it's a nice level here, colorful, pixelised
Cons :
-when i play the first time the level : it's a auto that you have to click randomly
-half of the time the gameplay is auto
-the bossfight part's feel empty, add some block design in the foreground will make it better.
-the bossfight doesn't move very much
-the lasers are not that visible and could be pixelised
-at 63% that part is too difficult compared to the anothers parts
-the first bg is reused at the end, i exepted a another pixelised moving bg here
-repetition on using orbs
-some transistons are too slow : 65%, you have to react fast what's happening.
-the wave part at 65% seems so boring to play
-the sky at the beggining of the level dosen't look like a true sky
-some part are a bit off sync
-12% could have a bg
pros :
amazing block design in pixelised parts, it really fit the theme
original
cool bg's
coins are well hidden.
Tips i can give :
add air deco, it alway make the level better
try to vary the forms of the blocks without modifing the gameplay.
reuse bg's only if you nearly reached the 80k obj limits
It's really close to be a feature worthy level, however with the cons, i'll put this level in the "good levels" section
overall a good original level.