Post by Deleted on Feb 9, 2017 20:02:28 GMT -5
CUBE 1:
The first blue pad will give you two blue orbs. Hit the upper one.
After jumping over the first spike, don't hit the blue orbs. This will land you on another blue pad.
There will be two orbs, a pink one on the bottom and a blue one on the top. Hit the blue one.
After that you land on a block. Jump right away. This will land you onto two pink orbs. Hit them both.
There will be three more pillars. Though it looks like a fake, you need to jump up to the third one, then jump again.
You'll then find a blue orb. Hit it to go up, then you must hit one higher up to go back down.
You'll fall on a pink orb, followed by a blue orb. Again, hit them both.
Again, jump on all three pillars.
You'll have to hit a blue orb. After that, jump on a blue pad.
The next part is rather confusing. There is a spike. However, in front of it is a blue pad. This pad is pretty obviously fake, but may trip you up.
Hit the blue orb you land on, then jump over the next spike, hit the pink orb, and fall into a gravity portal.
After that are 5 pink orbs. Four are fake, but one isn't. Hit a blue orb to get onto it.
You'll then find a gravity portal with a blue orb. The gravity portal does nothing and the blue orb is a fake.
Drop down to an antigravity portal, hit the jump orb on it, and make sure not to hit the blue orb on the gravity portal after it.
Jump on the pink orb right after it. After that is a blue pad with a blue orb. This looks like a fake, but not hitting the blue orb leads to a fake blue pad.
Jump over another set of spikes and hit a jump orb and then a blue orb. Make sure to hit the jump orb on the gravity portal right after it.
You'll get onto an antigravity portal. Hit the blue orb over it, then jump on the pillar you get on.
WAVE 1:
Beware of saws in slopes. Make sure to say on the opposite side of them. If possible, switch side if they switch side too.
Try not to jitterclick, as even in the more open parts saws are common.
If it gets tight, just do a light tap to curve over slopes.
The ending of the wave is incredibly easy, so don't be stressed.
SHIP 1:
Fly straight, can't say much else.
If possible, don't be stressed, as some precise timings (between gravity portals) are required.
BALL 1:
Hit the first jump orb, hit the X-ed out blue orb, hit the pink orb at the ground.
After that, there are two blue orbs. Hit the one to the right.
Go down, hit the pink orb, and land on a jump pad.
There are four orbs. Again, hit the farthest one to the right.
After a blue pad shoots you up, hit the pink orb to avoid the gravity portal, then hit another pink orb.
You'll be launched onto an antigravity portal. Hit the pink orb next to it to go onto a gravity portal.
Once off the gravity portal, hit the bottom blue orb
You'll slide onto another gravity portal. Don't hit the pink orb in it, just go down and hit the blue orb.
Hit the pink orb to avoid the gravity portal, and hit two blue orbs. Don't go down!
CUBE 2:
You do nothing.
WAVE 2:
More saws than ever before the dual wave. Be careful!
Some unnatural parts, so be careful with that too.
The thorns make it a bit tighter and much more stressful than the first wave. Jitterclicking is recommended for some parts.
The dual wave isn't too bad, just avoid the ground.
The only part without thorns towards the end of the wave is surely the second hardest part of the level and tightest part of the wave. Practice it well!
CUBE 3:
Hop onto the first pillar.
Don't jump, just hit the blue orb.
After that, you'll fall into a structure. Don't hit the first pink orb!
Once you're out of it, jump off of a makeshift line onto a blue orb. Again, don't hit it!
After two saws, the second one buffed, time the first pink orb correctly, and don't hit the second one as there's a makeshift line over it.
Jump onto the jump pad on the wall, and you'll have a blue orb around it and a pink orb right over it. Hit the pink orb.
Jump into the the fake pillar, and don't hit the blue orb. Jump and hit a pink orb.
UFO 1:
The hardest part of the level. Follow very closely.
Once you jump over first head, let go and fall right into the antigravity portal. Only do one carefully timed jump under the second head.
Let yourself go down onto a gravity portal, and let yourself fall into an antigravity portal. Don't tap.
Tap as fast as possible to get under the next head, which has a gravity portal.
The last part can't be really described. Tap consistently would be a good suggestion if it weren't for how stressful the level is by now
SHIP 2:
This part requires you to hold and let go with perfect timing. It's not as hard as it sounds, but you must be very precise.
BALL 2:
This is where the level transitions back to the starting position.
Hit the first two orbs, of course.
Time your way up to the blue pad.
Hit the pink orb, go onto an antigravity portal, hit the pink orb in front of it.
A gravity portal will bring you down. Don't tap any of the three orbs.
Hit one last pink orb. You must time it precisely.
UFO 2:
Cut right into the first slope set, drop down, and go into the antigravity portal.
Tap carefully into the gravity portal.
Try jittering for a second.
Make sure this next transition is steady.
SHIP 3:
Like the first ship, but even more precise.
Just hold down onto the name for the very ending.
I hope this helped!
The first blue pad will give you two blue orbs. Hit the upper one.
After jumping over the first spike, don't hit the blue orbs. This will land you on another blue pad.
There will be two orbs, a pink one on the bottom and a blue one on the top. Hit the blue one.
After that you land on a block. Jump right away. This will land you onto two pink orbs. Hit them both.
There will be three more pillars. Though it looks like a fake, you need to jump up to the third one, then jump again.
You'll then find a blue orb. Hit it to go up, then you must hit one higher up to go back down.
You'll fall on a pink orb, followed by a blue orb. Again, hit them both.
Again, jump on all three pillars.
You'll have to hit a blue orb. After that, jump on a blue pad.
The next part is rather confusing. There is a spike. However, in front of it is a blue pad. This pad is pretty obviously fake, but may trip you up.
Hit the blue orb you land on, then jump over the next spike, hit the pink orb, and fall into a gravity portal.
After that are 5 pink orbs. Four are fake, but one isn't. Hit a blue orb to get onto it.
You'll then find a gravity portal with a blue orb. The gravity portal does nothing and the blue orb is a fake.
Drop down to an antigravity portal, hit the jump orb on it, and make sure not to hit the blue orb on the gravity portal after it.
Jump on the pink orb right after it. After that is a blue pad with a blue orb. This looks like a fake, but not hitting the blue orb leads to a fake blue pad.
Jump over another set of spikes and hit a jump orb and then a blue orb. Make sure to hit the jump orb on the gravity portal right after it.
You'll get onto an antigravity portal. Hit the blue orb over it, then jump on the pillar you get on.
WAVE 1:
Beware of saws in slopes. Make sure to say on the opposite side of them. If possible, switch side if they switch side too.
Try not to jitterclick, as even in the more open parts saws are common.
If it gets tight, just do a light tap to curve over slopes.
The ending of the wave is incredibly easy, so don't be stressed.
SHIP 1:
Fly straight, can't say much else.
If possible, don't be stressed, as some precise timings (between gravity portals) are required.
BALL 1:
Hit the first jump orb, hit the X-ed out blue orb, hit the pink orb at the ground.
After that, there are two blue orbs. Hit the one to the right.
Go down, hit the pink orb, and land on a jump pad.
There are four orbs. Again, hit the farthest one to the right.
After a blue pad shoots you up, hit the pink orb to avoid the gravity portal, then hit another pink orb.
You'll be launched onto an antigravity portal. Hit the pink orb next to it to go onto a gravity portal.
Once off the gravity portal, hit the bottom blue orb
You'll slide onto another gravity portal. Don't hit the pink orb in it, just go down and hit the blue orb.
Hit the pink orb to avoid the gravity portal, and hit two blue orbs. Don't go down!
CUBE 2:
You do nothing.
WAVE 2:
More saws than ever before the dual wave. Be careful!
Some unnatural parts, so be careful with that too.
The thorns make it a bit tighter and much more stressful than the first wave. Jitterclicking is recommended for some parts.
The dual wave isn't too bad, just avoid the ground.
The only part without thorns towards the end of the wave is surely the second hardest part of the level and tightest part of the wave. Practice it well!
CUBE 3:
Hop onto the first pillar.
Don't jump, just hit the blue orb.
After that, you'll fall into a structure. Don't hit the first pink orb!
Once you're out of it, jump off of a makeshift line onto a blue orb. Again, don't hit it!
After two saws, the second one buffed, time the first pink orb correctly, and don't hit the second one as there's a makeshift line over it.
Jump onto the jump pad on the wall, and you'll have a blue orb around it and a pink orb right over it. Hit the pink orb.
Jump into the the fake pillar, and don't hit the blue orb. Jump and hit a pink orb.
UFO 1:
The hardest part of the level. Follow very closely.
Once you jump over first head, let go and fall right into the antigravity portal. Only do one carefully timed jump under the second head.
Let yourself go down onto a gravity portal, and let yourself fall into an antigravity portal. Don't tap.
Tap as fast as possible to get under the next head, which has a gravity portal.
The last part can't be really described. Tap consistently would be a good suggestion if it weren't for how stressful the level is by now
SHIP 2:
This part requires you to hold and let go with perfect timing. It's not as hard as it sounds, but you must be very precise.
BALL 2:
This is where the level transitions back to the starting position.
Hit the first two orbs, of course.
Time your way up to the blue pad.
Hit the pink orb, go onto an antigravity portal, hit the pink orb in front of it.
A gravity portal will bring you down. Don't tap any of the three orbs.
Hit one last pink orb. You must time it precisely.
UFO 2:
Cut right into the first slope set, drop down, and go into the antigravity portal.
Tap carefully into the gravity portal.
Try jittering for a second.
Make sure this next transition is steady.
SHIP 3:
Like the first ship, but even more precise.
Just hold down onto the name for the very ending.
I hope this helped!