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Post by Discard on Oct 24, 2016 9:42:16 GMT -5
Name: Time Leaper Stars: 3 - 4 Creator: Discard ID: 25415694
Can't record a video since I have the slowest PC in the universe.
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90 posts
Discord: https://discord.gg/J2HEmhXV3H
Creator Points: 0
Favorite Level: Rupture / El Dorado
Hardest Demon: Sonic Wave
Mini-Profile Background: 1921e6
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Post by Nem5703 on Oct 24, 2016 10:09:43 GMT -5
Remembered my password now lol.
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90 posts
Discord: https://discord.gg/J2HEmhXV3H
Creator Points: 0
Favorite Level: Rupture / El Dorado
Hardest Demon: Sonic Wave
Mini-Profile Background: 1921e6
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Post by Nem5703 on Oct 25, 2016 8:27:41 GMT -5
Fixed an issue at the end.
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90 posts
Discord: https://discord.gg/J2HEmhXV3H
Creator Points: 0
Favorite Level: Rupture / El Dorado
Hardest Demon: Sonic Wave
Mini-Profile Background: 1921e6
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Post by Nem5703 on Oct 26, 2016 5:00:57 GMT -5
Improved background on ship and wave.
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Post by JoshKip on Oct 26, 2016 9:08:18 GMT -5
Hello! The level is okay, but there are a few flaws.. in my opinion, the background is not the greatest, as it contains a lot of copy+paste. Also, I like the gameplay, but it seems very buggy at some parts. Overall, the level just needs a few tweaks and its pretty good
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90 posts
Discord: https://discord.gg/J2HEmhXV3H
Creator Points: 0
Favorite Level: Rupture / El Dorado
Hardest Demon: Sonic Wave
Mini-Profile Background: 1921e6
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Post by Nem5703 on Oct 26, 2016 10:28:37 GMT -5
Hello! The level is okay, but there are a few flaws.. in my opinion, the background is not the greatest, as it contains a lot of copy+paste. Also, I like the gameplay, but it seems very buggy at some parts. Overall, the level just needs a few tweaks and its pretty good The backgrounds are meant to be simple (the level in general is) and also I haven't come across a single bug yet, could you list any you've found? Thanks for the feedback!
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Post by JoshKip on Oct 26, 2016 18:41:23 GMT -5
Well, the first part with the Green Orbs are okay, but at some points it becomes a little hard to click it.
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90 posts
Discord: https://discord.gg/J2HEmhXV3H
Creator Points: 0
Favorite Level: Rupture / El Dorado
Hardest Demon: Sonic Wave
Mini-Profile Background: 1921e6
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Post by Nem5703 on Oct 27, 2016 4:26:29 GMT -5
I haven't had any issues like that myself, so I'm assuming you have lag or it's a GD bug?
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90 posts
Discord: https://discord.gg/J2HEmhXV3H
Creator Points: 0
Favorite Level: Rupture / El Dorado
Hardest Demon: Sonic Wave
Mini-Profile Background: 1921e6
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Post by Nem5703 on Nov 2, 2016 11:33:11 GMT -5
Ded
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3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on Nov 11, 2016 18:13:03 GMT -5
Can't record a video since I have the slowest PC in the universe. I somehow doubt its slower than my old MacBook Pro 2009, which lagged with OBS Studio when recording THE FREAKING BROWSER.
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90 posts
Discord: https://discord.gg/J2HEmhXV3H
Creator Points: 0
Favorite Level: Rupture / El Dorado
Hardest Demon: Sonic Wave
Mini-Profile Background: 1921e6
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Post by Nem5703 on Nov 12, 2016 10:39:14 GMT -5
Can't record a video since I have the slowest PC in the universe. I somehow doubt its slower than my old MacBook Pro 2009, which lagged with OBS Studio when recording THE FREAKING BROWSER. o rip then
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Post by IMaginatory on Nov 15, 2016 16:20:45 GMT -5
I somehow doubt its slower than my old MacBook Pro 2009, which lagged with OBS Studio when recording THE FREAKING BROWSER. o rip then Small unofficial review. Gameplay: 5/10 Some bad orbs (16%) and no ceiling guard. Gets really bad sync at the first drop. Playable, but not great. Design: 5/10 OK backgrounds, but a little lackluster - it's just block-color once you remove the few effects. Not terrible though. Originality: 3/5 I don't feel like I've played this level 1000 times before, which is nice. Nothing particularly novel though. Creativity: 3/5 You switched up the effects a few times. Overall: 16/30 (Low Decent) Good start.
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vert178
Stereo Madness
What goes up must come down...
22 posts
Discord: What is it?
Creator Points: 0
Favorite Level: -Sirius-
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Post by vert178 on Dec 23, 2016 7:24:55 GMT -5
I would say that the level is definitely better than the last level I had reviewed. It had better deco and a vast diversity of design. Yet, it could still be further improved. The cube & robot segment from 0% to 26% could be further improved. The gameplay was fun to play with, which is that without duplicated gameplay throughout the whole part. Yet, that bunch of green orb somehow makes the gameplay buggy because how the player hits the orb, early or late, or that moment when the cube is right in the middle of the orb, determines how the orb will flip the player, which may cause the player to miss the next green orb, causing awkward crashes. I would suggest using different orbs other than green orbs. As for the decoration, although it was incredibly hard to notice yet making significant contribution to the bg deco, the background circles were divided into two groups and moving in different speed. This makes the decoration not too dull or fixed to the player, which I appreciate that very much. Yet, the part does seemed a bit empty and more foreground deco could be added. I would rate this part 7/10 The wave part and the ship part from 26% to 41% had a great gameplay and deco, yet there are some flaws that I would like to mention here. The wave part had a new background design and block design. The gameplay also syncs with the music well. Yet there seemed to be a bug where it will lead to a crash when the wave is at the edge of the platform. I think it is due to misplaced platforms which was rotated 180 degrees. As for the ship part, the same platform of the first part had been used, yet it is still ok. There was more decoration, and it does not seem quite empty here. I would rate it 7.5/10 The segment following after could be further improved. (41% to 63%) The ball part had a great deco which clouds had successfully filled in the empty spaces, and the gameplay which the segment actually move up and down, was enjoyable to play with. One thing I would recommend is that the background could move a bit instead of just following the player. The other parts are just duplicated from the previous parts, which make it feel kinda boring. I would rate this part 6/10 OK so it is for the cube section and the ball section(63% to 100%). I would say that I appreciate that the platform design for this part was different, and the background decoration was good. Though one thing I would like to say is that the transition from the ball part to the cube part is buggy, which I had ended up crashing either fall or jump to the portal. I would recommend adding one more block of invisible platform below the portal to ensure game consistence. Also, all of the platforms had used the same design, which again gives the boring feel. I would recommend adding more foreground deco to this part and change some of the platform design . I would rate this part 6/10 Overall scoring : 7 x (26%-0%) + 7.5 x (41%-26%) + 6 x (63%-41%) + 6 x (100%-63%) =6.49 Decent level Sorry, but I do really have a lot of school work to do, that I could not review your level in depth. The reason being it is unlike Sad Machine; it has different backgrounds, colours, etc. <- This is what I was told for the description of the level, and I totally agree with it. The level is indeed more colorful and with more deco, yet there are still some aspects you could improve. I enjoyed your level very much and it would be my pleasure to rate your levels again (I no my English succs)
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Post by Deleted on Dec 23, 2016 12:17:02 GMT -5
I would say that the level is definitely better than the last level I had reviewed. It had better deco and a vast diversity of design. Yet, it could still be further improved. The cube & robot segment from 0% to 26% could be further improved. The gameplay was fun to play with, which is that without duplicated gameplay throughout the whole part. Yet, that bunch of green orb somehow makes the gameplay buggy because how the player hits the orb, early or late, or that moment when the cube is right in the middle of the orb, determines how the orb will flip the player, which may cause the player to miss the next green orb, causing awkward crashes. I would suggest using different orbs other than green orbs. As for the decoration, although it was incredibly hard to notice yet making significant contribution to the bg deco, the background circles were divided into two groups and moving in different speed. This makes the decoration not too dull or fixed to the player, which I appreciate that very much. Yet, the part does seemed a bit empty and more foreground deco could be added. I would rate this part 7/10 The wave part and the ship part from 26% to 41% had a great gameplay and deco, yet there are some flaws that I would like to mention here. The wave part had a new background design and block design. The gameplay also syncs with the music well. Yet there seemed to be a bug where it will lead to a crash when the wave is at the edge of the platform. I think it is due to misplaced platforms which was rotated 180 degrees. As for the ship part, the same platform of the first part had been used, yet it is still ok. There was more decoration, and it does not seem quite empty here. I would rate it 7.5/10 The segment following after could be further improved. (41% to 63%) The ball part had a great deco which clouds had successfully filled in the empty spaces, and the gameplay which the segment actually move up and down, was enjoyable to play with. One thing I would recommend is that the background could move a bit instead of just following the player. The other parts are just duplicated from the previous parts, which make it feel kinda boring. I would rate this part 6/10 OK so it is for the cube section and the ball section(63% to 100%). I would say that I appreciate that the platform design for this part was different, and the background decoration was good. Though one thing I would like to say is that the transition from the ball part to the cube part is buggy, which I had ended up crashing either fall or jump to the portal. I would recommend adding one more block of invisible platform below the portal to ensure game consistence. Also, all of the platforms had used the same design, which again gives the boring feel. I would recommend adding more foreground deco to this part and change some of the platform design . I would rate this part 6/10 Overall scoring : 7 x (26%-0%) + 7.5 x (41%-26%) + 6 x (63%-41%) + 6 x (100%-63%) =6.49 Decent level Sorry, but I do really have a lot of school work to do, that I could not review your level in depth. The reason being it is unlike Sad Machine; it has different backgrounds, colours, etc. <- This is what I was told for the description of the level, and I totally agree with it. The level is indeed more colorful and with more deco, yet there are still some aspects you could improve. I enjoyed your level very much and it would be my pleasure to rate your levels again (I no my English succs) Your review has been approved by the OFFICIAL Level Judging Team Inc. ! Moving to Decent.
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90 posts
Discord: https://discord.gg/J2HEmhXV3H
Creator Points: 0
Favorite Level: Rupture / El Dorado
Hardest Demon: Sonic Wave
Mini-Profile Background: 1921e6
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Post by Nem5703 on Dec 26, 2016 6:08:20 GMT -5
I would say that the level is definitely better than the last level I had reviewed. It had better deco and a vast diversity of design. Yet, it could still be further improved. The cube & robot segment from 0% to 26% could be further improved. The gameplay was fun to play with, which is that without duplicated gameplay throughout the whole part. Yet, that bunch of green orb somehow makes the gameplay buggy because how the player hits the orb, early or late, or that moment when the cube is right in the middle of the orb, determines how the orb will flip the player, which may cause the player to miss the next green orb, causing awkward crashes. I would suggest using different orbs other than green orbs. As for the decoration, although it was incredibly hard to notice yet making significant contribution to the bg deco, the background circles were divided into two groups and moving in different speed. This makes the decoration not too dull or fixed to the player, which I appreciate that very much. Yet, the part does seemed a bit empty and more foreground deco could be added. I would rate this part 7/10 The wave part and the ship part from 26% to 41% had a great gameplay and deco, yet there are some flaws that I would like to mention here. The wave part had a new background design and block design. The gameplay also syncs with the music well. Yet there seemed to be a bug where it will lead to a crash when the wave is at the edge of the platform. I think it is due to misplaced platforms which was rotated 180 degrees. As for the ship part, the same platform of the first part had been used, yet it is still ok. There was more decoration, and it does not seem quite empty here. I would rate it 7.5/10 The segment following after could be further improved. (41% to 63%) The ball part had a great deco which clouds had successfully filled in the empty spaces, and the gameplay which the segment actually move up and down, was enjoyable to play with. One thing I would recommend is that the background could move a bit instead of just following the player. The other parts are just duplicated from the previous parts, which make it feel kinda boring. I would rate this part 6/10 OK so it is for the cube section and the ball section(63% to 100%). I would say that I appreciate that the platform design for this part was different, and the background decoration was good. Though one thing I would like to say is that the transition from the ball part to the cube part is buggy, which I had ended up crashing either fall or jump to the portal. I would recommend adding one more block of invisible platform below the portal to ensure game consistence. Also, all of the platforms had used the same design, which again gives the boring feel. I would recommend adding more foreground deco to this part and change some of the platform design . I would rate this part 6/10 Overall scoring : 7 x (26%-0%) + 7.5 x (41%-26%) + 6 x (63%-41%) + 6 x (100%-63%) =6.49 Decent level Sorry, but I do really have a lot of school work to do, that I could not review your level in depth. The reason being it is unlike Sad Machine; it has different backgrounds, colours, etc. <- This is what I was told for the description of the level, and I totally agree with it. The level is indeed more colorful and with more deco, yet there are still some aspects you could improve. I enjoyed your level very much and it would be my pleasure to rate your levels again (I no my English succs) Oh wow, lol, don't worry about making a long review on this. I told you it didn't have to be too long as this was an older level of mine. xD But the review is much appreciated and I am very surprised on how well this actually did considering I thought it'd get like 3/10. I will not be further improving this level as it is an older one and I have much better levels on the way. I will have a new level done in the next few days and it's going to be my best yet, no doubts about that. Thanks again.
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