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Post by ★CakeySan☆ on Jan 30, 2017 19:11:39 GMT -5
Note: This level is NOT mine. My friend yea1600 made this level and asked me to post it on the judges panel. Please give the level some love. Level Name: Simplistic Level Creator: yea1600 Level ID: 27738537 Level Song: (SD) Strollin by SupraDarky Level Type: Solo Here's the video: He notes that there are some mistakes in the level, but that this level is his best uploaded level to date.
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221 posts
Discord: Spadekilla#1895
Clans: Core
Favorite Level: Utopian Delusions by Narday
Hardest Demon: Ultra Drivers, I Said Baaah
Mini-Profile Background: 0077ff
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Post by Spadekilla on Jan 30, 2017 20:28:30 GMT -5
0% - 25% Effect - 3/10 It's good but it is dragged on for to long. It also is a little blank. Try to make something that be question how you made it.
Game play - 1/10 I know this is a level to is pretty much showing off effects but c'mon add some game play this is actually fun to play.
26% - 59% Effects - 4.5/10 The moving spikes are pretty good. The "rotating" circle blocks aren't very good because if you want to show off effects try doing something amazing. Also why did you add a random heart in the middle? I know it is an "effect" but c'mon. That's like giving someone a Band-Aid after they just got shot. That is if you were trying to do a background effect.
Game play - 1/10 When you use a vehicle for to long it gets boring. Just saying. It seems that you need to know that.
60% - 100% Effect - 4.5/10 The effect of adding distance is pretty good. Even though it is easy to know how to do that effect. The rainbow effect is easy to do as well. If you added some stuff inside the rainbow blocks then it could have been even better. The spikes on the bottom and top aren't good ,you should've added them to in invisible alpha group.
Overall, you should make more amazing effects and try not to drag effects for to long.
Moved to Decent Levels.
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yea1600
Stereo Madness
Enter your message here...
5 posts
Creator Points: 0
Favorite Level: A level with a UFO
Hardest Demon: A̶s̶y̶m̶m̶e̶t̶r̶y
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Post by yea1600 on Jan 30, 2017 21:08:01 GMT -5
0% - 25% Effect - 3/10 It's good but it is dragged on for to long. It also is a little blank. Try to make something that be question how you made it. Game play - 1/10 I know this is a level to is pretty much showing off effects but c'mon add some game play this is actually fun to play. 26% - 59% Effects - 4.5/10 The moving spikes are pretty good. The "rotating" circle blocks aren't very good because if you want to show off effects try doing something amazing. Also why did you add a random heart in the middle? I know it is an "effect" but c'mon. That's like giving someone a Band-Aid after they just got shot. That is if you were trying to do a background effect. Game play - 1/10 When you use a vehicle for to long it gets boring. Just saying. It seems that you need to know that. 60% - 100% Effect - 4.5/10 The effect of adding distance is pretty good. Even though it is easy to know how to do that effect. The rainbow effect is easy to do as well. If you added some stuff inside the rainbow blocks then it could have been even better. The spikes on the bottom and top aren't good ,you should've added them to in invisible alpha group. Overall, you should make more amazing effects and try not to drag effects for to long. Moved to Decent Levels. Thank you for judging it, although there are a couple things that I feel like I should state even if you will still stick with your original opinion afterwards. First off mentioning certain details like certain sections of the level being dragged on for too long or the simple heart in the middle for the background were done on purpose for the entire reason behind the level, something that seems simplistic on the outside but you start to realize the effort that went into the level (Even if it wasn't anything necessarily impressive) as you continue onward with each new section. I will agree that I could've added something in the rainbow blocks to make it look better so that easily could've been a missed opportunity, but then that would stray farther away from the entire purpose of the level, so it was kind of a mixed bag for me. Overall I like the review because you put certain things into perspective that I wouldn't have expected personally, but you miss certain key aspects and overall the entire point of the level existing. I just want to ask you one question though. Did you copy the level to see how I created some of the effects? I was trying to make the level in under 10k objects so that it was easily accessible, and some of the ways I went about doing that partially contradict certain statements of yours like the rainbow effect for the third part. (This part afterwards was edited in) I still feel like it is only a decent level like you stated at the end of your review, but I don't think you gave it that rating for the right reasons personally. Those are just my thoughts on it
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221 posts
Discord: Spadekilla#1895
Clans: Core
Favorite Level: Utopian Delusions by Narday
Hardest Demon: Ultra Drivers, I Said Baaah
Mini-Profile Background: 0077ff
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Post by Spadekilla on Jan 30, 2017 21:15:50 GMT -5
0% - 25% Effect - 3/10 It's good but it is dragged on for to long. It also is a little blank. Try to make something that be question how you made it. Game play - 1/10 I know this is a level to is pretty much showing off effects but c'mon add some game play this is actually fun to play. 26% - 59% Effects - 4.5/10 The moving spikes are pretty good. The "rotating" circle blocks aren't very good because if you want to show off effects try doing something amazing. Also why did you add a random heart in the middle? I know it is an "effect" but c'mon. That's like giving someone a Band-Aid after they just got shot. That is if you were trying to do a background effect. Game play - 1/10 When you use a vehicle for to long it gets boring. Just saying. It seems that you need to know that. 60% - 100% Effect - 4.5/10 The effect of adding distance is pretty good. Even though it is easy to know how to do that effect. The rainbow effect is easy to do as well. If you added some stuff inside the rainbow blocks then it could have been even better. The spikes on the bottom and top aren't good ,you should've added them to in invisible alpha group. Overall, you should make more amazing effects and try not to drag effects for to long. Moved to Decent Levels. Thank you for judging it, although there are a couple things that I feel like I should state even if you will still stick with your original opinion afterwards. First off mentioning certain details like certain sections of the level being dragged on for too long or the simple heart in the middle for the background were done on purpose for the entire reason behind the level, something that seems simplistic on the outside but you start to realize the effort that went into the level (Even if it wasn't anything necessarily impressive) as you continue onward with each new section. I will agree that I could've added something in the rainbow blocks to make it look better so that easily could've been a missed opportunity, but then that would stray farther away from the entire purpose of the level, so it was kind of a mixed bag for me. Overall I like the review because you put certain things into perspective that I wouldn't have expected personally, but you miss certain key aspects and overall the entire point of the level existing. I just want to ask you one question though. Did you copy the level to see how I created some of the effects? I was trying to make the level in under 10k objects so that it was easily accessible, and some of the ways I went about doing that partially contradict certain statements of yours like the rainbow effect for the third part. (This part afterwards was edited in) I still feel like it is only a decent level like you stated at the end of your review, but I don't think you gave it that rating for the right reasons personally. Those are just my thoughts on it Oh I apologize, thanks for those pointers. The thing is that your friend who posted this should have said that so I would've judged it differently. I didn't know you were trying to keep the object limit under 10k. I was judging this level by the only things it pretty much had such as Effects and Gameplay.
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yea1600
Stereo Madness
Enter your message here...
5 posts
Creator Points: 0
Favorite Level: A level with a UFO
Hardest Demon: A̶s̶y̶m̶m̶e̶t̶r̶y
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Post by yea1600 on Jan 30, 2017 21:25:05 GMT -5
Thank you for judging it, although there are a couple things that I feel like I should state even if you will still stick with your original opinion afterwards. First off mentioning certain details like certain sections of the level being dragged on for too long or the simple heart in the middle for the background were done on purpose for the entire reason behind the level, something that seems simplistic on the outside but you start to realize the effort that went into the level (Even if it wasn't anything necessarily impressive) as you continue onward with each new section. I will agree that I could've added something in the rainbow blocks to make it look better so that easily could've been a missed opportunity, but then that would stray farther away from the entire purpose of the level, so it was kind of a mixed bag for me. Overall I like the review because you put certain things into perspective that I wouldn't have expected personally, but you miss certain key aspects and overall the entire point of the level existing. I just want to ask you one question though. Did you copy the level to see how I created some of the effects? I was trying to make the level in under 10k objects so that it was easily accessible, and some of the ways I went about doing that partially contradict certain statements of yours like the rainbow effect for the third part. (This part afterwards was edited in) I still feel like it is only a decent level like you stated at the end of your review, but I don't think you gave it that rating for the right reasons personally. Those are just my thoughts on it Oh I apologize, thanks for those pointers. The thing is that your friend who posted this should have said that so I would've judged it differently. I didn't know you were trying to keep the object limit under 10k. I was judging this level by the only things it pretty much had such as Effects and Gameplay. It's fine . I just wanted to clear those things up first so you didn't get the wrong idea. Also as I'm typing this out, Cakey wants her level "Aquity" to be judged, so I was wondering if you could do that whenever you have time as it hasn't been judged for 2 days now.
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393
Stereo Madness
i am the number man
10 posts
Discord: none
Creator Points: 0
Favorite Level: DubCore by MaJackO.
Hardest Demon: B by Motleyorc
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Post by 393 on Nov 24, 2021 13:58:13 GMT -5
Nice thread number you got there.
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