Gameplay: The gameplay in this level is overall pretty good. It fits for about a 6-7 star level. It also syncs pretty well. The main conplaint I have is the 4 speed ball. It is inconsistent and hard to anticipate. I do appreciate that you put extra invisblible pads to fix the inconsistencies. Here I also go over the coins. The first one is creative but people who haven't seen the video would have no clue how to get it. Maybe add a small hint next time. The second coin is good and the right difficulty for this level. The third coin is a bit hard. My biggest complaint is that you can't see where to enter the passages. Maybe miscolor them a bit next time.
Sync. This level has good sync. Nothing extraordinary but nothing bad. Above average I'd say.
Block design: This level looks like it was made in 2.0. While some parts look good such as the wave through to the robot, some are not that good. The first cube is a prime example of this. The first 40% has 2 main block designs. The one from the cube to the ship is honestly mediocre. Nothing very special. The other design is a bit better but is still average. I also noticed the spacing between the blocks of 4 is the same. Vary that up next time. The puzzle part i can't really critique. The next part looks good as previously said. The UFO is average but not bad. The ship blocks would really work better if the colors were better. I go more into the colors later. The blocks in the next UFO should be darker preferrably black. Finally, the blocks in the rainbow spider are perfect and fit well. That spider is probably the best part of the whole level. It overall could use improvement but isn't bad.
Backgrounds: The first background is messy. The waterfalls and bricks don't work well. Maybe if they all looked as they did in the ship it would seem cleaner. The next background is a rotating object with lightning and lasers bg. I've seen this done much better before. The object needs to be more than just a circle or 2. For a good example of how to execute this effect, look at God of Music's levels. The puzzle background looks very nice. The only change I would make is have it flash more colors. In this level, it only flashes red blue and green. Make it rainbow and it eould be much better. The wave section reminds me of a simple 2.0 level whoch I like. The bg in the robot is really good. The chains, white lines and structures work very nice together. The flashing effect in the white lines is also well executed. It has simple 2.0 vibes which I like too. Gotta give you props for that. The ufo background is ok. Not bad but nothing special. The transition cube is good. You executed the white screencover well. The ship after has a detailed background but the colors don't work that well. In the nezt ufo, either make every ray extend fully or none of them extend fully. Having just one doesn't look good. The rainbow spider bg is really good. The only critique i have with it is that it should last through the final ship. That part looks empty and with the rainbow bg would look much better. I'm also gomna say that the ending logo os really good.
Colors. The colors work well in most of the level. The line color flashes in the first cube just look bad. Stuff like that should only be done with glow and at that, only lighter colors. The red doesn't work at all. In the puzzle part, I would also keep the line colors as black. The divide it creates doesn't look good. The ship with the house bg has colors that don't really contrast or blend together. I'm not the best creator so I wouldn't know what to fix but it isn't exactly good. There really aren't any other color problems. Colors are one thing you did good at in this level.
Air deco and other deco stuf: This level doesn't have much air deco not incorporated into the bg. The clouds in the one ufo part look out of place. The arrows look good throughout the entire level. The rainbows in the puzzle part and last spider look good. The spike design and saw design work through the entire level also. Those you don't have to work on. There really aren't any other critiques I can find.
Originality: This really isn't a unique level. I've pretty much seen most of this before. I'm not blown away. It's not special but not bad. Just average.
Gameplay: 16/20
Sync: 7/10
Block design: 13/20
Backgrounds: 10/15
Colors: 7/10
Air/other deco: 11/15
Originality: 4/10
Overall Score: 68/100. Needs work. Almost at the good section but not quite. If I was a judge this would go in decent.