6,222 posts
Discord: lordmuzik848#0191
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Post by geometricbutton on Jan 22, 2017 2:17:43 GMT -5
I kind of want this to stay. Why? It's a bug, it's not supposed to happen. And it kinda annoys me too but I like it.
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Post by yourbuddy on Jan 22, 2017 10:55:03 GMT -5
The 2.1 Slopes are in the Blocks tab. The spider portal isn't with all the other game mode portals
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360 posts
Discord: Mam
Creator Points: 081
Favorite Level: Co Cię to kurwa obchodzi?
Hardest Demon: Poszukaj se.
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Post by Cień Świetności on Jan 22, 2017 11:03:02 GMT -5
-Music in level editor played to check sync. with gameplay overtake an actual part of music, which was suppose to be there. -Animation trigger freeze beasts when they are away from player and you move them to him.
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WillFlame
Owner
Direful Reflection
An idea has taken root.
5,190 posts
Discord: WillFlame#5739
Favorite Level: Colourful Overnight
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Post by WillFlame on Jan 22, 2017 13:33:35 GMT -5
When you use the secondary trail with a spider, it doesn't show up for the spider you are using, instead, the trail that shows up is for the last unlockable spider. I don't understand. Spiders have their own trails? -Music in level editor played to check sync. with gameplay overtake an actual part of music, which was suppose to be there. -Animation trigger freeze beasts when they are away from player and you move them to him. I don't understand either of those problems. Can you explain a bit more?
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221 posts
Discord: MM110#8789
Clans: GeoPhase i guess
Favorite Level: time machine
Hardest Demon: nine circles
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Post by Capn Red Nose dis - on Jan 22, 2017 13:41:36 GMT -5
When you use the secondary trail with a spider, it doesn't show up for the spider you are using, instead, the trail that shows up is for the last unlockable spider. I don't understand. Spiders have their own trails? -Music in level editor played to check sync. with gameplay overtake an actual part of music, which was suppose to be there. -Animation trigger freeze beasts when they are away from player and you move them to him. I don't understand either of those problems. Can you explain a bit more? You know that other trail that can be activated in the editor? Which sort of displays a trail of the player's primary color, forming sort of shadows that make a trail? That. It's bugged for the spider.
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360 posts
Discord: Mam
Creator Points: 081
Favorite Level: Co Cię to kurwa obchodzi?
Hardest Demon: Poszukaj se.
Mini-Profile Background: 000000
Mini-Profile Name Color: b20000
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Post by Cień Świetności on Jan 22, 2017 13:59:18 GMT -5
-Music in level editor played to check sync. with gameplay overtake an actual part of music, which was suppose to be there. -Animation trigger freeze beasts when they are away from player and you move them to him. I don't understand either of those problems. Can you explain a bit more? Problem with animation trigger is: For example you added a beast/dragon/that biting monster and attached him to animate trigger. During play you pass through part where it is. When it's on a distance from you when you can't see it then move it by move trigger and it appear frozen and unable to do it's animation (forcing him to move not by trigger is neither pointless). Problem with music is: I'm not exactly sure how to explain this one but I'll try. Let's suggest you built a level about 90 seconds long. When you play by "Save and play" everything is fine but when you want to check it again by playtesting the music plays faster than before.
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Post by Hyp3rDeath on Jan 22, 2017 15:21:20 GMT -5
I actually cant delete object on the creator -_-
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Post by Deleted on Jan 22, 2017 15:23:12 GMT -5
Chests and daily levels take too long to load
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Post by Querez on Jan 22, 2017 17:05:15 GMT -5
I actually cant delete object on the creator -_- Go to the delete section (the button under the edit and build button) and click/tap "none" to the right.
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63 posts
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Post by nin10dorox on Jan 22, 2017 21:08:07 GMT -5
The timer on quests has them resetting every 8 hours, but when it gets to zero, it resets, so they really only reset every 16 hours.
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2 posts
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Post by politik on Jan 23, 2017 0:32:49 GMT -5
- Some levels exit as soon as you beat them This happened to me after I beat Edification and Demon Mixed, it's so weird, and no matter how many times I beat demon mixed, the thing just closes Unconfirmed problems:- Chests occasionally give negative shards/diamonds I got 12 fire shards on android and 11 fire shards on steam, I have already tried syncing data several times and nope, still the same - You can get two 24hr chests per day ^Just happened to me today, so weird. edit: lol i'm a noob at formatting sorry!
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Post by Deleted on Jan 23, 2017 8:18:02 GMT -5
- Some levels exit as soon as you beat them I know how to fix that. Just refresh the level you are trying to play.
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Post by Alex PG / LXPG on Jan 26, 2017 10:32:54 GMT -5
I can confirm that the bug related to the slopes physics bugging out on 4x speed occurs. At least to what happened to me in the editor. I was in the mini ship mode, and I missed the slow portal, just for clarification. Also, I don't think the thing about the daily levels being a seperate version of the real level is a bug. I think this is intentional for a way to let the player get the rewards without the game automatically giving you the bonus at the menu right at the start.
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271 posts
Hardest Demon: 65ffff
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Post by Visability on Jan 28, 2017 3:38:22 GMT -5
LUL
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6,222 posts
Discord: lordmuzik848#0191
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Post by geometricbutton on Jan 28, 2017 18:39:31 GMT -5
LUL He's pissing himself in fear oh wait that isn't urine
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