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Post by gdclazzi on Feb 2, 2017 2:49:09 GMT -5
Level Name: Night Lullaby Dream Level Creator: GD Clazzi Level ID: 29129202 Level Difficulty: Normal 3* - Hard 4* Level Song and Author: Zelda's Lullaby, Arranged by SmartPoetic Collaboration/Solo Level : Solo Level
Video of Level
(Sorry for the low quality vid, I had to do this to make it here in the forums)
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Post by gdclazzi on Feb 18, 2017 19:04:39 GMT -5
@jy_2000 , DaxD0w , Retired moderator. , Polarbeahr , artsy , @realgravity , traviss1 , geocrafter12 , ZielBumping and tagging judges. Been two weeks. Also, DreamEater suggest it star rated, Lilbin also notices. Thanks.
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3,110 posts
Favorite Level: Toxic sewers
Hardest Demon: ultra drivers
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Post by Retired moderator. on Feb 18, 2017 19:13:06 GMT -5
Don't have time for a full review, but first impressions aren't good. The deco seems really bland and uninteresting. The block design looks almost the same throughout the whole level and the deco is repetitive and fails to hold the player's attention. I won't move it cause this isn't a full review, but I think it's a NI
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Post by artsy on Mar 15, 2017 0:00:43 GMT -5
Reviewing based on Gameplay, Music Sync, and Decoration Gameplay: Really good level in terms of Gameplay. You added very nice music sync to almost every tap and jump! However, some transitions can be questionable, such as the transition from the first cube to the ship. The level's gameplay can come across as a bit too simple and repetitive, however, it is meant to be a 3-4 star, and for that low of a rating, it is perfectly fine! People make really simple gameplay work awesomely as long as the rest of the level is very good. Gameplay: 5.5/10 Music Sync: There are two parts of music sync: sync to the gameplay, and sync to the level itself. Your level excelled in sync to the gameplay in every section! However, it was lacking in coordination with the level itself (pulses, effects). You did pick a tricky song for this category, however, you still did fairly well! I recommend adding some subtle white flashes to the background as it pretty much stayed black throughout the level. Music Sync: 5/10 Decoration: The decoration of this level was unfortunately the downfall to this level as a whole. The block designs were extremely inconsistent, for example, the first ship part switches block design several times. You lacked glowy corner pieces to the glowing objects in the final ball part. Many other designs were unprofessional and inconsistent too. I actually enjoyed many of your designs, however, they were not used for more than around 10% at a time, until a completely different design comes in. Decoration is the hardest part of building a good solid level, and it just takes practice building more than anything to become better at it. Good luck in the future! Decoration: 2.5/10 Overall: 13/30 Moved to Decent Levels
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Post by gdclazzi on Mar 16, 2017 21:43:31 GMT -5
Reviewing based on Gameplay, Music Sync, and Decoration Gameplay: Really good level in terms of Gameplay. You added very nice music sync to almost every tap and jump! However, some transitions can be questionable, such as the transition from the first cube to the ship. The level's gameplay can come across as a bit too simple and repetitive, however, it is meant to be a 3-4 star, and for that low of a rating, it is perfectly fine! People make really simple gameplay work awesomely as long as the rest of the level is very good. Gameplay: 5.5/10 Music Sync: There are two parts of music sync: sync to the gameplay, and sync to the level itself. Your level excelled in sync to the gameplay in every section! However, it was lacking in coordination with the level itself (pulses, effects). You did pick a tricky song for this category, however, you still did fairly well! I recommend adding some subtle white flashes to the background as it pretty much stayed black throughout the level. Music Sync: 5/10 Decoration: The decoration of this level was unfortunately the downfall to this level as a whole. The block designs were extremely inconsistent, for example, the first ship part switches block design several times. You lacked glowy corner pieces to the glowing objects in the final ball part. Many other designs were unprofessional and inconsistent too. I actually enjoyed many of your designs, however, they were not used for more than around 10% at a time, until a completely different design comes in. Decoration is the hardest part of building a good solid level, and it just takes practice building more than anything to become better at it. Good luck in the future! Decoration: 2.5/10 Overall: 13/30 Moved to Decent Levels Thanks for this general judgement! If I ever fix and update the level against the flaws you mentioned, would it still move to another category? Thanks.
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Post by artsy on Mar 17, 2017 21:13:40 GMT -5
Reviewing based on Gameplay, Music Sync, and Decoration Gameplay: Really good level in terms of Gameplay. You added very nice music sync to almost every tap and jump! However, some transitions can be questionable, such as the transition from the first cube to the ship. The level's gameplay can come across as a bit too simple and repetitive, however, it is meant to be a 3-4 star, and for that low of a rating, it is perfectly fine! People make really simple gameplay work awesomely as long as the rest of the level is very good. Gameplay: 5.5/10 Music Sync: There are two parts of music sync: sync to the gameplay, and sync to the level itself. Your level excelled in sync to the gameplay in every section! However, it was lacking in coordination with the level itself (pulses, effects). You did pick a tricky song for this category, however, you still did fairly well! I recommend adding some subtle white flashes to the background as it pretty much stayed black throughout the level. Music Sync: 5/10 Decoration: The decoration of this level was unfortunately the downfall to this level as a whole. The block designs were extremely inconsistent, for example, the first ship part switches block design several times. You lacked glowy corner pieces to the glowing objects in the final ball part. Many other designs were unprofessional and inconsistent too. I actually enjoyed many of your designs, however, they were not used for more than around 10% at a time, until a completely different design comes in. Decoration is the hardest part of building a good solid level, and it just takes practice building more than anything to become better at it. Good luck in the future! Decoration: 2.5/10 Overall: 13/30 Moved to Decent Levels Thanks for this general judgement! If I ever fix and update the level against the flaws you mentioned, would it still move to another category? Thanks. I guess haha, but I would recommend starting from scratch and receiving some inspiration from some of your favorite creators
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