Post by thegrassguy on Mar 25, 2018 15:59:13 GMT -5
1) You know how some levels, like Red World or Swiftness are impossible due to bugs caused by changes in game physics in updates? Here's a thought. What if RobTop added an option into GD called Old Physics? If you add that option, let's say for example that orb hitboxes will become smaller, slopes will launch you lower, and so on. Toggling it would make those levels playable again. But the new feature won't make newer levels impossible, because if you wanted to play them, you could just uncheck that option and the physics would revert back to new.
There are also a couple of levels, like BreakthroughX or Retention, that are impossible on 60 or 144hz respectively. In the midst of the FPS Bypass drama, RobTop said that he would consider adding an in-game option to alter your FPS. Not only could that make extreme demons easier for 60hz players, it could also let you beat levels that would otherwise be impossible.
2) Speedhacks have been a problem in GD ever since 1.9, where people like Noobas and Lyra Bandicoot would go hacking extreme demons left and right. In 2.0, RobTop tried banning speedhacks, but of course people tried getting around the ban and developing them once again, where it is still a bit controversial today. However, speedhacks can be good if used in the right way, such as showcasing an upcoming extreme demon or an impossible level.
A good solution to this would be an in-game speed change mode, kind of like Practice Mode or Ignore Damage. The feature would work just like a speedhack, only it is approved by RobTop and it doesn't give you stars, count as completing the level, or let you verify a level. In addition, it should show "Testmode" in the corner, just like Start Pos did since 2.1, to prevent people from pretending they beat a level legit. When the level is completed, it should say "You cannot verify a level with slow speed" or something like that.
3) Ever since stars were introduced to GD in 1.3, but especially in 2.0-2.1, people have been abusing RobTop's rating system by turning levels into free stars, buffing 5-star hards into Hard Demons, or adding cancerous straight fly and triple spikes. So much, I even made a list on it. Some examples include Battle of the Shades by GD Virus, Clup Adventure by SpegrNek, and Story Madness by Reontz. And that is just unfair for the poor star grinders who strive to beat all Easy rated levels, which are supposed to be EASY. And worst of all, RobTop hasn't cared at all. All of the levels mentioned above are still rated, and Battle of the Shades even got Insane Demon. RobTop should definitely start cracking down on those kinds of levels.
4) Finally, this is kinda related to the first idea, but you know how, like, more than half of the auto 1-star levels in GD have bugs in them? Some, like Auto Dragon, are straight up impossible. Possibly even with Old Physics. So I believe that what RobTop should do about this is for him to allow us to get stars from beating autos in practice mode, as well as normal mode. I mean, an auto level is supposed to play by itself, right? And they shouldn't take any effort to beat, right? So it only seems fair that if an auto doesn't play by itself correctly, you should be able to still beat it almost instantly. And the best way to do it is to take my suggestion and get stars from beating it in practice.
There are also a couple of levels, like BreakthroughX or Retention, that are impossible on 60 or 144hz respectively. In the midst of the FPS Bypass drama, RobTop said that he would consider adding an in-game option to alter your FPS. Not only could that make extreme demons easier for 60hz players, it could also let you beat levels that would otherwise be impossible.
2) Speedhacks have been a problem in GD ever since 1.9, where people like Noobas and Lyra Bandicoot would go hacking extreme demons left and right. In 2.0, RobTop tried banning speedhacks, but of course people tried getting around the ban and developing them once again, where it is still a bit controversial today. However, speedhacks can be good if used in the right way, such as showcasing an upcoming extreme demon or an impossible level.
A good solution to this would be an in-game speed change mode, kind of like Practice Mode or Ignore Damage. The feature would work just like a speedhack, only it is approved by RobTop and it doesn't give you stars, count as completing the level, or let you verify a level. In addition, it should show "Testmode" in the corner, just like Start Pos did since 2.1, to prevent people from pretending they beat a level legit. When the level is completed, it should say "You cannot verify a level with slow speed" or something like that.
3) Ever since stars were introduced to GD in 1.3, but especially in 2.0-2.1, people have been abusing RobTop's rating system by turning levels into free stars, buffing 5-star hards into Hard Demons, or adding cancerous straight fly and triple spikes. So much, I even made a list on it. Some examples include Battle of the Shades by GD Virus, Clup Adventure by SpegrNek, and Story Madness by Reontz. And that is just unfair for the poor star grinders who strive to beat all Easy rated levels, which are supposed to be EASY. And worst of all, RobTop hasn't cared at all. All of the levels mentioned above are still rated, and Battle of the Shades even got Insane Demon. RobTop should definitely start cracking down on those kinds of levels.
4) Finally, this is kinda related to the first idea, but you know how, like, more than half of the auto 1-star levels in GD have bugs in them? Some, like Auto Dragon, are straight up impossible. Possibly even with Old Physics. So I believe that what RobTop should do about this is for him to allow us to get stars from beating autos in practice mode, as well as normal mode. I mean, an auto level is supposed to play by itself, right? And they shouldn't take any effort to beat, right? So it only seems fair that if an auto doesn't play by itself correctly, you should be able to still beat it almost instantly. And the best way to do it is to take my suggestion and get stars from beating it in practice.