3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on Jan 11, 2017 17:32:39 GMT -5
After 7 months, I have finally finished another solo level. This one is named Cosmic Journey.
BTW, the first key enables an extra spike on the last cube jumps (making them 4-spike instead of 3-spike) and the final coin.
ID: 28169433 Difficulty: Insane 8* Song: -Lightspeed- by Waterflame Objects: 25k+ Pass: 757575
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Post by Awedsy on Jan 11, 2017 22:54:15 GMT -5
Very good level tbh Gameplay: 9 / 10 Seems fast and cool, also lenght is amazing, well done on that side ;D. Decoration: 8 / 10 Ok now i have a lot of things to say here, the levels decoration is decent in some parts, and lacking in others, but obsly, incredible at others like after the minute when things very original and cool appear (highlight to that eraser moving block ). Sync: 10 / 10 Sincerely Incredible and awesome . Final Result: 9 / 10 (out of Good Levels Puntuation) Awesome Good Level This levels is certanly the one that maybe wonderful but lacks of something crucial to a levels decoration, and that being black, try to add a little black, it will be very good of a detail, without further a do, Well Done . Need to Improve: - Add more Black decoration - Less Overdecoration - More Opaque objects
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91 posts
Discord: LeaderCthulu#7186
Creator Points: 8
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Post by cthulu on Jan 20, 2017 11:42:00 GMT -5
First and foremost I would like to thank you for your patience Gameplay: From the beginning of the level you had established excellent synchronization, which managed to persist throughout the level for the most part; a few sections, such as the dual part at 70% and the robot part that followed had odd synchronization, phasing in and out at parts, but other then that the synchronization was on point. As far as the actual gameplay goes is another story. Although the gameplay was good for most of the level, there were quite a few noticable bugs, primarily at the wave parts where it splits into dual (the position of the portal causes some pretty unavoidable delays). Not to mention the abrupt stop of the platform on the robot part, making for a really odd timing that you have to memorize. Additional notes: for being a level built in 2.0 it really lacks compelling 2.0 aspects, not to say it doesn’t have any. This statement can be repeated for all aspects of the level. Gameplay score: 7.5/10 -1 for broken synchronization towards the end -.5 for various SMALL bugs -1 for lack of 2.0 gameplay aspects Decoration: The first thing I can mention about the decoration is that there is a LOT of variation when it comes to the design of the blocks and background decoration. I can also say that even though the block design is various, for the most part, it is bland with most of the blocks having a singular design, but this only applies for some parts, thus leading me into my next point. When it comes to the levels Overall design there seems to be a lot of variation in how much decoration there is. For example some parts have some Deco, good Deco, but others have A Lot of Deco, which still looks good. The only problem being that the combination of the two looks bad. In the future be sure to be fluent with your design patterns. My last note is the platform on the last robot part. My issue being that it literally cuts through blocks, not in a fluent manner either. I don’t have much suggestions for this, other then redo the entire platform design to accommodate for the moving platform. Additional notes: lack of compelling 2.0 decoration aspects Decoration score: 7/10 -1 for variation in design throughout the level -1 for having the moving platform at robot part cut through other platforms -_- -1 for lack of 2.0 decoration aspects Concept: To be honest, I can’t really say much here, your building style is quite 1.9 ish, but in a good way almost like a woogi level. And to be brutally honest, it really doesn’t offer much originality anything that says this is a milesman building style. I will say this: although there isn’t a lot at the table there is some, primarily the putting some motion to a 1.9 style, something you don’t see a lot. Concept score: 6/10 +1 to base 5/10 for some milesman flare Overall score: ((G+C+D)10)/3=R R/10= final score Final score= 6.883/10 Moving to: Decent Milesman, you have room to improve, consider yourself lucky, you get to develop your own style in the new era of 2.1, and in my opinion those types of creators develop to be the best. Can wait to see what you bring to 2.1
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