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Post by Deleted on Nov 11, 2016 21:59:22 GMT -5
1.0 theme level YEAH I DID THIS OK YOU CAN STOP STARING AT ME anyway yeah i like it (and nobody else does because i think my levels are good even though they suck) i made it in a day (yeah that matters) tried to use 1.0 blocks in a cool way (and failed) also tried to make good gameplay and music sync and did that (in some parts) insired by dear nostaligists (obviously) and i made it mostly because i was bored (and had 0 ideas for any other levels) i hope you like it (i guess) id: 26290253 name: dr basic (i couldnt think of anything ok) song: ~AZ~ Chronicles creator: Cohloy
sorry i am putting so many levels here *gets permabanned for "asking to review bad levels"*
but in all honestey i put some effort into this level (not really) and i hope you like it
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Post by Toadtoad on Nov 15, 2016 19:47:24 GMT -5
Gameplay (6/10): Honestly, the ideas put were vaguely decent. However, it did NOT sync with music well and transitions were just annoying. Design (5/10): Yes, there were some places where decent design was used. However, most of the design was simple # 1.0 blocks across the screen. I added a point due to the 2.0 effects "redesigned" with 1.0 # blocks throughout. Originality (1/5): At least you had SOME originality. Like I said, doing 2.0 effects with 1.0 # blocks was sorta original I guess?
Overall (12/25): I've seen better. Not from myself, but due to "meh" gameplay and design, I have to give this score.
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Post by Deleted on Nov 15, 2016 20:20:30 GMT -5
Gameplay (6/10): Honestly, the ideas put were vaguely decent. However, it did NOT sync with music well and transitions were just annoying. Design (5/10): Yes, there were some places where decent design was used. However, most of the design was simple # 1.0 blocks across the screen. I added a point due to the 2.0 effects "redesigned" with 1.0 # blocks throughout. Originality (1/5): At least you had SOME originality. Like I said, doing 2.0 effects with 1.0 # blocks was sorta original I guess? Overall (12/25): I've seen better. Not from myself, but due to "meh" gameplay and design, I have to give this score. Just wanted to say that in the bugfix, I accidently deleted a cool effect that I had in the level. It went from the ufo to the mini cube, so that's sad. Also 1/5 originality is sort of cruel, "SOME originality" should be at least 2/5 in my opinion xD thanks for the review, but what, uh, *thing* is it? like, needs improvement, decent, good, ect.
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Post by Toadtoad on Nov 16, 2016 23:45:20 GMT -5
Gameplay (6/10): Honestly, the ideas put were vaguely decent. However, it did NOT sync with music well and transitions were just annoying. Design (5/10): Yes, there were some places where decent design was used. However, most of the design was simple # 1.0 blocks across the screen. I added a point due to the 2.0 effects "redesigned" with 1.0 # blocks throughout. Originality (1/5): At least you had SOME originality. Like I said, doing 2.0 effects with 1.0 # blocks was sorta original I guess? Overall (12/25): I've seen better. Not from myself, but due to "meh" gameplay and design, I have to give this score. Just wanted to say that in the bugfix, I accidently deleted a cool effect that I had in the level. It went from the ufo to the mini cube, so that's sad. Also 1/5 originality is sort of cruel, "SOME originality" should be at least 2/5 in my opinion xD thanks for the review, but what, uh, *thing* is it? like, needs improvement, decent, good, ect. Fine. 13/25 then. I'd say it's pretty decent, just it looks like you got a BIT lazy while working on design. I do that all the time. Also, make sure to allow the player to know what's ahead in transitions. By suddenly jumping onto gameplay, it starts getting annoying.
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Post by Deleted on Nov 17, 2016 9:00:30 GMT -5
Just wanted to say that in the bugfix, I accidently deleted a cool effect that I had in the level. It went from the ufo to the mini cube, so that's sad. Also 1/5 originality is sort of cruel, "SOME originality" should be at least 2/5 in my opinion xD thanks for the review, but what, uh, *thing* is it? like, needs improvement, decent, good, ect. Fine. 13/25 then. I'd say it's pretty decent, just it looks like you got a BIT lazy while working on design. I do that all the time. Also, make sure to allow the player to know what's ahead in transitions. By suddenly jumping onto gameplay, it starts getting annoying. okay, thanks, I did re-use a lot of design throughout the level, and maybe I'll make an update so that the transitions are more friendly
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Post by Toadtoad on Nov 17, 2016 20:16:26 GMT -5
Fine. 13/25 then. I'd say it's pretty decent, just it looks like you got a BIT lazy while working on design. I do that all the time. Also, make sure to allow the player to know what's ahead in transitions. By suddenly jumping onto gameplay, it starts getting annoying. okay, thanks, I did re-use a lot of design throughout the level, and maybe I'll make an update so that the transitions are more friendly Sounds great! Just tell me when you do and I'll re-grade!
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Post by Deleted on Nov 18, 2016 7:50:53 GMT -5
okay, thanks, I did re-use a lot of design throughout the level, and maybe I'll make an update so that the transitions are more friendly Sounds great! Just tell me when you do and I'll re-grade! I'll probably procrastinate for 30 years, but okay
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