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Post by Starfall on Jan 12, 2017 13:10:50 GMT -5
Level ID: 28007530 Song: Lockyn - Lucid Solo Level
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Post by Starfall on Jan 12, 2017 13:32:20 GMT -5
The music sync may be a bit off, that is because of lag and because the recording didn't record the audio.
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Post by kiriE on Feb 20, 2017 15:31:20 GMT -5
This level is a part of the level judging test. Judges, do not move this from the judging panel!
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Post by artsy on Mar 6, 2017 23:55:48 GMT -5
Not sure whether or not to post my test review here or somewhere else... kiriE I will be grading based off of Gameplay, Music Sync, and Decoration, 10 points for each section/30 points. Gameplay: For the first 50% of the level, the gameplay is not that great. The first cube can be quite annoying at first attempt, especially if you are going for a 5*. Another problem is that the character portals REALLY resemble speed changes (For example, the wave portal looks like a 1x speed and the ship portal looks like a 3x speed). The Robot segment at 50% is basically all memorization, and definitely more difficult than a 5*. I believe the last 30% of the level is the best part regarding gameplay, as the speed changes according to the tempo of the song, and the gameplay is finally balanced . I recommend creating more balanced gameplay, and a different type of gameplay that is a bit more fun to play rather than just relying on memorization and somewhat bland ship segments. This may come across harsh, however, the gameplay was actually not bad in any part at all, just stating the improvements that could be made Gameplay: 5/10 Music Sync: In this level, music sync was definitely prevalent, however, it could have been accentuated in a way that is more noticeable to the player. You have the speed changes and character transitions timed with the music, however, the gameplay within the different segments can tend to lack music sync at times. Try to make more of the gameplay like 0:40-0:46. Right here is a perfect example of the taps being synced with the music, which can also make a level easier if it is executed correctly, allowing the player less rage . The rest of the level has somewhat boring and occasionally buggy gameplay, however, I appreciate the speed and character transitions synced with the music. Overall, not too bad here, but it needs some work for sure. Music Sync: 4/10 Decoration: The decoration in this level displays great potential in you, Starfall. I really enjoyed the decoration and smooth style at the 50% robot segment; it reminds me of Optical's levels in a way! However, the majority of the level has just decent decoration. For example, the beginning of the level up to 50% only uses black block structures, which get extremely bland and repetitive at times. The background decorations are just decent effects that have been used plenty of times, however, they are in no way to be considered "bad." I actually really like the 65% cube part's decoration, however, it doesn't really fit with the decoration previously used, which creates some bad contrast between the last part and that current part. Overall, some parts are significantly better than others in terms of decoration, but you still did a good job on the whole level! Deco: 6/10 Overall: 15/30 [Decent/Good Level Category]
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Post by haastregt on Apr 30, 2017 5:52:34 GMT -5
Seeing that this LJ test has already been done, I am moving this to Decent levels The ty-breaker is that some parts in the level look a bit plain (although your design is really smooth, some parts have alot of black) Good job on the level though, I see potential here !
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