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Post by triiNiTY on Nov 14, 2016 21:58:21 GMT -5
I know the nine circles trend is really old. But I really don't care *lenny*
ID: 26406541
My suggested rating: Harder 7 Stars
Color scheme: Black and White
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Post by IMaginatory on Nov 15, 2016 17:20:47 GMT -5
I know the nine circles trend is really old. But I really don't care *lenny* ID: 26406541 My suggested rating: Harder 7 Stars Color scheme: Black and White Just my thoughts. A small, unofficial review. Tagline: that's gotta be harder than 7*. Gameplay: 7/10. Beginning was annoying and had bad orb timings, the buildup, end, and some of the wave part made up for it. Design: 5/10. I went through the beginning thinking, "hey, this is pretty good! It might be about as good as a traditional circles level gets, honestly." And then I got to the circle part and was pretty disappointed. No corner pieces? At least the circles effect itself was smooth, but yeah, sorta low effort here. Originality: 1/5. (duh) Creativity: 4/5. This is your best score for a few reasons. I might be adding a whole point alone for the slow mini wave part in the circles section - it looked REALLY cool, and played super smooth. I also have never seen anybody use moving objects that subtly in a circles level before, which is why your originality score isn't 0. Overall: 17/30 (Decent) For a circle level, not too shabby.
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Post by triiNiTY on Nov 15, 2016 19:13:27 GMT -5
I know the nine circles trend is really old. But I really don't care *lenny* ID: 26406541 My suggested rating: Harder 7 Stars Color scheme: Black and White Just my thoughts. A small, unofficial review. Tagline: that's gotta be harder than 7*. Gameplay: 7/10. Beginning was annoying and had bad orb timings, the buildup, end, and some of the wave part made up for it. Design: 5/10. I went through the beginning thinking, "hey, this is pretty good! It might be about as good as a traditional circles level gets, honestly." And then I got to the circle part and was pretty disappointed. No corner pieces? At least the circles effect itself was smooth, but yeah, sorta low effort here. Originality: 1/5. (duh) Creativity: 4/5. This is your best score for a few reasons. I might be adding a whole point alone for the slow mini wave part in the circles section - it looked REALLY cool, and played super smooth. I also have never seen anybody use moving objects that subtly in a circles level before, which is why your originality score isn't 0. Overall: 17/30 (Decent) For a circle level, not too shabby. Thanks (even if you're not an official judge)! I use critsism to bulid on top on myself with a better level! That helps me a lot =)
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Post by triiNiTY on Nov 22, 2016 22:47:17 GMT -5
@judges
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Post by kiriE on Dec 3, 2016 14:21:44 GMT -5
I know the nine circles trend is really old. But I really don't care *lenny* ID: 26406541 My suggested rating: Harder 7 Stars Color scheme: Black and White Just my thoughts. A small, unofficial review. Tagline: that's gotta be harder than 7*. Gameplay: 7/10. Beginning was annoying and had bad orb timings, the buildup, end, and some of the wave part made up for it. Design: 5/10. I went through the beginning thinking, "hey, this is pretty good! It might be about as good as a traditional circles level gets, honestly." And then I got to the circle part and was pretty disappointed. No corner pieces? At least the circles effect itself was smooth, but yeah, sorta low effort here. Originality: 1/5. (duh) Creativity: 4/5. This is your best score for a few reasons. I might be adding a whole point alone for the slow mini wave part in the circles section - it looked REALLY cool, and played super smooth. I also have never seen anybody use moving objects that subtly in a circles level before, which is why your originality score isn't 0. Overall: 17/30 (Decent) For a circle level, not too shabby. Approved, moving to decent levels.
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