163 posts
Creator Points: 0
Favorite Level: Death Moon
Hardest Demon: The Nightmare
Mini-Profile Background: 220088
Mini-Profile Name Color: 4400aa
Mini-Profile Text Color: EEEEEE
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Post by SuperJedi224 on Jan 12, 2017 19:53:56 GMT -5
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63 posts
Discord: HerobrineCraft#4286
Creator Points: 0
Favorite Level: Trump Circles by RLol
Hardest Demon: Breakthrough by Hinds
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Post by herobrinecraft on Jan 12, 2017 20:44:23 GMT -5
Gameplay:
The gameplay is very uninteresting and bland. I don't even see you attempt a music sync. Overall, the gameplay was a mess.
Design: There was basically no design in this level. No block design, no background objects, terrible colors, absolutely no detail whatsoever.
In conclusion, this level is really nooby looking and looks like something I could've made in tem minutes. This should be under Needs Improvement.
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Post by Deleted on Feb 20, 2017 0:30:49 GMT -5
Gameplay: The gameplay is very uninteresting and bland. I don't even see you attempt a music sync. Overall, the gameplay was a mess. Design: There was basically no design in this level. No block design, no background objects, terrible colors, absolutely no detail whatsoever. In conclusion, this level is really nooby looking and looks like something I could've made in tem minutes. This should be under Needs Improvement. As sad of a review as this is, it is true. I do have to disagree with you not even attempting a music sync, you did, you were either too early or too late. Maybe go check out some other levels to improve yours @jy2000 , move to NI I'm not even sure if I should post this or not, but I am - review might need more detail?
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Post by Deleted on Feb 20, 2017 0:35:24 GMT -5
I'm gonna have to agree, although the review could have used a little more detail and advice in addition to critiquing the level. The gameplay overall is very repetitive with little variation and dynamics. Try using more gamemodes, don't use too many orbs consecutively in a row or it becomes orb spam. Change the types of jumps you need to do instead of putting double spikes repetitively. Next, the level is virtually empty. Try adding some foreground decoration objects and designing your blocks to look more complex, and add some objects in the background to fill the level up even more. Finally, try to make your jumps in time with the music, it really helps with gameplay.
Don't give up though, everyone's gotta start from somewhere. Moving to NI.
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Post by artsy on Mar 12, 2017 2:14:43 GMT -5
Reviewing based off of Gameplay, Music Sync, and Decoration
Gameplay: Unfortunately, there is nothing really good about your gameplay in this level. The jumps and pathways are extremely repetitive and bland, causing the player to feel boredom while playing your level. Especially work on your ship's gameplay, because it seems as if it was literally copied and pasted several times to fill up space in the level. However, everyone has to start creating from somewhere. Good luck for your future creations by the way!
Gameplay: 1/10
Music Sync: There were actually some parts that seemed to have the basics of music sync, such as 50%, but ultimately, your backgrounds and gameplay really did not pair with the music at all. I recommend at your stage of the game, at least placing some pulsing decorations throughout the level to add more decoration, as well as music sync. This category had the very basics of music sync, such as the timing as you enter new vehicles, and certain taps, making it score a bit better than the gameplay.
Music Sync: 2.5
Decorations: In this level, there were next to no decorations at all... The decorations you did happen to place at 76% actually look nice at that part of the level (compared to the rest of the level). I wish you would have placed those decorations more throughout the level, perhaps in different colors. Otherwise, not good in this category either.
Decorations: 1.5
Overall: 5/30 Needs Imrovement Don't be discouraged from becoming a creator because of this score. I was once like this, and I am pretty sure we all were. You can only get better from here! Keep creating!
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