75 posts
Creator Points: 0
Favorite Level: Suga Song by HotoCot
Hardest Demon: Silhouette by Havok
Mini-Profile Background: {"image":"","color":"000000"}
Mini-Profile Name Color: 0000ff
Mini-Profile Text Color: 1b1bdb
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Post by HaellM on Mar 25, 2017 12:03:19 GMT -5
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57 posts
Discord: UnableToWin#0233
Clans: GDU
Creator Points: 1
Favorite Level: My levels.
Hardest Demon: Retention
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Post by UnableToWin on Mar 26, 2017 22:39:45 GMT -5
Ok SavageBoy! I will say, this is a interesting level, I hope that my rating will help you to improve in any ways you can in creating! Now, On with the review! Gameplay: 4.0/5 Wow! I really love this gameplay in this level!. It feels wonderful to play after the first drop! I mean, WOW! Now, For the downside... The gameplay located at the first Ufo AND the ship directly after would have to be the worst of all the level. Why?, Because constant changing in size is NEVER a good idea. It ruins the flow of the level, sure it gives some little effect but its not worth ruining the flow of the level over it. But in all fantastic work! Level Design/Block Design: 3.5/5 This is the part where I ran into some bumps while rating.. Their are some moments when the block design is reasonable, and other times when it just ruins the level. I would say the least best design would have to be at the last 30% and on, The transitions between the plain black areas and the poorly put together block designs around that area did not work. And with that, the black terrain that makes up the ground needs some serious design to it. I would have to say though, the design of this level (As it is) does somewhat fit the song! You did a fine job with this. Keep it up! Originality 2.0/5 This type of level is not necessarily original at all. I do not know what design its called though.. But If I would have to rate it within the quality of levels with this design, It would be around the middle of the pack on my book. (Ps. The touch with the areas with the black and colored lines are probably the only part of the level that makes it a little more unique) Music Sync: 3.0/5 Decent job, Thats pretty much all I have to say. You did a nice job with the sync when it came to the first and most epic drop of the level. And the continuation of the level's transitions between game-modes always hit a good moment. Good job. But one part that ruined it for me would have to be the first spider part of the level. (After the drop) This was hardly in sync at all. (The only reason why I am not rating it higher is because you missed soooo many amazing opportunities to sync the gameplay to make it better, such as at the black and colored line section after the ufo/ship section after the drop, and again the spider section.) Background Effects/Background Design: 2.5/5 There were some moments when it was amazing... And some moments when it completely ruined the level.. Noticeable amazing parts would have to be the first Ufo section with the constant changing of size. (Even though the gameplay was to some extent annoying, I really enjoyed the colors you put in the background, especially the sound waves also were an amazing touch) And I also think that the first Ball section after the drop was one of the strongest moments of background design. Good job with that. So in all, This level was one that had good moments, decent moments, and terrible moments. But in all it was an enjoying level, with satisfying gameplay SOME of the time, and it remained in sync majority of the level, and it remained with some background effects and design to make it interesting. My rating would be.. 15/25 or 60% / 100% in the "Decent" Section of the forums. Keep up the good work! Cant wait to see your next project.
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Post by haastregt on Apr 30, 2017 6:11:09 GMT -5
Nice review ! I want to add one more thing, that is that in the first cube you have very little reaction time because of the appearing and moving orbs, which can be annoying. I recommend to next time make them appear a little bit sooner because especially in the start of the level it might make people not want to play the level further. I am moving this to decent (high-end decent though Keep up the work! This is already a great start
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75 posts
Creator Points: 0
Favorite Level: Suga Song by HotoCot
Hardest Demon: Silhouette by Havok
Mini-Profile Background: {"image":"","color":"000000"}
Mini-Profile Name Color: 0000ff
Mini-Profile Text Color: 1b1bdb
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Post by HaellM on Apr 30, 2017 12:32:15 GMT -5
Nice review ! I want to add one more thing, that is that in the first cube you have very little reaction time because of the appearing and moving orbs, which can be annoying. I recommend to next time make them appear a little bit sooner because especially in the start of the level it might make people not want to play the level further. I am moving this to decent (high-end decent though Keep up the work! This is already a great start Thanks! So I everytime building in lazer style, but in that level i just tried something new
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Post by haastregt on May 3, 2017 12:23:20 GMT -5
Nice review ! I want to add one more thing, that is that in the first cube you have very little reaction time because of the appearing and moving orbs, which can be annoying. I recommend to next time make them appear a little bit sooner because especially in the start of the level it might make people not want to play the level further. I am moving this to decent (high-end decent though Keep up the work! This is already a great start Thanks! So I everytime building in lazer style, but in that level i just tried something new Changing up your themes is a really good thing! You can develop your own style by that and it makes your levels more original!
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