186 posts
Favorite Level: Lonely Travel
Hardest Demon: FFFFFF
Mini-Profile Background: FFFFFF
Mini-Profile Name Color: {"image":"https://i.imgur.com/24PAEhd.png","color":""}
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Post by Yaserov on Apr 18, 2017 15:11:17 GMT -5
Level Name: Harmonies Level Creator: Yaserov Level ID: 32869739 Level Difficulty: Hard 5* Level Song and Author: Harmonies by Namice Collaboration / Solo Level : Solo Level YouTube Video Link: www.youtube.com/watch?v=T9r30E_9vuM
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186 posts
Favorite Level: Lonely Travel
Hardest Demon: FFFFFF
Mini-Profile Background: FFFFFF
Mini-Profile Name Color: {"image":"https://i.imgur.com/24PAEhd.png","color":""}
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Post by Yaserov on May 5, 2017 0:30:02 GMT -5
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3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on May 7, 2017 18:42:31 GMT -5
(0-14%) The gameplay starts off pretty well here. It is fun and doesn't have any notable problems. However, the design is very generic. It uses many of the features of generic levels, such as near-invisible moving backgrounds, that specific type of design, and the type of color scheme. This means that the level will probably be featured, but most people won't like it due to its genericness. The music sync is pretty good but misses a few beats here and there. (14-25%) The gameplay is pretty good here, but the fade-in transition isn't as fun, as those types of transitions are a bit annoying to deal with due to reaction time, and are a hallmark of generic levels. There just isn't enough decoration, and the block design is too generic. The music sync is better though, especially in the slow cube part. (25-36%) With the gameplay here, there are too many parts where the blocks suddenly fade in. This could be fixed by just not having those alpha triggers and by having them be visible in the first place. It also appears too much like the generic levels that are usually featured for no reason despite their genericness. The block designs and the minimal air decor is also rather generic. The music sync drops in quality here, as it misses many beats that should have been hit. (36-48%) The same problem with the sudden fade-in remains here, but it is less common. However, it still looks very generic in terms of block design and the backgrounds. This is especially evident in the lava-looking parts, as it looks so painfully generic and copied from generic featured levels that are generic. The sync is pretty good but lacks vital background pulses that would have improved it a bit. (48-59%) The gameplay is pretty good, but you still have the fade-in problems here. The block design is very generic, however, and the moving of the blocks according to the spider mode going on them is also very generic. It is a common feature of generic levels. A good feature is that the music sync is very good in this section. (59-72%) Not only does this part have the fade-in problem, it also has no gameplay later on, as that section is auto. Please at least have some orbs to tap there. As for the design, it is quite generic and very lacking later on, due to the emptiness. This emptiness is a common feature of generic levels, as is the movements of the blocks, which is another generic thing commonly abused in generic levels. The only bright spot here is the good music sync, as everything else painfully reminds me of generic levels. (72-86%) The gameplay is pretty fun here, but the transition into it isn't that good, as another common feature of generic levels. The design and look of the level continues to be incredibly generic in its genericness. The music sync misses several vital background pulses. (86-100%) The same things in the last part apply here. The transition into it is poor, which is a common aspect of generic levels. The design is just generic. The air decoration is generic and lacking in detail. The music sync could just use some work. Overall, everything here is incredibly generic in its generic genericness. Originality (0.8x) This level is extremely generic. It has generic features in gameplay, design, and air deco. The gameplay has the generic fade-in and block moving features. The block design is generic. The air decoration is generic. This will probably get featured because RobTop loves generic levels. In fact, it is so generic it might get first place featured and epiced and become a daily level! TLDR; it's generic. Scores Gameplay: 13.9/20 Design: 3.8/20 Sync: 7.4/10 Originality: 0.8x Total: 20.1/60 Rating: Decent Difficulty: Harder 6*
I'm sorry if I was a little harsh, but this is just a really generic level.
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