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Post by Awedsy on Feb 15, 2017 11:56:45 GMT -5
Ayyy, long time not posting, kay letmee start Level Name: Generical Id:29817699 Level Vid:https://youtu.be/D5FmS4iXiuw Participations: Viprin's CC8 and Forum Tourney (btw stop that fucking ugly shit of calling your most recent shitty 2.1 level ''masterpiece'' even tho it has two jumprings and a wave portal)
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106 posts
Creator Points: 0
Mini-Profile Background: Red
Mini-Profile Name Color: Red
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Post by scientedfic on Sept 13, 2017 10:40:01 GMT -5
Finally, someone came to review my level? Hooray!
Okay, so let's get down to business
Gameplay: 9/10 - Gameplay seems quite fun. The gameplay goes well to the music, and I believe that it's quite dynamic. Unfortunately, the auto at 0:29 could've been improved, and the wave and ship parts in 0:32 to 0:57 are a tad boring. Other than that, though, you do nicely in gameplay.
Block Deco: 4/5 - Typical type of block decorations, but it's nicely made. I like that the blocks blend in nicely to the level as a whole. Unfortunately, the wave and ship parts in 0:32 - 0:57 are a bit lazy, despite the few decorations that are present in the blocks. I would try being a bit more creative with them.
BG Deco: 3/5 - Again, typical, but the custom background are mostly really lazy, and even though they blended nicely with the level as a whole, I wish there was more to fit the mood of the level. The background in 0:32 - 0:57, oddly, was the best made, as the contrast was pretty pleasant.
Effects: 6/10 - Where to begin... bad usage of move and rotate triggers (too sudden and too basic), continuous shaking (which I really despise...), and messy in 0:58. Overall, the effects are pretty rusty, especially since the few movements you did make (that doesn't matter, quantity of move and rotate triggers) were badly made (quality matters). Add smoother and slower transitions, since this is kind of a calm song, and the level feels like it was meant to be calm all the way up to the buildup.
Sync: 4.5/5 - nicely made. Sync is really on point with the level, even the auto at the end. Nothing too surprising or amazing, but really made on point.
Originality: 2.5/5 - half credit for generic usage. Generic blocks, generic background, less-than-good effects. At least gameplay was better than average, which balanced out the half-credit originality.
Overall: 29/40 - Decent
Okay, so, yes, it's okay. The gameplay was good enough that I saved the level from "needs improvement", but at the same time, I really don't like the effects. Make smoother block and obstacle movements, and get more creative with levels! Try stuff out! Don't be stuck with the same generic stuff a lot of people make simply for the satisfaction of Rubrub. Experiment! And most of all, please don't use shake triggers so long...
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