40 posts
Discord: zPsychal#0705
Creator Points: 0
Favorite Level: Many levels
Hardest Demon: Psychosis or DiabolicForce
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Post by zPsychal on Nov 24, 2017 18:48:02 GMT -5
ID: 39347806 Video:
Difficulty: Harder 6?
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396 posts
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Post by Cheeseman on Nov 25, 2017 16:08:39 GMT -5
Design - 1.9/2.5 I find that the design in general terms is rather appealing and there isn't really much that works against it at any point. I'm not fond of everything almost always being the same colour and it loses some elements as a result of them all blending in. It's nothing that is going to wow me, but generally speaking it is a pleasing design that suits the level well.
Decoration - 1.3/2 What decoration there is of a sufficient standard and by no means is ugly, but I feel that there are one too many sections that just seem lacking or completely devoid of decoration, especially air decoration. A few more elements here or there would be nice. Additionally, certain elements are lost quite a bit due to the monotonous colour scheme.
Gameplay - 2.2/4.5 This could have been something quite interesting in the gameplay factor but there is one long section that completely ruins it - the "press only orbs". It is far too long and is practically auto and just makes the entire level overall seem boring. It serves absolutely no purpose, is far too long for a transition... I really do not like that section. The remainder of the level is absolutely fine, and there is nothing that really gets in the way of it from the design/decoration side. There are a few transitions I don't particularly like as there are a bit blind, but that isn't too much of a concern. There is plenty of variety in the vehicles too. A real shame about that one section.
Music Synching - 1/1 Superb throughout, good job!
Creativity Index - x1 Nothing new, nothing old. Nothing overused either. No multiplier applied.
Other Observations Index - x0.95 The long, practically auto section is just shockingly bad for the gameplay factor.
RESULT: 6/10 - DECENT LEVEL For: Fantastic music synching, good design and decoration Against: Horrible long auto section leading to poor gameplay, monotonous colour scheme So much potential in this level but I really do dislike that auto section! There are some great features that could have made this truly brilliant.
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2,135 posts
Discord: headhonchkrow#2162
Creator Points: 0
Hardest Demon: Effot 60%
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Post by headhonchkrow on Nov 29, 2017 4:13:13 GMT -5
I feel that cheeseman was way too harsh on this level; the auto part is really lazy but I feel that it's a good enough level that it doesn't really matter too much.
Block design: It's mainly really good; it seems original and each part looks distinct from the others. One problem I have is that sometimes, especially near the beginning, all the colors are very similar and you can't really see the deco. Not much else to say here; it has a few flaws but it's mostly great.
Air deco & backgrounds: Near the beginning, the air deco is very faint, and it results in the level looking very empty. This is really only an issue with the first 45%; you seem to have fixed that problem at the drop. The last cube and robot have the same problem though: so try to either add more air deco or make the existing air deco more visible.
Gameplay: The first thing I'd like to say is that the sync is phenomenal! The gameplay itself is pretty good in most parts, but the auto section is boring and shouldn't have been that long. It's nice that you tried to put some player input in it, but it honestly should have been a normal cube part to begin with. Other than that though, the gameplay in general is really good and one bad section doesn't automatically make the entire level bad IMO.
Overall: This is quite a nice level, especially after the drop where you fixed most of the flaws that I outlined. However, the beginning could use a bit more work with air deco and fixing the auto part. This is miles better than most levels that I see these days though and is feature-worthy.Also, one of the comments say that it's featured already; if it is (I can't check myself rn) then it should probably be moved to Rated Levels.
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