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Post by Oxy on Oct 25, 2016 8:14:42 GMT -5
Level Name: ShowdownLevel Creator: Headwind (and TheRealPertus)Level ID: 25773437Level Difficulty: Insane 8*?Level Song and Author: SkystrikeCollaboration / Solo Level : CollaborationA nice little collab we made, but it became a lot bigger after the 2.1 looking bit, and now it's at 61K obj xdVIDEO: and yes, theres a little reference to heartbeat :^)
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Post by thechaosdudes on Oct 26, 2016 20:37:12 GMT -5
Here's my judging: Rating: , 6 Design: 5/10 - The design is pretty good in ways, but overall waaaay too simple. I liked the custom BG in the first part, but the foreground and block design is never improving. Around the robot, it seems like it needs a huge touch up. Gameplay: 7/10 - I love the gameplay in the first 25% of the level. Incredible job, aside from the random auto part from 10% to 16%. The next robot part is really what got me. The song choice for this level is incredible, and this part ruined the smooth gameplay. There's a part near the 40%ish where it switches to just orbs. This place is bug central, and I couldn't survive without dying tons of times. Other than that, I had no true problem with the gameplay other than that part, except maybe the fact that the fire decorations were spikes. That got me a few times. Sync: 8/10 - No problem with sync, other than the drop being a bit off. Coins: 5/10 - Too basic. I was able to get 2/3 on my first try. The first one only involves an extra jump, and it's not even a risky one. The second one is far easier to get than taking the original route. Coins are supposed to be harder to get than the original route. That coin was a gift. The third one really was something. It's sooooo unoriginal, just putting it on the ending heart. The disappointing part to me honestly is that there were so many good places to hide them... Overall: 25/40 - Decent. Tweak the design and the coins and you could really pull this off as a good level. So... That's my rating. Sorry if I sounded a bit rude, I try to be as honest as possible when it comes to these judging. As a creator, you have lots of talent, and are capable of making great things. Keep on creating!
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Post by Oxy on Oct 29, 2016 13:25:41 GMT -5
So... That's my rating. Sorry if I sounded a bit rude, I try to be as honest as possible when it comes to these judging. As a creator, you have lots of talent, and are capable of making great things. Keep on creating! Nope, I don't find it rude, it was just constructive criticism. It will help me and Pertus whenever we make more levels
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Post by Mechanguis on Oct 30, 2016 3:41:58 GMT -5
Here's my judging: Rating: , 6 Design: 5/10 - The design is pretty good in ways, but overall waaaay too simple. I liked the custom BG in the first part, but the foreground and block design is never improving. Around the robot, it seems like it needs a huge touch up. Gameplay: 7/10 - I love the gameplay in the first 25% of the level. Incredible job, aside from the random auto part from 10% to 16%. The next robot part is really what got me. The song choice for this level is incredible, and this part ruined the smooth gameplay. There's a part near the 40%ish where it switches to just orbs. This place is bug central, and I couldn't survive without dying tons of times. Other than that, I had no true problem with the gameplay other than that part, except maybe the fact that the fire decorations were spikes. That got me a few times. Sync: 8/10 - No problem with sync, other than the drop being a bit off. Coins: 5/10 - Too basic. I was able to get 2/3 on my first try. The first one only involves an extra jump, and it's not even a risky one. The second one is far easier to get than taking the original route. Coins are supposed to be harder to get than the original route. That coin was a gift. The third one really was something. It's sooooo unoriginal, just putting it on the ending heart. The disappointing part to me honestly is that there were so many good places to hide them... Overall: 25/40 - Decent. Tweak the design and the coins and you could really pull this off as a good level. So... That's my rating. Sorry if I sounded a bit rude, I try to be as honest as possible when it comes to these judging. As a creator, you have lots of talent, and are capable of making great things. Keep on creating! ;) Touched on nicely on many aspects of the level. I don't think the coins matter too much on level quality, though, especially since it's part of the Gameplay. Some other things about your level: - At 25% before the wave portal, you can see the tops of the blocks and it looks cut off. Take into account these sort of decoration discrepancies so you can avoid it in the future by filling it in so it won't look cut off.
- 83-84% of the UFO part could do without the moving obstacles since them moving is pretty unnecessary.
- The colors of the wave-like decorations from 49-66% are too saturated and don't look too good. Try using blending or the alpha trigger to lower their opacity and make them less saturated.
Anyways, I'm approving this review. Moved to Decent.
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