Xapieday
Stereo Madness
Play my level Robotic Buffmares by Xapieday
19 posts
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Post by Xapieday on Apr 12, 2019 16:22:13 GMT -5
Name: Frozen Nigntmare ID: 54993509 Creator: Me (Xapieday) Rate: I’d Rate It Harder Info: Yea so I’m looking at gameplay judgment for the most part, as I’m still trying to find a decent design style for it and a song that lines up.
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Post by RFMX on Apr 14, 2019 10:30:44 GMT -5
Can't believe there's a genuine secret way and because of that I one-attempted that. But anyway... DecorationStarting with decoration is better for me. There's not much to say, because your design is really lacking variety and don't have things in 2.1. (at least it's not prominent) - Use more different blocks. The blocks you used are from 1.0 if I guessed correctly. There are tons, I mean TONS of blocks to choose from 2.0 and 2.1. Also try to mix and match the blocks to create other effects. - I would recommend sticking to a consistent theme. This video tells you some kinds of decoration you can have (and basically teaches you how to decorate). I personally love making modern levels. (definitely not inspired by Optical) Having a frozen theme doesn't only mean that you use light blue. You need to fit some other stuff with that. - Use triggers. They simply make the level much more appealing. Triggers that can create a really good effect are alpha triggers (controls opacity), move triggers (controls movement of blocks), colour triggers (controls colours, obviously) and pulse triggers. (control colours temporarily, like two colour triggers) They simply makes your level better. Trust me, you can't be much wrong using this. GameplayThe gameplay does not seems to impress me. There are also some parts in which you can improve. - Come up with a difficulty and stick with it. We always say there's a difficulty spike, like this one: This, is a part seen in demons, and with a normal sized ship, this is a NIGHTMARE for players. However, you say this is a Harder part. You don't want people to be grinding a single part of the level. Make the difficulty throughout the level the same. - Don't let players a chance to cheese the level. Take a look at this and you'll know why I mentions this. A normal ship can get past that portal with ease. So block out every inch of space with either blocks, spikes, or another portal. Using blocks would be better in my opinion. Alternatively, put the player in a transition to ensure the player is at your desired spot. - Sync with the music. You sync with music, players easy to follow, they don't frustrate and rage quit. You happy, mods happy, everyone is happy. Just utilize the play music button in the level editor. - The gameplay general is messy, so I don't really know what you intend me to do, what orbs are real and what orbs are traps. Use something to mark it. Those that pulse with the BPM are useful in this situation, bring out the triangle, rotate it 90 degrees, and boom, you're done. - Triggers again. They are not useful in deco, but also gameplay. Just use them. Again, you can't be much wrong for that. Just play more of other's levels and see how they are featured or become epic. Learn, and experience. It Needs Improvement now, but it's certain that you can do better.
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Xapieday
Stereo Madness
Play my level Robotic Buffmares by Xapieday
19 posts
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Post by Xapieday on Apr 17, 2019 21:05:04 GMT -5
Can't believe there's a genuine secret way and because of that I one-attempted that. But anyway... DecorationStarting with decoration is better for me. There's not much to say, because your design is really lacking variety and don't have things in 2.1. (at least it's not prominent) - Use more different blocks. The blocks you used are from 1.0 if I guessed correctly. There are tons, I mean TONS of blocks to choose from 2.0 and 2.1. Also try to mix and match the blocks to create other effects. - I would recommend sticking to a consistent theme. This video tells you some kinds of decoration you can have (and basically teaches you how to decorate). I personally love making modern levels. (definitely not inspired by Optical) Having a frozen theme doesn't only mean that you use light blue. You need to fit some other stuff with that. - Use triggers. They simply make the level much more appealing. Triggers that can create a really good effect are alpha triggers (controls opacity), move triggers (controls movement of blocks), colour triggers (controls colours, obviously) and pulse triggers. (control colours temporarily, like two colour triggers) They simply makes your level better. Trust me, you can't be much wrong using this. GameplayThe gameplay does not seems to impress me. There are also some parts in which you can improve. - Come up with a difficulty and stick with it. We always say there's a difficulty spike, like this one: This, is a part seen in demons, and with a normal sized ship, this is a NIGHTMARE for players. However, you say this is a Harder part. You don't want people to be grinding a single part of the level. Make the difficulty throughout the level the same. - Don't let players a chance to cheese the level. Take a look at this and you'll know why I mentions this. A normal ship can get past that portal with ease. So block out every inch of space with either blocks, spikes, or another portal. Using blocks would be better in my opinion. Alternatively, put the player in a transition to ensure the player is at your desired spot. - Sync with the music. You sync with music, players easy to follow, they don't frustrate and rage quit. You happy, mods happy, everyone is happy. Just utilize the play music button in the level editor. - The gameplay general is messy, so I don't really know what you intend me to do, what orbs are real and what orbs are traps. Use something to mark it. Those that pulse with the BPM are useful in this situation, bring out the triangle, rotate it 90 degrees, and boom, you're done. - Triggers again. They are not useful in deco, but also gameplay. Just use them. Again, you can't be much wrong for that. Just play more of other's levels and see how they are featured or become epic. Learn, and experience. It Needs Improvement now, but it's certain that you can do better. The original level was gunna be an Insane 9 Star but after the first ball I ditched it and went for Harder 7 Star. I agree with the design completely, and I put a small-ish X over the fake orbs and blocked off portals. Also I put secret ways in all my harder - demon levels. Now back on the orbs, that was to make the gameplay harder, but it kinda just ended as confusing. Marking the fakes would’ve been a good idea. In my opinion, I thought the gameplay was at least decent, but hey, this is a judging panel and I looked for other’s opinions (and got it). So, I guess I got a bit of work with the gameplay and a lot of work with design. I’m working on design in a level called Endgame and I’m trying out Gameplay in Robotic Buffmares (remake of a previous level called Robotic Nightmares). If they end up good enough in my opinion, I’ll probably put them on the judging panel too.
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14 posts
Discord: i eat cyanide pills#3743
Creator Points: 0
Favorite Level: Grassmatta by Nasgubb
Hardest Demon: rATe ThIS deMon pLeASe by player
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Post by NobodyLikesCyan on Apr 19, 2019 21:24:53 GMT -5
oKie spAghETtI lETs jUDge(im not a level judge but who cares )
Originality : idk what you were trying to accomplish with ur style but its cool so uh 6/10 yayayaya
uh Gameplay : what the fuck this is terrible. The secret way is like so bad that it took me a few attempts just to get past the secret way and do the level. bruh theres a glitch where on the first ball part after the cancer spider you can just wee past all the orbs bcuz of ur L A C K O F T H E H B L O C K T R I G G E R
uh it does a 0
decoration : bruh you have none at all like ur teal background is cool and all but its gross bcuz cyan is better colour 0
ok uh this needs imporvement im loosing brain cell
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1,530 posts
Discord: CreativeGuy#3418
Creator Points: 0
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Post by CreativeGuy on Apr 19, 2019 22:01:15 GMT -5
Can't believe there's a genuine secret way and because of that I one-attempted that. But anyway... DecorationStarting with decoration is better for me. There's not much to say, because your design is really lacking variety and don't have things in 2.1. (at least it's not prominent) - Use more different blocks. The blocks you used are from 1.0 if I guessed correctly. There are tons, I mean TONS of blocks to choose from 2.0 and 2.1. Also try to mix and match the blocks to create other effects. - I would recommend sticking to a consistent theme. This video tells you some kinds of decoration you can have (and basically teaches you how to decorate). I personally love making modern levels. (definitely not inspired by Optical) Having a frozen theme doesn't only mean that you use light blue. You need to fit some other stuff with that. - Use triggers. They simply make the level much more appealing. Triggers that can create a really good effect are alpha triggers (controls opacity), move triggers (controls movement of blocks), colour triggers (controls colours, obviously) and pulse triggers. (control colours temporarily, like two colour triggers) They simply makes your level better. Trust me, you can't be much wrong using this. GameplayThe gameplay does not seems to impress me. There are also some parts in which you can improve. - Come up with a difficulty and stick with it. We always say there's a difficulty spike, like this one: This, is a part seen in demons, and with a normal sized ship, this is a NIGHTMARE for players. However, you say this is a Harder part. You don't want people to be grinding a single part of the level. Make the difficulty throughout the level the same. - Don't let players a chance to cheese the level. Take a look at this and you'll know why I mentions this. A normal ship can get past that portal with ease. So block out every inch of space with either blocks, spikes, or another portal. Using blocks would be better in my opinion. Alternatively, put the player in a transition to ensure the player is at your desired spot. - Sync with the music. You sync with music, players easy to follow, they don't frustrate and rage quit. You happy, mods happy, everyone is happy. Just utilize the play music button in the level editor. - The gameplay general is messy, so I don't really know what you intend me to do, what orbs are real and what orbs are traps. Use something to mark it. Those that pulse with the BPM are useful in this situation, bring out the triangle, rotate it 90 degrees, and boom, you're done. - Triggers again. They are not useful in deco, but also gameplay. Just use them. Again, you can't be much wrong for that. Just play more of other's levels and see how they are featured or become epic. Learn, and experience. It Needs Improvement now, but it's certain that you can do better. Review Approved! You covered it nicely. I think design could definitely be improved, especially by adding backgrounds, as during the ball parts it looks really empty. The memorization included in the gameplay also doesn't work too well, as the gameplay isn't up to the quality of having a good rhythm to it which a memorization aspect wouldn't be annoying. Memorization can be a good element, Xapieday, but I'd definitely recommend straying away from it for the time being so you can perfect your normal gameplay first. oKie spAghETtI lETs jUDge(im not a level judge but who cares ) Originality : idk what you were trying to accomplish with ur style but its cool so uh 6/10 yayayaya uh Gameplay : what the fuck this is terrible. The secret way is like so bad that it took me a few attempts just to get past the secret way and do the level. bruh theres a glitch where on the first ball part after the cancer spider you can just wee past all the orbs bcuz of ur L A C K O F T H E H B L O C K T R I G G E R uh it does a 0 decoration : bruh you have none at all like ur teal background is cool and all but its gross bcuz cyan is better colour 0 ok uh this needs imporvement im loosing brain cell Review not approved. If you are going to review in the judging panel, you need to make it constructive. Phrases like "what the fuck this is terrible" and "its gross bcuz cyan is better colour" doesn't offer anything that will help the creator. You need to have justification for your scores and note on both what he did right (even if its little) and wrong, and what he should do next to improve. Take a look at RFMX's review as an example on what an acceptable review may be. Moving to Needs Improvement.
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14 posts
Discord: i eat cyanide pills#3743
Creator Points: 0
Favorite Level: Grassmatta by Nasgubb
Hardest Demon: rATe ThIS deMon pLeASe by player
Mini-Profile Background: {"image":"","color":"ffffff"}
Mini-Profile Name Color: 00FFFF
Mini-Profile Text Color: 00FFFF
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Post by NobodyLikesCyan on Apr 20, 2019 0:03:05 GMT -5
Review not approved. If you are going to review in the judging panel, you need to make it constructive. Phrases like "what the fuck this is terrible" and "its gross bcuz cyan is better colour" doesn't offer anything that will help the creator. You need to have justification for your scores and note on both what he did right (even if its little) and wrong, and what he should do next to improve. Take a look at RFMX's review as an example on what an acceptable review may be. no u
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Xapieday
Stereo Madness
Play my level Robotic Buffmares by Xapieday
19 posts
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Post by Xapieday on Apr 20, 2019 22:07:46 GMT -5
oKie spAghETtI lETs jUDge(im not a level judge but who cares ) Originality : idk what you were trying to accomplish with ur style but its cool so uh 6/10 yayayaya uh Gameplay : what the fuck this is terrible. The secret way is like so bad that it took me a few attempts just to get past the secret way and do the level. bruh theres a glitch where on the first ball part after the cancer spider you can just wee past all the orbs bcuz of ur L A C K O F T H E H B L O C K T R I G G E R uh it does a 0 decoration : bruh you have none at all like ur teal background is cool and all but its gross bcuz cyan is better colour 0 ok uh this needs imporvement im loosing brain cell Well there’s 4 holidays in a row (4/19-4/22) and 419+421=840/2=420 and 422 is just 420, too, and that was hour 16, meaning 20 and the original 4 makes it 420. Each day has 24 hours, meaning 4 + 20 or 420, it’s the 20th of April, or 420 again, it was the 20th minute of the 4th hour, or 4:20, which was the 2nd in the day, also making 16:20 and 16 + 4 and 2+2 and 0+0 = 4 and 20, or 420. It’ll be 69 degrees at 9 and it was 42 at 4:20 this morning. 9 is 3 hours from 12 so 12-9=3 and 3+3 is 6 and 6 and 9 is 69. If someone married today, their 50th anniversary would be 4/20/69. If someone married in 4/20/2000, their 69th anniversary would be 4/20/69. Add it all up And then divide by 21624 and then divide by 5 and you get 1998. So, 1998 is the most OG Year EVER
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14 posts
Discord: i eat cyanide pills#3743
Creator Points: 0
Favorite Level: Grassmatta by Nasgubb
Hardest Demon: rATe ThIS deMon pLeASe by player
Mini-Profile Background: {"image":"","color":"ffffff"}
Mini-Profile Name Color: 00FFFF
Mini-Profile Text Color: 00FFFF
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Post by NobodyLikesCyan on Apr 21, 2019 10:48:12 GMT -5
oKie spAghETtI lETs jUDge(im not a level judge but who cares ) Originality : idk what you were trying to accomplish with ur style but its cool so uh 6/10 yayayaya uh Gameplay : what the fuck this is terrible. The secret way is like so bad that it took me a few attempts just to get past the secret way and do the level. bruh theres a glitch where on the first ball part after the cancer spider you can just wee past all the orbs bcuz of ur L A C K O F T H E H B L O C K T R I G G E R uh it does a 0 decoration : bruh you have none at all like ur teal background is cool and all but its gross bcuz cyan is better colour 0 ok uh this needs imporvement im loosing brain cell Well there’s 4 holidays in a row (4/19-4/22) and 419+421=840/2=420 and 422 is just 420, too, and that was hour 16, meaning 20 and the original 4 makes it 420. Each day has 24 hours, meaning 4 + 20 or 420, it’s the 20th of April, or 420 again, it was the 20th minute of the 4th hour, or 4:20, which was the 2nd in the day, also making 16:20 and 16 + 4 and 2+2 and 0+0 = 4 and 20, or 420. It’ll be 69 degrees at 9 and it was 42 at 4:20 this morning. 9 is 3 hours from 12 so 12-9=3 and 3+3 is 6 and 6 and 9 is 69. If someone married today, their 50th anniversary would be 4/20/69. If someone married in 4/20/2000, their 69th anniversary would be 4/20/69. Add it all up And then divide by 21624 and then divide by 5 and you get 1998. So, 1998 is the most OG Year EVER while that might just be true, you cant forget that the powerhouse of the bisector that has been photosynthesised is beef buritto. those are 2.99 at taco bell and if you get rid of the period thats 299. 299 has no important value except that when its multiplied by 69 you get 20631 and if you fuck over the 1 you get 2063. 2063 + 5 is 2069 which is a very highly intellectual number. but 2069 - 1998 equals 71 but we need it to equal 72. which would be 2069 - 1997. so 1997 is the most OG year. you fucking twat
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