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Post by SeptaGon7 on Nov 23, 2017 17:20:26 GMT -5
I can't have moving objects in my levels anymore because in normal mode (not in the editor) all of the moving objects move double the amount they should on every attempt except the first attempt. I don't understand what causes this because it happens to all of my moving objects. I hate this very much and need this to be fixed.
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Post by Dragon on Nov 27, 2017 14:03:31 GMT -5
I don't know why this is happening either. Can you possibly provide a video of what happens?
As a temporary fix, you can half the moving distance of objects, but hopefully a more substantial solution is found.
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Post by DubstepJoltik on Nov 27, 2017 19:16:23 GMT -5
You're saying this doesn't occur in the editor?
One possibility I can think of is you copy pasted the move triggers twice accidentally. That's very unlikely though, but the solutions have been obvious before and there's not really any risk, so I think it's at least worth looking at.
Yeah, I'm also going to need to see a video. This is pretty confusing to me.
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Post by CreativeGuy on Nov 27, 2017 19:47:42 GMT -5
Have you tried playing it in practice mode? Could you see what happens with that? Do you have any alternate devices you could test the level on to see if it is a local problem or not? Also, are there any move triggers near the beginning of the level? (Before the first column)
If you don't mind, you could also try uploading a copy of your level to the servers and I or someone else could try playing it themselves to see if the issue still occurs.
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Post by Querez on Dec 1, 2017 17:07:55 GMT -5
I know EXACTLY what the problem is, and how to solve it. You're using a Start Pos, and it's placed EXACTLY at the same place that a move trigger is placed, Y relative. Move the Start Pos to somewhere that no move triggers (or actually any other trigger) is overlapping, Y relative. Problemo fixo.
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