63 posts
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Post by doctorofdeth on Jun 20, 2017 11:49:07 GMT -5
A collab with MezoZ that we both worked really hard on and I think it turned out well!
ID: 35041164
rating: harder 6 stars PLEASE leave feedback of any sorts as it really helps both of us become better creators.
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63 posts
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Post by doctorofdeth on Jun 20, 2017 19:07:45 GMT -5
Even if you are not a judge, please let me know what you think of the level and leave me some constructive criticism
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Post by Dragon on Jun 21, 2017 9:55:23 GMT -5
I saw in the comments that Peton sent this level so it might get rated soon . Even so, here are my points for the the level: Gameplay: 9/10: This level mostly had some very fun gameplay. Many of the parts were enjoyable and I enjoyed playing the level. Something I would say is to refrain from symmetrical cube duals (in gameplay). I usually see them as a grab for more objects since you can just take the bottom part, copy it, and add it to the top with some changes. I would recommend using more creative ways with the duals. It would improve the gameplay a lot. Other than that, good job you two on the gameplay. Design: 10/10: This level is clearly a design level. Practically all the parts in this level have some sort of block design or design elements. The colors blend well together, improving the overall look of the level. While I am giving this a 10, I would change a little bit of the design. The reason, in my opinion, why bricks are a little hard to work with is that it's hard to add block design to them without it looking sloppy. It looked like the middle had glow in each brick, so that's good. I would maybe substitute this for some other block that goes better with the others. Even so, the design was very well done. Great job! Effects: 7/10: This level is a design level, so I wouldn't really expect much from the effects. I liked the custom backgrounds throughout the level, and there was a well executed glow effect. However, this goes on for like the whole level. I would like if there would be more effects. Music Sync: 5/10: This really needs some work. The music Sync in numerous sections is mediocre and doesn't really go with the gameplay, background flashes, or block flashes. The moving blocks Sync occasionally. The Sync definitely improves at and during the drop, but the Sync isn't much better during the drop. The Sync should be improved to improve the level. (My phone capitalizes the word Sync for some reason btw) Originality: 6/10: Despite how I love some of the parts in this level, the level simply isn't the most original. Some parts look unique, like the last ball part, which has some good design. But this unfortunately looks similar to many other levels that are featured. However, it has some sections that make it stand out. Overall: 8/10: This level is a great level that deserves a rate at least. I'm requesting this to be put into high end "good" or "feature worthy."
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63 posts
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Post by doctorofdeth on Jun 21, 2017 18:05:46 GMT -5
I saw in the comments that Peton sent this level so it might get rated soon . Even so, here are my points for the the level: Gameplay: 9/10: This level mostly had some very fun gameplay. Many of the parts were enjoyable and I enjoyed playing the level. Something I would say is to refrain from symmetrical cube duals (in gameplay). I usually see them as a grab for more objects since you can just take the bottom part, copy it, and add it to the top with some changes. I would recommend using more creative ways with the duals. It would improve the gameplay a lot. Other than that, good job you two on the gameplay. Design: 10/10: This level is clearly a design level. Practically all the parts in this level have some sort of block design or design elements. The colors blend well together, improving the overall look of the level. While I am giving this a 10, I would change a little bit of the design. The reason, in my opinion, why bricks are a little hard to work with is that it's hard to add block design to them without it looking sloppy. It looked like the middle had glow in each brick, so that's good. I would maybe substitute this for some other block that goes better with the others. Even so, the design was very well done. Great job! Effects: 7/10: This level is a design level, so I wouldn't really expect much from the effects. I liked the custom backgrounds throughout the level, and there was a well executed glow effect. However, this goes on for like the whole level. I would like if there would be more effects. Music Sync: 5/10: This really needs some work. The music Sync in numerous sections is mediocre and doesn't really go with the gameplay, background flashes, or block flashes. The moving blocks Sync occasionally. The Sync definitely improves at and during the drop, but the Sync isn't much better during the drop. The Sync should be improved to improve the level. (My phone capitalizes the word Sync for some reason btw) Originality: 6/10: Despite how I love some of the parts in this level, the level simply isn't the most original. Some parts look unique, like the last ball part, which has some good design. But this unfortunately looks similar to many other levels that are featured. However, it has some sections that make it stand out. Overall: 8/10: This level is a great level that deserves a rate at least. I'm requesting this to be put into high end "good" or "feature worthy." Thanks! That's a really well done judging of the level, I really appreciate it!
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63 posts
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Post by doctorofdeth on Jun 21, 2017 21:09:06 GMT -5
Also yeah we both freaked out when Peton said he sent it.
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Post by FurkiKing on Jun 22, 2017 1:43:46 GMT -5
Dragon judged it so no need to for me.
I would point out that the Block design is somewhat bland. Also, Please put gears on top so that the player doesn't suffer falling into the void. The level is quite good but it can be improved.
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63 posts
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Post by doctorofdeth on Jun 22, 2017 19:32:55 GMT -5
Dragon judged it so no need to for me. I would point out that the Block design is somewhat bland. Also, Please put gears on top so that the player doesn't suffer falling into the void. The level is quite good but it can be improved. Thanks for the advice
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63 posts
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Post by doctorofdeth on Jun 23, 2017 20:50:16 GMT -5
Any official judges available to judge this? I was hoping it would get judged soon.
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63 posts
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Post by doctorofdeth on Jun 27, 2017 9:51:13 GMT -5
Anyone? It's been a week now.
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1,530 posts
Discord: CreativeGuy#3418
Creator Points: 0
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Post by CreativeGuy on Jun 27, 2017 11:48:18 GMT -5
I saw in the comments that Peton sent this level so it might get rated soon . Even so, here are my points for the the level: Gameplay: 9/10: This level mostly had some very fun gameplay. Many of the parts were enjoyable and I enjoyed playing the level. Something I would say is to refrain from symmetrical cube duals (in gameplay). I usually see them as a grab for more objects since you can just take the bottom part, copy it, and add it to the top with some changes. I would recommend using more creative ways with the duals. It would improve the gameplay a lot. Other than that, good job you two on the gameplay. Design: 10/10: This level is clearly a design level. Practically all the parts in this level have some sort of block design or design elements. The colors blend well together, improving the overall look of the level. While I am giving this a 10, I would change a little bit of the design. The reason, in my opinion, why bricks are a little hard to work with is that it's hard to add block design to them without it looking sloppy. It looked like the middle had glow in each brick, so that's good. I would maybe substitute this for some other block that goes better with the others. Even so, the design was very well done. Great job! Effects: 7/10: This level is a design level, so I wouldn't really expect much from the effects. I liked the custom backgrounds throughout the level, and there was a well executed glow effect. However, this goes on for like the whole level. I would like if there would be more effects. Music Sync: 5/10: This really needs some work. The music Sync in numerous sections is mediocre and doesn't really go with the gameplay, background flashes, or block flashes. The moving blocks Sync occasionally. The Sync definitely improves at and during the drop, but the Sync isn't much better during the drop. The Sync should be improved to improve the level. (My phone capitalizes the word Sync for some reason btw) Originality: 6/10: Despite how I love some of the parts in this level, the level simply isn't the most original. Some parts look unique, like the last ball part, which has some good design. But this unfortunately looks similar to many other levels that are featured. However, it has some sections that make it stand out. Overall: 8/10: This level is a great level that deserves a rate at least. I'm requesting this to be put into high end "good" or "feature worthy." Again, make your reviews more detailed, however this is an old review so there's no problem, just make sure to make any future ones detailed, like I said. Gameplay is fun, I agree with you on that, but it isn't the best. I partially agree with you on the dual point, but remember, making it asymmetrical makes it way harder, causing a difficulty balancing issue in most cases, so, as long as they changed some parts on each side, I think it's fine, although making it asymmetrical while matching difficulty enhances the quality, it is often hard to do and usually requires some boring gameplay to make that happen. Design was empty for the most part, until the end, but at the beginning it all worked nicely while the end had it fall apart. Also, after 70%, the colors look terrible together in my opinion, if this was changed to make the colors match, I think this would improve the quality of the level by a lot. You were a bit too generous on them, I believe. Sync was fine, there were places where it needed some work, but I think they did an alright job. Yes, this level is just generic, little originality. I think this belongs in Good levels, some parts are nice, but it's too generic and the last 30% has the bad color matching. However, this is being moved to Sent levels as you two have been saying that Peton sent it.
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Post by CreatorPAC on Jun 27, 2017 11:53:09 GMT -5
I saw in the comments that Peton sent this level so it might get rated soon . Lmao Peton hates effect levels so in the comment section of my level he said "not the best" and that's all ;3;
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