Destroyer56
Stereo Madness
Veryifing the Level Vorpstat
14 posts
Creator Points: 0
Favorite Level: Ominous ID:26095850
Hardest Demon: Auto Deadlocked
Mini-Profile Background: https://upload.wikimedia.org/wikipedia/it/b/b4/USS_Enterprise_NCC-1701.jpg
Mini-Profile Name Color: Orange
Mini-Profile Text Color: Black
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Post by Destroyer56 on Nov 6, 2018 9:24:36 GMT -5
Hello, I created this level about 5 months ago and updated it about 2 months ago. I would like for it to be rated because it is a somewhat simple level and is very cool in my opion. The level length is medium (About 36 seconds I think)
Version:3 Creator:Destroyer56 Level Name: DestroyerBasic Level ID: 45670691 Stars:2-4*
*I would be willing to accept feedback on the level of what you did/didn't like, gameplay updates.
Destroyer56
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297 posts
Discord: Herbert Hoover#7467
Creator Points: 0
Favorite Level: Mind Control by Darwin
Hardest Demon: Forsaken Neon by Zobros
Mini-Profile Name Color: Blue
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Post by DrumGuyIThink on Nov 8, 2018 16:44:44 GMT -5
So it’s a good layout. I like the notebook background but you could tweak it a little more. You could also debug it a LOT. But overall all I think it’s a good level. (Also try to make it a little longer.)
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Destroyer56
Stereo Madness
Veryifing the Level Vorpstat
14 posts
Creator Points: 0
Favorite Level: Ominous ID:26095850
Hardest Demon: Auto Deadlocked
Mini-Profile Background: https://upload.wikimedia.org/wikipedia/it/b/b4/USS_Enterprise_NCC-1701.jpg
Mini-Profile Name Color: Orange
Mini-Profile Text Color: Black
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Post by Destroyer56 on Nov 9, 2018 10:16:55 GMT -5
So it’s a good layout. I like the notebook background but you could tweak it a little more. You could also debug it a LOT. But overall all I think it’s a good level. (Also try to make it a little longer.) I Found a bug beacuse when I open up the editor, It shows Version 2 when the online level is version 3. Version 2: There is the notebook background but no drawing on it; less lagVersion 3: Notebook Background w/ blue lines and there is drawings on the notebook; lag*If I want to make it longer I would have to make a copy of the level and update it to what the online version is.*
I believe I can fix the lag if I delete the drawing and release the Version 2 level and then work on the V3 level and go from there. I would make it longer maybe by adding a wave or something else.
Version 2 (AKA Version 4) Should come out in early December.
I will have the Version 3 laged Level up until I release Version 2 (AKA Version 4) and then I will go from there.
Destroyer56 Creator of DestroyerBasic
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Destroyer56
Stereo Madness
Veryifing the Level Vorpstat
14 posts
Creator Points: 0
Favorite Level: Ominous ID:26095850
Hardest Demon: Auto Deadlocked
Mini-Profile Background: https://upload.wikimedia.org/wikipedia/it/b/b4/USS_Enterprise_NCC-1701.jpg
Mini-Profile Name Color: Orange
Mini-Profile Text Color: Black
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Post by Destroyer56 on Nov 13, 2018 7:41:39 GMT -5
I felt like it was a good Idea to change the back ground color to yellow note-book type color.
I have not been able yet to expand the level yet due to the work I have to do to change the layout look. If I would like to expand it that will take maybe 2 months maybe. I will release the updated background and layout late November-early January.
Full updated with the changes and new layout part- Early 2019
So far it's looking very good
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Post by Deleted on Apr 5, 2019 12:07:33 GMT -5
The decoration in this level is rather crude looking. A bunch of spike outlines strewed on the same ground level, random floating 1-2 block structures. The custom background is looking rough with the individual lines being very apparent.
Gameplay wise as mentioned before it's completely boring with no dynamics at all. It's literally just a bunch of ground level single spikes over and over again, with the occasional orbs that don't line up properly in between and the occasional "staircase" pattern of those aforementioned two block structures.
Gameplay should be constantly changing and dynamic, using as many of the possible game features as possible to make it not repetitive and boring. Decoration should first of all have multiple larger structures in different shapes, and many of these structures should connect to another structure or the ground/ceiling. Use multiple layers to create block designs rather than just leaving these empty basic blocks all over the place. I see you're going for a paper style which is probably simplistic. Take a look at other simple levels and see how they use color shading and few objects to still create texture and depth, and try to implement that into a paper style.
As this level stands right now, definitely Needs Improvement.
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