10,605 posts
Discord: cuddles1234 #7186
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Post by [ℙ][✓] P1kachu on Dec 24, 2016 2:19:27 GMT -5
I tried everything, they don't seem to do anything.
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Post by JoshKip on Dec 24, 2016 2:22:56 GMT -5
Dont jump sh*tty hacker. Idk
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Post by VeXioN on Dec 24, 2016 2:36:08 GMT -5
Dont Judge Sakupen Hell idk
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Post by Catman on Dec 24, 2016 3:04:55 GMT -5
ok
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Post by Deleted on Dec 24, 2016 3:08:34 GMT -5
If you have a solid block, and you put D block in it, that becomes a wave-compatible block
If you do the same with H block, you will get a block that you can hit your head against and not die
The two others I have yet to figure out
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10,605 posts
Discord: cuddles1234 #7186
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Post by [ℙ][✓] P1kachu on Dec 24, 2016 3:36:24 GMT -5
If you have a solid block, and you put D block in it, that becomes a wave-compatible block
If you do the same with H block, you will get a block that you can hit your head against and not die
The two others I have yet to figure out So that's what it does, now I'll try to figure out what the J and S blocks do.
I'm pretty sure RobTop has said something before about blocks that cannot be hold-jumped on.
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Post by megaman9 on Dec 24, 2016 3:42:28 GMT -5
If you have a solid block, and you put D block in it, that becomes a wave-compatible block
If you do the same with H block, you will get a block that you can hit your head against and not die
The two others I have yet to figure out So that's what it does, now I'll try to figure out what the J and S blocks do.
I'm pretty sure RobTop has said something before about blocks that cannot be hold-jumped on.I tried both of those, they don't seem to do that
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Post by ᒍessica̲ on Dec 24, 2016 3:43:08 GMT -5
So that's what it does, now I'll try to figure out what the J and S blocks do.
I'm pretty sure RobTop has said something before about blocks that cannot be hold-jumped on. I tried both of those, they don't seem to do that Maybe robtop hadn't bug fixed it yet?
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Post by megaman9 on Dec 24, 2016 3:44:37 GMT -5
I tried both of those, they don't seem to do that Maybe robtop hadn't bug fixed it yet? Possibly.
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429 posts
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Post by godlik3 on Dec 24, 2016 4:57:45 GMT -5
Have you tried putting them on orbs? Blocks that kill you? Portals? Speed boosters? Jump pads?
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Post by ec1ipzeongd on Aug 22, 2022 10:15:07 GMT -5
When a block overlaps a D block, the wave can slide without dying, similar to the regular borders of the gamemode. When a block overlaps an H block, the cube can hit its head on its bottom without dying. When a block overlaps a J block, holding after an orb while landing on said block will not cause the cube to jump. When the player touches an S block, the effects of a dash orb, both green and purple, will be cut off. Sorry for the six year late reply XD
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Post by Jayflight on Aug 22, 2022 18:29:03 GMT -5
When a block overlaps a D block, the wave can slide without dying, similar to the regular borders of the gamemode. When a block overlaps an H block, the cube can hit its head on its bottom without dying. When a block overlaps a J block, holding after an orb while landing on said block will not cause the cube to jump. When the player touches an S block, the effects of a dash orb, both green and purple, will be cut off. Sorry for the six year late reply XD Well at least you're aware of how late this is lol. Normally such posts wouldn't be allowed (they're usually spam and/or irrelevant to the thread) but since this is an actually helpful post for newer creators and wasn't already covered in this thread I think I'll leave it open for now.
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343 posts
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Post by Vats on Aug 23, 2022 3:26:15 GMT -5
When a block overlaps a D block, the wave can slide without dying, similar to the regular borders of the gamemode. When a block overlaps an H block, the cube can hit its head on its bottom without dying. When a block overlaps a J block, holding after an orb while landing on said block will not cause the cube to jump. When the player touches an S block, the effects of a dash orb, both green and purple, will be cut off. Sorry for the six year late reply XD Well at least you're aware of how late this is lol. Normally such posts wouldn't be allowed (they're usually spam and/or irrelevant to the thread) but since this is an actually helpful post for newer creators and wasn't already covered in this thread I think I'll leave it open for now. oh yeah its such a helpful post. I am pretty sure that p1kachu would have been tured of tying different things for 5 years and not being able to do anything useful with those block And finally when he was prolly about to quit creating he may have seen this thread and found out the answer. ~~ok dont kill me~~
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Post by Jayflight on Aug 23, 2022 7:55:57 GMT -5
Well at least you're aware of how late this is lol. Normally such posts wouldn't be allowed (they're usually spam and/or irrelevant to the thread) but since this is an actually helpful post for newer creators and wasn't already covered in this thread I think I'll leave it open for now. oh yeah its such a helpful post. I am pretty sure that p1kachu would have been tured of tying different things for 5 years and not being able to do anything useful with those block And finally when he was prolly about to quit creating he may have seen this thread and found out the answer. ~~ok dont kill me~~ Well, if you're gonna immediately take the thread this way, I might as well lock it if you're dead set on acting like this, but it stinks that I have to lock it over a post that is massively more useless than the nearly 6-year necropost. You never know if a new creator will enter this forum looking for such helpful information, which can definitely escape people's knowledge for some time - even after playing and creating in GD on and off for 8 years I can guarantee you there are features I still don't understand or know anything about. Then again, P1kachu likely would have cared more about that type of thing than you seem to; even if you were still going to post, you could at least have put effort in to give an actual reason for me to agree with you and be polite. I've already called you out on it before, please don't make me do it again. Locking thread.
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