129 posts
Discord: TSRAnimations (Thea)#1593
Clans: AG (Ascentional Geometricans)
Creator Points: 0
Hardest Demon: Supersonic by ZenthicAlpha and Mastermind by Hinds
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Post by Thea S. (TSRAnimations) on May 29, 2019 1:53:01 GMT -5
I'd like some feedback on this layout. Sync and gameplay. Some parts are easier than others (even if I decide to buff parts that are empty). I don't like slope gameplay, that's why I don't use it a lot in my gameplay.
Level name: Final Masquerade Song: Final Masquerade by Linkin Park (NONG) Difficulty: I'm horrible at judging difficulty, but some parts are tough enough to bring it up to Easy/Medium demon
Gameplay: Some parts might be a little off sync
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652 posts
Discord: burrito1#4529
Creator Points: 0
Favorite Level: Mastergame
Hardest Demon: Plasma Pulse
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Post by burrito1 on May 29, 2019 4:21:31 GMT -5
It's not bad overall; the sync is pretty good, there aren't any blind transitions, and it doesn't look too frustrating to play. But it's a bit boring. There's nothing really original or outstanding about it, it's just another layout. Try to add some unique gameplay in there and don't be afraid to experiment. You also have a lot of empty or half-empty spots so calling it a "full layout" is somewhat misleading.
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129 posts
Discord: TSRAnimations (Thea)#1593
Clans: AG (Ascentional Geometricans)
Creator Points: 0
Hardest Demon: Supersonic by ZenthicAlpha and Mastermind by Hinds
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Post by Thea S. (TSRAnimations) on May 29, 2019 5:32:27 GMT -5
It's not bad overall; the sync is pretty good, there aren't any blind transitions, and it doesn't look too frustrating to play. But it's a bit boring. There's nothing really original or outstanding about it, it's just another layout. Try to add some unique gameplay in there and don't be afraid to experiment. You also have a lot of empty or half-empty spots so calling it a "full layout" is somewhat misleading. I make layouts primarily to have fun with the editor, while also working on more important WIP levels that are taking too long. I experiment every now and then, but it just ends bad on my end and I end up disliking it. Some parts will inherently be boring (gameplay wise), I don't make them for the uniqueness, just for the fun of having something to do. I don't plan my structures at all (the half empty parts), so most of the time they won't fit once I do make something out of it.
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