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Post by realy0_ on Aug 25, 2017 13:27:37 GMT -5
if you can't notice, that glich f*ck off the sync in the first playtest, i did a second playtest to compare them can someone know how to fix dis ?
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Post by CreativeGuy on Aug 26, 2017 13:55:18 GMT -5
This seems to be happening because the 4x speeds have larger hitboxes than the 0.5x speeds, and when you are spamming you are sometimes hitting two different speeds at once, sometimes you are hitting some later than usual, and a whole mix of problems. There's no way to fix this apart from just spacing the speed portals out so that they don't overlap.
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Post by realy0_ on Aug 26, 2017 16:54:26 GMT -5
if i scale the x4 speed to a smaller size, the hitboxes would change ?
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Post by CreativeGuy on Aug 27, 2017 12:25:50 GMT -5
if i scale the x4 speed to a smaller size, the hitboxes would change ? If you scale them down, yes, the hitboxes should be smaller, and this might fix the problem.
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Post by realy0_ on Aug 27, 2017 13:22:30 GMT -5
problem fixed : you have to scale the x4 speed to 0.60, add all the speed changer to a group, assign them to a move trigger with locked Y-axis and make sure that the icon touch the speed changer. you have to also fix the outsync manually but that's it
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Post by CreativeGuy on Aug 27, 2017 13:37:03 GMT -5
@lockstep Move to Resolved?
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Post by Deleted on Aug 27, 2017 15:52:48 GMT -5
@boringcleric7 Move to Resolved? oddly enough i never got a notification for this. weird. thanks for the tag anyways! moving to resolved as the issue is fixed.
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