9 posts
Creator Points: 0
Hardest Demon: None
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Post by Bertik23 on Oct 16, 2018 10:43:57 GMT -5
I made a level and not a level like Smash the Mole, that was a minigame I made in 2 hours to anoy my friend when he was trying to make the same minigame. This is a proper level! The ID is: 49637426 And again (or still) my computer isn't good at recording. But my brother wants to make an auto from it. So I hope he will make it soon. And I can give the id here. Thanks.
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Post by Dragon on Dec 26, 2018 17:04:45 GMT -5
Bertik23Level Name: MonstaXX Level ID: 49637426 Level Author: Bertik23 Gameplay: 1.5/10: I didn't like the gameplay in this level. The ship gameplay at the start is alright I guess. It's not too hard, and it's pretty smooth to play. The spider gameplay after it is kinda linear and boring. It's also a lot harder than the rest, since the hitboxes of the spikes aren't really clear as they're invisible. You do add fire blocks as indicators, but it's hard to tell where the spikes are still. After that is an auto part that goes on for over a quarter of the level. That is simply way too long for an auto part. Auto parts are acceptable when they're only a second or two long and they're right before the drop of the level is when they usually appear. When an auto goes on for this long, it's just boring to look at. After the auto, the spider gameplay that takes you to the end of the level is acceptable. Just kinda boring as well. There is a chance that if you click at the end of the upper platform on the 4x speed, you can skip the 1x speed. I'm not sure if it's possible to pass the level like this but that's something I would fix, since it's kind of annoying to die to something that wasn't necessarily your fault. Overall, the gameplay is pretty boring, and could've used a lot more variety. Decoration: 1.5/10: The decoration isn't the best either. The main thing you need to work on is your colors. Throughout the level the colors don't really blend well, and they lead to some weird looking designs when used together. The designs in this level are pretty basic, without much variety throughout. If the colors were improved they could look a bit better, but they're overall pretty basic designs. The random monsters in the end part didn't look good to me, as they just seemed like filler objects for other structures. I will say that the designs in the beginning part looked a bit better, even if they were still basic. I think the particles in the water idea wasn't a bad idea, just needed some more refining. Overall, the designs lack a sense of polish, but they aren't terrible. Music Sync: 4/10: The sync in this level is barely passable imo. It's pretty linear, mostly just clicking to some of the beats. There's no flashes, which could've been used to add some better sync to the level. The long auto part after the first spider doesn't really sync well with some of the pads. The sync in the last spider is better, with some variety in movement and beats complimenting the songs rhythm, but it still could be improved. Overall, the music sync could use some improvement, but it's passable for what it is. Overall: 7/30: NEEDS IMPROVEMENT: This is your first proper level, so don't feel bad if it's not very good. Try experimenting with some more complex designs to improve the looks of the level, as well as experimenting with some gameplay to see what is fun and what isn't. Overall, this level could use quite a bit more polish, but it's a good effort. CreativeGuy move to Needs Improvement?
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1,530 posts
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Post by CreativeGuy on Dec 26, 2018 23:57:19 GMT -5
Bertik23 Level Name: MonstaXX Level ID: 49637426 Level Author: Bertik23 Gameplay: 1.5/10: I didn't like the gameplay in this level. The ship gameplay at the start is alright I guess. It's not too hard, and it's pretty smooth to play. The spider gameplay after it is kinda linear and boring. It's also a lot harder than the rest, since the hitboxes of the spikes aren't really clear as they're invisible. You do add fire blocks as indicators, but it's hard to tell where the spikes are still. After that is an auto part that goes on for over a quarter of the level. That is simply way too long for an auto part. Auto parts are acceptable when they're only a second or two long and they're right before the drop of the level is when they usually appear. When an auto goes on for this long, it's just boring to look at. After the auto, the spider gameplay that takes you to the end of the level is acceptable. Just kinda boring as well. There is a chance that if you click at the end of the upper platform on the 4x speed, you can skip the 1x speed. I'm not sure if it's possible to pass the level like this but that's something I would fix, since it's kind of annoying to die to something that wasn't necessarily your fault. Overall, the gameplay is pretty boring, and could've used a lot more variety. Decoration: 1.5/10: The decoration isn't the best either. The main thing you need to work on is your colors. Throughout the level the colors don't really blend well, and they lead to some weird looking designs when used together. The designs in this level are pretty basic, without much variety throughout. If the colors were improved they could look a bit better, but they're overall pretty basic designs. The random monsters in the end part didn't look good to me, as they just seemed like filler objects for other structures. I will say that the designs in the beginning part looked a bit better, even if they were still basic. I think the particles in the water idea wasn't a bad idea, just needed some more refining. Overall, the designs lack a sense of polish, but they aren't terrible. Music Sync: 4/10: The sync in this level is barely passable imo. It's pretty linear, mostly just clicking to some of the beats. There's no flashes, which could've been used to add some better sync to the level. The long auto part after the first spider doesn't really sync well with some of the pads. The sync in the last spider is better, with some variety in movement and beats complimenting the songs rhythm, but it still could be improved. Overall, the music sync could use some improvement, but it's passable for what it is. Overall: 7/30: NEEDS IMPROVEMENT: This is your first proper level, so don't feel bad if it's not very good. Try experimenting with some more complex designs to improve the looks of the level, as well as experimenting with some gameplay to see what is fun and what isn't. Overall, this level could use quite a bit more polish, but it's a good effort. CreativeGuy move to Needs Improvement? Great review, you covered all of my thoughts. It seemed like a very static level, which design sync could've made it feel more alive. I could see where the designs were going, possibly decent-worthy, but the bad colors were really noticeable in the second half. I thought the second half for gameplay was going somewhere, but that speed skip is pretty annoying. And of course, the auto section in the middle isn't good at all. Not even any decoration, which when people play the level, many will just exit without trying the rest. Nice review! Moving to Needs Improvement.
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9 posts
Creator Points: 0
Hardest Demon: None
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Post by Bertik23 on Dec 27, 2018 6:00:11 GMT -5
Ok thanks. I will try to improve with a nother level i make. And thanks for the review.
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