12 posts
Discord: [1N] [pZ] Sonic49#0530
Clans: OneNation
Hardest Demon: Ultra Paracosm
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Post by Sonic49 on Nov 11, 2016 21:49:11 GMT -5
Level Name: Unorthodox Level Creator: TeamRES (RyanR678, Sonic4999, and GD Rouge) Level ID: 25786609 Level Difficulty: Insane 9* Level Song and Author: Unarmed by Dexarson Collaboration / Solo Level : Collab Yes, I went through the HOW TO GET YOUR LEVEL ALMOST INSTANTLY JUDGED! thing.Youtube Video (Auto used):
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3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on Jan 13, 2017 18:16:39 GMT -5
Gameplay (3.6/20) The gameplay is not that fun at the beginning. Every portal and orb is black-shaded, which makes them hard to tell apart. Please remove this black shading. The UFO is even worse because you can't even see the portals and the gameplay looks copied from Polargeist. The drop doesn't start well either. The same problems are present, with the black-shaded orbs. The swingcopters and the ball part after are a good deal more fun. However, a lot of the problems earlier on are present in these parts. The ship after is even worse because of the ABP styled key memory.
The robot part also isn't fun, because most of it is auto. The next few parts aren't fun either, due to the ridiculous number of black-shaded portals. This trend stays throughout basically the rest of the level. Not to mention that the last cube is auto. This isn't fun because of the memory, black-shaded things, auto parts, and these un-fun trends. Design (3.1/20) The first few parts look bad. The block designs look kinda messy, and it is too empty, especially in the coin routes. The background is decent, but it doesn't make up for the designs and lack of decoration. You need less messy designs and more decoration for it to look good. The UFO part that looks like Polargeist gameplay-wise has basically no decoration. You need more decoration. When it comes to the drop, the backgrounds are a bit better, as it at least is less empty. Then, however, the robot part is too empty and has no decoration.
Things get better at the ship and UFO part, as the backgrounds are good and the designs are better. However, the following parts afterwards have basically no decoration. The backgrounds also get better at the dual, although the designs aren't so good. This also applies to the wave part and following cube part. Sync (7.1/10) The sync is decent until the first ship, but then goes downhill. There aren't any background pulses of any type to save it. The UFO is better synced though, as some gameplay is synced and there are background pulses. The sync is great in the ball parts at the drop. The sync is generally good during the parts afterwards, but some parts falter. The ship part with the keys is also well synced, as the keys sync with the music most of the time. The robot isn't well synced, but the no gameplay partially fits. The sync gets substantially better in the ship and UFO parts, and stays good until the end of the level. Originality (0.95x) This level isn't particularly original due to some parts looking the same for a while. Total (13.1/60) Needs Improvement. Difficulty Easy Demon.
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