118 posts
Favorite Level: Sedulous (Samifying)
Hardest Demon: Theory of Everything 2 (RobTop)
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Post by lin0rder22 on Jun 30, 2021 10:30:25 GMT -5
F Tier (0/30)
Clubstep This is not a fun level. Buggy, annoying, and especially HARD for me. I do NOT like this level. The best I’ll probably be is at 90%.
D Tier (5/30)
Time Machine Triple spikes, just Michigun’s part in every level but longer and WAY WAY worse. Get me out of this level.
Stereo Madness It’s too easy to be fun. Literally a 1.0 level, so no chance for a comeback through decoration.
C Tier (10/30)
Back on Track, Polargeist, Dry Out, Base after Base, Can’t Let Go All just fail to 1.0 style, not very good levels.
xStep, Theory of Everything, Hexagon Force Just bad gameplay or a lot of bugs… ^
B Tier (15/30)
Cycles, Jumper, Theory of Everything II, Deadlocked Decent decoration for the time they were made. The gameplay and difficulty though, puts it in B tier.
A Tier (20/30)
Clutterfunk, Electrodynamix, Blast Processing, Fingerdash Decoration kinda carries it, they’re more fun than the other tiers. All I have to say.
S Tier (25/30)
Geometrical Dominator It’s a level i can beat. It’s cool, so that’s a + for deco. Gameplay is fun, too. Amazing.
S+ Tier (30/30)
Electroman Adventures Even if it’s Insane, it can still be fun. Very well-done for 1.6, and it’s very fun. Wow.
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343 posts
Favorite Level: Death moon
Hardest Demon: Windy landscape
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Post by Vats on Jun 30, 2021 11:23:48 GMT -5
F: Cycles: Bad level for 1.2 pov trash cube gameplay, copy pasted ship section, boring ass ball gameplay, bad design for 1.2 pov, and okyish song.1/10 E: Dry out: just boring. Feels like a buffed version of stereo madness, doesnt make good use of jump pads and rings, average song. 4/10 Geometrical Dominator: least sight readable robtop level, poor robot introduction. Unbalanced difficulty, average song, 4.5/10 D: Stereo madness: super boring first half, semi auto ship section, boring song, 5.5/10
Time machine: too many triple spikes, boring part of song(full song is good imo). But other than that its ok ig 4.5/10
Hexagon force: super unbalanced difficulty. But there are so e really fun parts too. I just hate the cube dual 5/10
C: Deadlocked: unbalanced difficulty. Annoying last ship. But otherwise ok. 6/10
Electrodynamix: unbalanced difficulty, overuses ship gamemode, but great song. 6/10
Cant let go: unbalanced difficulty. Poor ship gameplay. But good song 6.5/10
Base after base: cant let go. But a bit more boring and repetitive song 6/10
Blast processing: good wave introduction. But a bit slow and boring. Boring song 6.5/10
B: Clubstep: electrodynamix ,but less unbalanced and difficulty rating is more accurate and has less annoying UFO gameplay. 7/10
TOE: a good introduction to UFO gamemode, decent and beginner friendly gameplay. But a bit boring at time, good song. 7.5/10
Clutterfunk: decent challenge for beginners. 8/10
Polargeist: good orb introduction. But poor ship gameplay. 7.5/10
Back on track: nostalgic,perfect beginner friendly level. But the bg is pink for 70% of the level. It would be good itpf it changed a bit frequently, good song. 8/10
A:
Jumper::best 1.0 level 8.5/10.
Xstep: much more unique and fun to play than the 9 preceeding level, 10x better ball gameplay than cycles, well balanced difficulty. 9/10
S: Fingerdash: this level could have had better ufo gameplay and better deco in the second half. But other than that its just a perfect level. 9.5/10
Electroman adventures: this level is perfect. It has good gameplay, good sync, sight readability balaced difficulty, prooer design. Its an ideal levelcreated in 1.6. even now, in 2.1 very few creators manage to create such ideal levels. 10/10
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1,388 posts
Discord: Swifter#9933
Clans: Swifter Server and Dragon's Den
Creator Points: 0
Favorite Level: Stalemate by Nox
Hardest Demon: Necropolis by iiiNeptuneiii
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Post by Swifter on Jun 30, 2021 19:51:15 GMT -5
Why is the decoration taking a level down even though it is limited to the time. The 1.0 levels weren’t made in modern times lol. Also calling a level bad cause it’s too hard for you is a yikes moment.
Anyways I’ve stated my opinion on these levels in another thread so I’m not gonna restate it here.
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245 posts
Discord: Nobilix#2232
Clans: i don't have lol
Creator Points: 0
Favorite Level: Nhelv by Guillester
Hardest Demon: The Dragons Lair by NukeNacho & BrightNinja
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Post by Nobilix on Jul 26, 2021 9:41:25 GMT -5
F: Base After Base (anyone remember this level?) E: Polargeist & Dry Out (Not very memorable levels) D: Cycles (Looks like a melodical song for sleep) C: Stereo Madness, Back On Track, & Theory Of Everyhting (Good levels for starters, but they become boring when you play it as a pro) B: Time Machine, Cant let go, xstep, Hexagon Force, Blast Processing, Toe 2 & Geometrical Dominator (These level are good but they have one thing that ruins it. TM: Triple Spikes, CLG: That timing at 70%, XS: probably the best level of this rank, HF: Buggy Duals, BP: Like C Tier levels, it becomes boring after getting some skill, Toe2: In my opinion, least memorable RobTop's demon, GD: Two words: BLIND PART) A: Jumper, Clutterfunk, Clubstep, Electrodynamix & Fingerdash (JP: Best 1.0 Level, CLTFK: Bruh, CLB: Second most memorable demon, without that song, many 1.6 demons have been never existed, ELE: I like electronic music, FNGDH: Most waited robtop level in GD History
S: Electroman Adventures & Deadlocked
These two are in my opinon, the best levels that RobTop made, Without electroman adventures, 90% of today's levels will be bad designed & without deadlocked, Many of memorable levels like Spacelocked (1 & 2) Never Existed...
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