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Post by RFMX on Aug 9, 2020 22:08:39 GMT -5
Ever wondered how the random demon you just beat stack up with other demons? Tired of getting questions like what is the easiest Medium Demon? Want to pick your new demon to beat? It would be great if we can differentiate between Impact X and DeCode and Problematic and X and… like why Easy Demons can vary so much in difficulty? To put a stop to the questions of asking for demons to beat, here is the list for everything demon slaying. Introducing… Geometry Dash Demon Ladder!This spreadsheet is created in the aims for the players to finally get a more precise rating of demons. The 5 demon difficulties will be divided into 25 tiers, with Tier 1 being the easiest and 25 being the hardest. The spreadsheet will be operated by community votes, meaning that you can vote on demons you have beaten and make contribution. In this spreadsheet, you can: - Check the difficulty a certain demon. - Filter for tiers to find demons of a similar difficulty - Check votes for the tier to see the opinion of different players - Discuss about different tiers and skills in beating demons Access the spreadsheet here!docs.google.com/spreadsheets/d/1xaMERl70vzr8q9MqElr4YethnV15EOe8oL1UV9LLljc/edit?usp=sharing
Announcements- Please feel free to rate absolutely any demon you want! The list has just been made public, and we need to have a lot of ratings here! - For those who gave their opinion on reference demons in this thread, I haven’t added your opinion into the list as a vote. If you want your reference demons to be converted to ratings, please tell me. - A little tip from Srivats: also check the CREATOR of the level because there are too much examples of levels with the same name, like Insomnia, Clutterfunk v2, and Ichor. - The post of announcements can be found here. #1 link
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Post by dtc on Aug 10, 2020 2:58:30 GMT -5
Nice. Even though im not really sure if magma bound would go on tier 15 or 16
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605 posts
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Post by this website is dead on Aug 10, 2020 9:00:45 GMT -5
There is no "precise rating of a certain demon" because everyone has different strengths and weaknesses... if a level has difficult wave parts but easy ship parts, then it could be easy/hard depending on the person. Some levels don't even have wave/robot/spider parts. Some people might find memorization parts trickier than others as well. And difficulty can vary wildly depending on platform and monitor refresh rate.
Thus, the more precise you get with the ratings, the more pointless and subjective it gets. I think "averaging" out everyone's opinion will still mean that the "average" won't match 90% of people's opinion's anyway. I think it would be more useful to the users, to divide the concept of "difficulty" into different components such as timing, memorization, cube, ship, wave, ball, ufo, spider, robot, straight-fly, spamclicking, etc.
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Post by RFMX on Aug 10, 2020 9:49:55 GMT -5
There is no "precise rating of a certain demon" because everyone has different strengths and weaknesses... if a level has difficult wave parts but easy ship parts, then it could be easy/hard depending on the person. Some levels don't even have wave/robot/spider parts. Some people might find memorization parts trickier than others as well. And difficulty can vary wildly depending on platform and monitor refresh rate. Thus, the more precise you get with the ratings, the more pointless and subjective it gets. I think "averaging" out everyone's opinion will still mean that the "average" won't match 90% of people's opinion's anyway. I think it would be more useful to the users, to divide the concept of "difficulty" into different components such as timing, memorization, cube, ship, wave, ball, ufo, spider, robot, straight-fly, spamclicking, etc. I have considered the fact that difficulty is often subjective, and difficulty can be split into different components. The idea of the list is to average out the ratings to provide a more objective view of how the community view the difficulty of a level as a whole. I know that most people have a better time playing certain levels and have trouble performing certain tricks, so I am cautious when I decide on the number of tiers. My idea is even when the difficulty may vary, it is unlikely that the discrepancies cause a level to be significantly harder or lower, so tiers can be a good reference to players. Of course, it will be super hard to determine the exact difficulty of a certain level - somebody would have already created the rankings for demon difficulty already if it is the case. However, I would like to try my best to at least add more to the demon difficulty system in-game and provide a little more information to the players. I have been thinking of how to implement the split of timing, memo, spam, and other categories into the spreadsheet. The consideration here is how to balance between clarity and 'information density'. My best plan so far is to add more spreadsheets, and let players vote on a single aspect in those added lists. This may give higher accuracy in determining a level's difficulty, but navigating between the lists is easily a nightmare, considering how crappy Google Spreadsheets are. (it's actually not the fault of Google Suite, but there needs to be something to blame) For the matter of monitor refresh rate, I have implemented a simple feature of colouring players with high monitor refresh rate. If the player sees a ton of yellow (120Hz) or green (144Hz) at that row, they know that this level may be biased towards high monitor refresh rates. However, I do guess that we have quite a large chunk of players who still plays on 60Hz, so we can also obtain data for the general casual players. For the platform, I acknowledge that mobile do have difference from PC, but the difference seems to be mainly on latency and the thumb blocking the view, maybe? (if there are other difference making mobile less preferable tell me) Hardware capabilities like polling rate, latency, etc are often not as important, AFAIK. Though, if you have found levels that requires accuracy down to less than 100ms, where the latency can really matter, you can let me know. Hope this helps clearing up the concept of creating this list. This list will be constantly moderated and maintained in order to make the list become better and more useful. Thanks for your opinion!
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Post by mds62 on Aug 10, 2020 11:07:06 GMT -5
Few things to mention: 1. Make sure that you check the name of the levels AND ALSO CREATOR before rating as there are multiple levels with same name(for example, there are many 'insomnia's and many clutterfunk V2s)
2. Tiers 21 to 25 are useless as the demon list gives more accurate info about extreme demons
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Post by RFMX on Aug 10, 2020 11:46:42 GMT -5
2. Tiers 21 to 25 are useless as the demon list gives more accurate info about extreme demons Just to clarify, most Tier 21 demons are not on the demon list. You may want to know that.
Bloodbath (22) is already at the bottom 1/4 of the extended list, so I doubt that any tier 21 will actually make it into the top 150.
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Post by thegrassguy on Aug 11, 2020 6:25:31 GMT -5
Why am I getting divide by 0 errors?
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46 posts
Discord: davidka#7774
Creator Points: 0
Favorite Level: Lunatic Doom Machine
Hardest Demon: Demon Park
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Post by davisantus on Aug 11, 2020 9:47:54 GMT -5
I really liked your initiative of making a catalog of all of then, a really respectable work, but, as the guy above said, there are some errors of divide by 0, these errors are making your work unacessible since many ratings are being occulted by the warn, so, i pledge to you for a solution for this problem, i really enjoyed and your efforts must receive the fair recognition they deserve.
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Post by RFMX on Aug 11, 2020 10:14:24 GMT -5
Why am I getting divide by 0 errors? I really liked your initiative of making a catalog of all of then, a really respectable work, but, as the guy above said, there are some errors of divide by 0, these errors are making your work unacessible since many ratings are being occulted by the warn, so, i pledge to you for a solution for this problem, i really enjoyed and your efforts must receive the fair recognition they deserve. Tiers are averaged out of community votes, so if there are no votes, the formula will divide 0 by 0 and give the #DIV/0! warning. I am terribly sorry that almost the whole list is filled with this error, but please acknowledge that the list do take time to build. I am constantly reaching out to different groups of players, so that this list can get more exposure and thus more ratings. Thanks for supporting the project!
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46 posts
Discord: davidka#7774
Creator Points: 0
Favorite Level: Lunatic Doom Machine
Hardest Demon: Demon Park
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Post by davisantus on Aug 11, 2020 10:53:25 GMT -5
oh, great tough, even better, just hope people dont use their voting power badly.
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Post by DubstepJoltik on Aug 14, 2020 21:26:12 GMT -5
Well this took forever but I'm finishing this today. Figured I'd post it on this thread since the spreadsheet is actually up now. I'll be sure to make additions as I play new levels. Bonus Miscellaneous Easy Demons (just random easy demons I decided to add) > Lust by iIFrostIi (2/25) > Tuxedo by Viprin (5/25 or 6/25) > Horizon by Mylon (2/25 or 3/25) > Horizon Zero by NoWeek (1/25) > FREEDOM by MrPPS (1/25 or 2/25) > Hey rob rate this by DanZmeN (2/25) > Ultramarine by BranSilver (5/25) > Aumetras Wrath by Cirtrax (3/25 or 4/25) Low Medium Demons> HeLL by Serponge, Demon Gauntlet level 5 (The highlight of this level is undeniably the first wave bit, and while it is pretty short, it's still pretty tight while also being at 3x speed, and unlike the first wave of something like Deadlocked, it doesn't have as good of a rhythm. On top of this, the level is also pretty difficult in some of the following sections (mostly the ships). However, it does get easier towards the end, so the level isn't super difficult. Either 6 or 7 out of 25; leaning more towards 7.
> Blitz by Lemons (This level could be easy for some people, but it's a pretty fast level that requires more learning than easy demons usually do. The level itself isn't super difficult, so it's definitely pretty low end, but it does ask for quite a bit from you, so maybe 6/25-ish. Middle Medium Demons> Vibrant by Adiale (This is a bit of a tricky level. It's really fast and requires a lot of learning; definitely more than Blitz. There are some pretty tight jumps around the middle of the level, and there's also just a lot going on, so it can be a bit confusing. This could maybe be a 7/25, but I'd lean more towards an 8/25. High Medium Demons> Judgement by Subwoofer (I feel like this is something I would've considered a middle medium a few months ago, but I kinda feel like I underrated it then. This is a pretty fast level with a lot of learning involved. There's some highlights towards the middle and end and the level is two minutes long, so it asks for a lot from you, but at the same time, it's not the most demanding thing in the world. It might be a hard demon for some, but I'd say it's just about a 10/25 (possibly a 9 but leaning much more towards 10))
> Interstellar by Darwin (This level is also XL, but it's not quite as demanding. While it does take a bit of learning, it's a bit slower than a level like Judgement, and since the level has pretty simple concepts (e.g. lots of instances of blocks moving constantly in one direction), it's much easier to learn than something like Judgement. That being said, there are some pretty tight sections in the level especially towards the end. I'd say 9/25.
Low Hard Demons> Nine Circles by Zobros (This level certainly isn't as hard as it used to seem anymore. However, it is still pretty difficult. The wave section, which goes on for quite a while, is really tight and requires a ton of learning and consistency, and the final cube can be really easy to mess up on. The level is also somewhat long. However, the pre-drop is pretty simple in comparison (though it's still definitely possible to mess it up) and some particular moments of the wave aren't too bad. It's edging towards medium demon, but it could pass as a low hard still. It's definitely a 11/25 in the latter case, though.)
> Kitty by f3lixsram (On top of being another pretty long level, it's also arguably harder to learn than something like Nine Circles since the gameplay is a bit more inconsistently paced and has much more variety than just one really long wave. While the waves and ships aren't incredibly tight and the level does have a learnable rhythm to it, the gameplay is still quite difficult and offers a little bit of everything, so I'd say it's somewhat of a hard demon, though definitely a lower one. 11/25 or 12/25.) Middle Hard Demons> CraZy by DavJT (This is quite a bit more difficult than the last two levels. The gameplay is much tighter overall and still quite fast. It doesn't start off too tricky, but it gets a lot harder by the drop. There's some very precise timings in the cube sections especially and it's just a very demanding level overall. This level is probably a bit easier for some people since there are a couple relatively open flying sections and the level is arguably not as difficult to learn as something like Kitty, but I do believe it is still harder for sure; a solid 13/25 for me.) High Hard Demons> Windy Landscape by WOOGI (My hardest demon. The highlight of the difficulty is the beginning and it gets slightly easier later, but the level as a whole is really learn-heavy with lots of tight timings. I just don't think it's quite an insane demon because it doesn't really compare all that much to other insane demons like Acropolis. Note that since this is my hardest, I've never beaten anything that I would personally consider an insane demon and that my standards of it might just be too high, but I don't think this quite compares to levels like Acropolis. It is definitely still quite a challenge though and worthy of at least a 15/25.
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Post by RFMX on Aug 14, 2020 23:21:17 GMT -5
Well this took forever but I'm finishing this today. Figured I'd post it on this thread since the spreadsheet is actually up now. I'll be sure to make additions as I play new levels. ... Great! Would you like me to add all of these into the spreadsheet? (including the ones in the previous thread)
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Post by DubstepJoltik on Aug 15, 2020 9:16:42 GMT -5
Well this took forever but I'm finishing this today. Figured I'd post it on this thread since the spreadsheet is actually up now. I'll be sure to make additions as I play new levels. ... Great! Would you like me to add all of these into the spreadsheet? (including the ones in the previous thread) Sure thing
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Post by Dragon on Aug 15, 2020 19:40:20 GMT -5
I recently beat Achondrite by Stormfly and to me it felt like a 20: A high-end insane demon but just short of being worthy of extreme demon.
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Post by RFMX on Aug 16, 2020 22:52:31 GMT -5
I recently beat Achondrite by Stormfly and to me it felt like a 20: A high-end insane demon but just short of being worthy of extreme demon. Should I add this into the list? I remember that you made a post at the previous thread. Would you want me to also plop those into the list?
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