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Post by zurge on Feb 4, 2018 15:01:50 GMT -5
Does anyobody know if there’s a way to rotate objects, without making them go faster and faster. Just like move triggers, rotate triggers make objects rotate or move or whatever, they don’t do their action in one motion. They move slow at first, and then they begin to move faster and faster. Is there a way to make this not happen? Please answer, I need this for a level ^^
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Post by Deleted on Feb 4, 2018 16:22:42 GMT -5
what
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Post by zurge on Feb 4, 2018 16:45:00 GMT -5
When you rotate objects in gd and set the rotation to 2 whole spins and the time to 2 seconds(just an example), the objects will start rotating at a slow pace and about a second in, the objects will rotate faster and will keep getting faster until it has rotated the 2 seconds.
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Post by Deleted on Feb 4, 2018 17:12:04 GMT -5
megaman9 Move to Game Support? (You’re the only staff online right now so I don’t really have a choice)
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Post by Dragon on Feb 4, 2018 17:32:58 GMT -5
You may have an easing on. When I tested it without an ease effect it rotated at the same speed the whole time. With the ease effect on it sped up from the start as you said. I recommend removing the ease if this is the case.
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Post by Deleted on Feb 4, 2018 18:17:11 GMT -5
When you rotate objects in gd and set the rotation to 2 whole spins and the time to 2 seconds(just an example), the objects will start rotating at a slow pace and about a second in, the objects will rotate faster and will keep getting faster until it has rotated the 2 seconds. yeah you just have to choose no easing
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Post by zurge on Feb 5, 2018 9:56:36 GMT -5
You may have an easing on. When I tested it without an ease effect it rotated at the same speed the whole time. With the ease effect on it sped up from the start as you said. I recommend removing the ease if this is the case. Many thanks ^^
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Post by Dragon on Feb 5, 2018 10:39:06 GMT -5
Moving to resolved...
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