|
Post by Xuser on Mar 16, 2017 19:46:52 GMT -5
So, this is my first level which I have been working on for over 3 months. I don't expect so much, as it is only my first level. I couldn't get a youtube video, so I made a crappy auto version (the auto version isn't very good, I rushed it ) Level Name: Almightylands Level Creator: Thexxuser (me) Level ID: 31298904 Level Difficulty: Hard-Harder 4-6* Level Song and Author: Geometry Dash by djjaner Collaboration / Solo Level : Solo Level Auto version ID: 31336918
|
|
221 posts
Creator Points: 000
Favorite Level: Freedom (not the viprin one Kappa)
Hardest Demon: 0ee3bb
Mini-Profile Background: EAECEE
Mini-Profile Name Color: {"image":"http://i.imgur.com/lj79tuz.jpg","color":"3a0944"}
|
Post by Mewleon on Mar 16, 2017 19:57:56 GMT -5
It's good but sometimes the gameplay is inconsistent at times to be honest. The color choice could've been better as the whole level seem to blend in with it self. Try making the decoration darker or make the background darker. But the block design is decent but sometimes repetitive.
Tip: use the alpha tool and make the chainsaws invisible because in some devices like PC and iPad the scaling is different and the chainsaws can be seen easily.
I'm not a good judge but i want to at least put my words out c;
But I get it it's been a long time since you made a level..I made a level which I haven't made a level in about 1/2 a year so...(Lucid Memories by Mewleon)
|
|
|
Post by Deleted on Apr 4, 2017 1:38:17 GMT -5
Title: Almightylands Creator: Xuser ID: 31298904
Gameplay - 6/10
- The gameplay at the beginning is a bit wonky in some places.
- Some parts of the level are buggy, and should be fixed.
- Decent use of orbs to make gameplay.
- Good use of slopes to make your gameplay more unique.
- Some places where I saw this was the ball and UFO parts.
- The coins are a bit lazy in this level, no offence.
- Good variation between different types of obstacles.
- You should variate your gamemodes more often.
Decoration + Block Design - 5.5/10
- The color combos in this level are a bit iffy.
- A custom background could work better with this level.
- Don't Fade was used really well in this level!
- Some decorations are copy pasted a lot in this level.
- The block designs are also copy pasted a tad bit.
- The ship part (60%) has unique decoration (with the moving blocks)
- The decoration at 30% is also an unique concept.
- The block designs are variated in some places, but it isn't consistent.
- The level (decoration) is really empty in some places.
Music Sync - 5.5/10
- The gameplay at the beginning could be improved in terms of sync.
- The block design could've been more involved with the music.
- You could make the block design flash.
- The decoration could also have a better role in sync.
- Some portals do indeed sync to the music.
- Fast speed changes were used at fast parts of the song.
- But slow speed changes should be used at slow parts of the song.
- Good use of slopes to make sync.
Final Score - 17/30 If you have any comments to make about this review, reply to this post. Moving to Decent.
|
|
|
Post by Xuser on Apr 4, 2017 17:25:09 GMT -5
Title: Almightylands Creator: Xuser ID: 31298904
Gameplay - 6/10
- The gameplay at the beginning is a bit wonky in some places.
- Some parts of the level are buggy, and should be fixed.
- Decent use of orbs to make gameplay.
- Good use of slopes to make your gameplay more unique.
- Some places where I saw this was the ball and UFO parts.
- The coins are a bit lazy in this level, no offence.
- Good variation between different types of obstacles.
- You should variate your gamemodes more often.
Decoration + Block Design - 5.5/10
- The color combos in this level are a bit iffy.
- A custom background could work better with this level.
- Don't Fade was used really well in this level!
- Some decorations are copy pasted a lot in this level.
- The block designs are also copy pasted a tad bit.
- The ship part (60%) has unique decoration (with the moving blocks)
- The decoration at 30% is also an unique concept.
- The block designs are variated in some places, but it isn't consistent.
- The level (decoration) is really empty in some places.
Music Sync - 5.5/10
- The gameplay at the beginning could be improved in terms of sync.
- The block design could've been more involved with the music.
- You could make the block design flash.
- The decoration could also have a better role in sync.
- Some portals do indeed sync to the music.
- Fast speed changes were used at fast parts of the song.
- But slow speed changes should be used at slow parts of the song.
- Good use of slopes to make sync.
Final Score - 17/30 If you have any comments to make about this review, reply to this post. Moving to Decent. Thanks for the review, I've been waiting forever Anyways, I do agree that this level has a ton of copy+paste, I just made decorations that a really, really liked and felt like I should copy and paste it all over the level However, I don't think this level lacks transition. I think it already has a fair amount of transitions. Also congrats on getting level judge
|
|