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Post by Querez on Apr 17, 2018 14:20:30 GMT -5
I have two ideas for the editor.
1. When selecting player color on an object, a small box the size of the HSV box in the top left should appear right beside the HSV box, where if going into, you would be able to change stuff like opacity, blending (would be on by default), and most important of all, the ability to make the player color not brighter than the actual player color, and be the exact color. When the player color is a dark color, it's brighter in a level with objects with player color than if the player color already was bright, and the object would be the same color. I want to be able to change this. EDIT: Just tell me if you didn't get the idea.
2. Merging objects to when opacity is selected on them, they won't layer on each other, but rather act as one big object that's transparent as a whole.
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754 posts
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Post by araoro on Apr 18, 2018 8:57:43 GMT -5
Great ideas! Especially the second idea is something that I could benefit from (if I ever become patient to make a damn level).
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Post by Denoxi on Apr 20, 2018 3:44:31 GMT -5
I need the second one so much
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Post by Deleted on Apr 21, 2018 13:53:37 GMT -5
colors and/or groups back to default state trigger when
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Post by Querez on Apr 26, 2018 14:36:24 GMT -5
colors and/or groups back to default state trigger when Already exists. Take a color trigger, then tap/click "Edit object", then in the top right corner, click/tap "Default"
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Post by Deleted on Apr 28, 2018 10:45:54 GMT -5
colors and/or groups back to default state trigger when Already exists. Take a color trigger, then tap/click "Edit object", then in the top right corner, click/tap "Default" not fully, you probably didn't understand what i meant; i meant an all-default trigger (you go into it, select a color or a group, and it resets all the stuff for you, that means(for example): if in the start config stuff the color 1 is red, and you changed it with a trigger to blue, the default trigger will set it back to red; if you made an object that belongs to a group go to a certain spot, the default trigger will move it back to the original spot; if you toggled something, it will toggle it back, etc.) nvm
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Post by Querez on Apr 29, 2018 14:30:22 GMT -5
Already exists. Take a color trigger, then tap/click "Edit object", then in the top right corner, click/tap "Default" not fully, you probably didn't understand what i meant; i meant an all-default trigger (you go into it, select a color or a group, and it resets all the stuff for you, that means(for example): if in the start config stuff the color 1 is red, and you changed it with a trigger to blue, the default trigger will set it back to red; if you made an object that belongs to a group go to a certain spot, the default trigger will move it back to the original spot; if you toggled something, it will toggle it back, etc.) nvm What i said was just what you said. You can already do both. The color I told you, and the move trigger, just use the move trigger to move it back, it's not that hard. Also, "If you toggle something, it will toggle it back"? Just use a toggle trigger to toggle it again?? Also, why did you post that unrelated idea in my thread?
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Post by Deleted on May 2, 2018 9:40:06 GMT -5
not fully, you probably didn't understand what i meant; i meant an all-default trigger (you go into it, select a color or a group, and it resets all the stuff for you, that means(for example): if in the start config stuff the color 1 is red, and you changed it with a trigger to blue, the default trigger will set it back to red; if you made an object that belongs to a group go to a certain spot, the default trigger will move it back to the original spot; if you toggled something, it will toggle it back, etc.) nvm What i said was just what you said. i don't know if everything i say is that hard to understand but nvmYou can already do both. noThe color I told you, and the move trigger, just use the move trigger to move it back, it's not that hard. Also, "If you toggle something, it will toggle it back"? Just use a toggle trigger to toggle it again?? ok, i meant a trigger with a group box, that you type in a group fort an object and it resets everything to default(color changes, toggles, alpha visibility, position, etc. etc.) without doing that with some amount of triggers --- is this clear enough or do you need a paragraph of some sort?Also, why did you post that unrelated idea in my thread? because fuck you cunt
how is it unrelated? i just wanted ask four your thoughts about this idea, that i think is kind of worthy to implement in 2.2
unrelated: i like the second idea but yeah, you'd need a sort of a check box to disable that
replies in bold
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Post by Querez on May 3, 2018 13:38:10 GMT -5
What i said was just what you said. i don't know if everything i say is that hard to understand but nvmYou can already do both. noThe color I told you, and the move trigger, just use the move trigger to move it back, it's not that hard. Also, "If you toggle something, it will toggle it back"? Just use a toggle trigger to toggle it again?? ok, i meant a trigger with a group box, that you type in a group fort an object and it resets everything to default(color changes, toggles, alpha visibility, position, etc. etc.) without doing that with some amount of triggers --- is this clear enough or do you need a paragraph of some sort?Also, why did you post that unrelated idea in my thread? because fuck you cunt
how is it unrelated? i just wanted ask four your thoughts about this idea, that i think is kind of worthy to implement in 2.2
unrelated: i like the second idea but yeah, you'd need a sort of a check box to disable that
replies in bold I already knew that with that trigger it just makes it more "convenient", and save objects used but still, you can do it. And with the comment about how you posted an unrelated idea, you're supposed to post your ideas in a different thread, not just put it in a thread which is all about another idea. A thread is to discuss the topic, so if I post an idea for the game, and you start rambling about your idea, idk, it's kinda stupid. No offense, just my opinion.
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