100%) Not that bad, feels kinda weird though.
#2. Theory of Everything 2 (98 attempts)
I hear people say this should not be a demon... Why, though?
(0-11%) Needs a bit of memory, but nothing too challenging.
(11-16%) Robtop, take this as a question, not as an accusation - What were you thinking when you made every block invisible?
(16-19%) You need precise timing for this area.
(19-24%) The fakes are back in black.
(24-36%) Nothing awful.
(36-56%) What is with the memory requirement in this level?
(56-61%) ...
(61-70%) Again, not that bad.
(70-78%) Annoying, but not hard per se.
(78-82%) There is some timing needed for that one gap.
(82-100%) Very difficult to get used to, fast transitions are some fake orbs, just great.
Aaaand my number one pick is Deadlocked (135 attempts), but I don't think I need to explain that one.