|
Post by Deleted on May 9, 2017 15:54:37 GMT -5
Level Name: Factory Madness
Level ID: 33668400
Requested Difficulty: Demon [Medium]
Level Pass: 123987
Time Took To Make The Level: 6 months (5 months of taking a break due to loss of motivation) Version of the Game When Building Started: 2.0 [late-2.0]
Does it Has LDM: Yes How Effective: Tested it on a 2011 iPad 2, almost no lag w/ LDM.
Does it have an auto version: No
Take it away judges, this factory took half a year to build, hope this thing doesn't drive you mad.
|
|
562 posts
Clans: [CNN]
Hardest Demon: ffffff
Mini-Profile Background: ffffff
Mini-Profile Name Color: {"image":"https://secure.static.tumblr.com/5f1c7bb0562f67f5c99bc9735d73a42b/pfrqf7c/TdUoewnf9/tumblr_static_filename_640_v2.jpg","color":""}
|
Post by Zendayo on May 9, 2017 20:05:39 GMT -5
Its quite apparent that you took inspiration from Allegiance. Literally every aspect besides decoration seems like a watered down version of allegiance lul.
not to say that I don't like it (lmao)
|
|
|
Post by Deleted on May 9, 2017 20:16:52 GMT -5
Its quite apparent that you took inspiration from Allegiance. Literally every aspect besides decoration seems like a watered down version of allegiance lul. not to say that I don't like it (lmao) I'm gonna do the same too with Factory Madness II, this time on Anathema lol.
|
|
|
Post by RekindL on May 10, 2017 0:28:22 GMT -5
Factory Madness by Endermanium
Gameplay 8/10
The gameplay in this level is pretty good in all honesty. All the transitions within the level looked good and gave the player enough time to react, though im not sure seeing as i havent touched the level in GD, but judging by the video you provided, it looked pretty good :v. The gameplay in this level is relatively tight with some minor straight flying and tight ball sections, while some others are a bit more kinder towards the player, so the gameplay overall is good and the transitions were good as well, but in terms of the difficulty of the gameplay, well it does not stay consistant throughout the level, and if it was, it would probably be a low-end hard demon. The dual at 84% probably looks like the easiest part of the level, but im not too sure. I have also noticed that you have taken inspiration from Allegiance by Nikroplays in terms of gameplay, as the sequence of gamemodes and some of the gameplay aspects were almost identical, but i wont minus anything points from it seeing as you didnt blatently steal the gameplay from said level. Decoration 6/10
Oh boy, where do i begin with this. The spikes at the first cube part in the level looks hideous in my opinion. Try to vary it up a bit by placing different variants of spike rather than the regular large spike or even remove some if you have to. I have noticed a lot of creators do this and its starting to grind my gears. In contrast though, i liked most of the backgrounds in the level, though i would have liked there to be more movement in the BG and flashes as well, so as to give the feel that you are indeed in a bustling factory rather than an abandoned one. The background at 43% kinda dosent fit the theme of a factory, maybe you're inside of a storage container? I am not sure tbh, i think thats the only part that dosent fit the factory motif. A lot of the block design obviously looked as if they were copy and pasted, try adding some small deco to make it not as obvious. The deco at 83% felt... empty. I would have liked there to be more blocks or spikes there, so please do so. I liked the logo at the end, but i would recommend you lower the opacity of the gears in the BG, cause they kinda look hideous. Other than that, i have nothing else to say about the deco. Music Sync 3/10
Maybe its because of your recorder and/or PC, but the sync in the level was a bit off. Like most of the time, im not sure what part of the song your trying to sync too, or maybe its not obvious enough. 36% was well synced to the music thanks to the background and the simple beats, but there is plenty of room for improvement there as well. The Sync at the drop was okay as well, but certainly not the best music sync out there. Maybe try doing a layout so that you can take care of both gameplay and music sync at the same time, but if you did do that, try listening to the music more closely next time you make a level. Other than that, i have nothing else to say about the music sync. Overall 5.6/10 - Decent
My final verdict of this level; its decent. The decoration was okay and the gameplay was really good but what really stopped you from getting a 6 or 7 is the music sync. Try working on that more along with your decoration. Your gameplay is pretty good so far. Keep it up and dont be discouraged!
|
|
20 posts
|
Post by Bon Bon on May 10, 2017 11:45:09 GMT -5
I played it, pretty fun, my main complaint was the first robot was a tad buggy but otherwise fun to play. I'd give it a 6.5/10 overall.
|
|
3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
|
Post by milesman34 on May 15, 2017 17:33:29 GMT -5
Factory Madness by Endermanium
Gameplay 8/10
The gameplay in this level is pretty good in all honesty. All the transitions within the level looked good and gave the player enough time to react, though im not sure seeing as i havent touched the level in GD, but judging by the video you provided, it looked pretty good :v. The gameplay in this level is relatively tight with some minor straight flying and tight ball sections, while some others are a bit more kinder towards the player, so the gameplay overall is good and the transitions were good as well, but in terms of the difficulty of the gameplay, well it does not stay consistant throughout the level, and if it was, it would probably be a low-end hard demon. The dual at 84% probably looks like the easiest part of the level, but im not too sure. I have also noticed that you have taken inspiration from Allegiance by Nikroplays in terms of gameplay, as the sequence of gamemodes and some of the gameplay aspects were almost identical, but i wont minus anything points from it seeing as you didnt blatently steal the gameplay from said level. Decoration 6/10
Oh boy, where do i begin with this. The spikes at the first cube part in the level looks hideous in my opinion. Try to vary it up a bit by placing different variants of spike rather than the regular large spike or even remove some if you have to. I have noticed a lot of creators do this and its starting to grind my gears. In contrast though, i liked most of the backgrounds in the level, though i would have liked there to be more movement in the BG and flashes as well, so as to give the feel that you are indeed in a bustling factory rather than an abandoned one. The background at 43% kinda dosent fit the theme of a factory, maybe you're inside of a storage container? I am not sure tbh, i think thats the only part that dosent fit the factory motif. A lot of the block design obviously looked as if they were copy and pasted, try adding some small deco to make it not as obvious. The deco at 83% felt... empty. I would have liked there to be more blocks or spikes there, so please do so. I liked the logo at the end, but i would recommend you lower the opacity of the gears in the BG, cause they kinda look hideous. Other than that, i have nothing else to say about the deco. Music Sync 3/10
Maybe its because of your recorder and/or PC, but the sync in the level was a bit off. Like most of the time, im not sure what part of the song your trying to sync too, or maybe its not obvious enough. 36% was well synced to the music thanks to the background and the simple beats, but there is plenty of room for improvement there as well. The Sync at the drop was okay as well, but certainly not the best music sync out there. Maybe try doing a layout so that you can take care of both gameplay and music sync at the same time, but if you did do that, try listening to the music more closely next time you make a level. Other than that, i have nothing else to say about the music sync. Overall 5.6/10 - Decent
My final verdict of this level; its decent. The decoration was okay and the gameplay was really good but what really stopped you from getting a 6 or 7 is the music sync. Try working on that more along with your decoration. Your gameplay is pretty good so far. Keep it up and dont be discouraged!
Review Approved. Moved to Decent.
|
|
|
Post by Deleted on May 16, 2017 6:15:57 GMT -5
Music Sync 3/10
Maybe its because of your recorder and/or PC, but the sync in the level was a bit off. Like most of the time, im not sure what part of the song your trying to sync too, or maybe its not obvious enough. 36% was well synced to the music thanks to the background and the simple beats, but there is plenty of room for improvement there as well. The Sync at the drop was okay as well, but certainly not the best music sync out there. Maybe try doing a layout so that you can take care of both gameplay and music sync at the same time, but if you did do that, try listening to the music more closely next time you make a level. Other than that, i have nothing else to say about the music sync. I seriously tested my music sync really tightly, and for me it was perfect it may be just my recorder screwing up, but if you can, test the level. I may also want to buff up my computer if I have the opportunity.
|
|