Altin
Stereo Madness
Creating stuff....
23 posts
Creator Points: 10
Favorite Level: Death Moon
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Post by Altin on Oct 19, 2016 7:05:43 GMT -5
Name : The Last Zone ID : 25709738 Difficulty : insane 9 stars - Easy demon 10 stars Song : Robotnik Rave Party by MixerProfuction Video : www.youtube.com/watch?v=2V8Uqx-IRFAThank You
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Post by Polarbeahr on Oct 19, 2016 18:56:12 GMT -5
Looks good, the style is exceptionally new to me.
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90 posts
Discord: QuantumFlux#0764
Creator Points: 0
Favorite Level: Slap Squad
Hardest Demon: Nine Circles
Mini-Profile Background: 00ff00
Mini-Profile Name Color: ffffff
Mini-Profile Text Color: ffffff
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Post by quantumflux on Oct 22, 2016 17:05:07 GMT -5
0-10% The BG here is simple but effective, I really do like the kind of faded wave, and I think that it fits well with the beginning. The block designs are good, I really do like the combo of the blocks and the slopes, it's a nice variety. The blocks however, do look a little basic, and kind of 1.9 style and old, I would update them to some 2.0 looking block, like a plain black one with some decor on it. However, the gameplay is an issue here. I can appreciate that it's the start of the level and a nice build up, but 90% of this bit is auto. You only need to click the button 3 times, it's a bit dull. I would spice it up a little, add a few more jumps. The sync is very good here, it fits perfectly. This part is very original, I can't see any stolen content here. 10-27% The level improves a lot here. The BG looks appealing and I really do like the animations of it. The block design is good, it's simple but effective again, and the colours work well. The block design could be spiced up a little again, it really is just bricks with a bit of decor, I would have a variety like you did at the start, get some other ideas in there. The gameplay here is very good, the transition from the cube into the ship is a bit awkward however, and I do not like that you put and invisible floor to slide along, when you are first playing it, you are like: "Okay, ship time, I can see what I should do, I'll hold a little so I can manoeuvre correctly... Oh, I flew up into the roof because there was an invisible floor.", I would get rid of the invisible floor. But gameplay is very well made, nice and fast paced, I like it. The sync is very good in this part, it works very well with portals and works well at the drop. Originality is also very good, no stolen content, all original, I give credit to you on that, it is hard to make a good level that is completely original. 27-44% Now this is where it starts the decline. The BG is cool, nothing really special about it, it's a nice laser effect, and I like it. Now the block design is where it gets tricky. The block design is exactly the same as the part before, it is very copy pasted and it was nice at first, but now it's like: "Give me something new!". Do you understand? It's just too much of the same thing. The gameplay is fun and fast paced. However one criticism with the gameplay is that the first 27% has been changing from cube, to wave to ufo etc. It was all fun and varied! But now it is wave and mini wave for 20% straight, it if good at first, but to get top marks, I would spice it up with some different game modes. The sync is very good again. Originality takes a hit here as the design is same as the start, like I mentioned earlier.
44-61% Okay, here it really starts to decline again. The BG is nothing special here really, it's just chains really, a lot like the start. The block design is again exactly the same as the start, we really need some new ideas at this point. However I do like the black block with the connected spike design, this is good. Try to introduce something new. Gameplay is good here, the pink jump ring thing however is bad as it is a nice rest-type slow gameplay bit, and all of a sudden you get pink jump rings popping up in your face, please remove them or just have them start there. Sync is very good again. Originality takes another hit, although no stolen content, it is too similar to the start of the level.
61-80% The BG here is very cool, and looks awesome, but one thing I would do is try to bring it out a little, make it a bit brighter or up the saturation, or change the colour altogether, which leads me on to my next point with the block design. It is the same thing again, the grey bricks, please at least change the colour of them, we need a new block design! Here is where i will give credit to the fact that you have tried to add another design, it's still too similar a theme really, but at least you tried. Gameplay is fun here, we are back to fast paced stuff. I must say though that the blind transition is awful, please remove it, imagine you are playing this without practice: "Oh okay I've had a nice rest at this bit, here we go back to fast paced, what will happen? Wait a slope? Okay what does this lead to? What?! No! I slammed into a spike! I couldn't see it! *ragequit*" see? This is the kind of thing I'm talking about. Sync is very good again, not too much I can say about it, keep it up! Originality again takes a hit due to repeated design.
80-100% This here is the only place in the level where i can criticise the BG, it is the same as earlier in the level, and is just copy pasted, so as you can see this is the recurring theme in this level. Block design is again the same, however I like how you've introduced the spikes, although they are very similar, they are slightly different, also you have copy pasted the spikes a lot as is evident by the big cluster of them at 92%, please try to connect them somehow. If I were you I would get some ideas together for the block designs and experiment with them. The gameplay is fun here again, the gameplay overall really is fun and feels nice to play. The sync is as good as ever. Originality yet again takes a hit due to BG copy pasting and block design copy pasting. I can also see the words "never give up" from Reanimation, this just hits the originality a little, I would get rid of it.
Design: The BGs are very nice and original, so are the block designs, but are just way too repeated, change it up, design takes a big hit because of this. Score: 6/10. Gameplay: The gameplay is fun throughout the level, but get rid of the blind transitions and the pink jump ring thing I talked about. Score: 8/10 Sync: Sync is really good, it's not absolutely incredible, but it's good, you obviously good try to get some portals closer to beats etc. Score: 8/10. Originality: There is no stolen content in the level, aside from the small text from Reanimation. The originality purely takes a hit because it's original at first, but way too repeated, as I've said earlier. Score: 4/10
Result: 26/40 - Good. Difficulty: Harder 7*Overall comment: Change up the block design, the sync and gameplay is very good. Just stop copy pasting so much, do something new!
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Post by geocrafter12 on Oct 22, 2016 21:40:27 GMT -5
Approved, but I'm having trouble if you meant Decent or Good levels since you said it's 26/40 and in your signature it says that's for good levels but you said decent, I'm guessing you meant Good levels and it looks pretty good to me so... Moving to Good Levels, correct me if I'm wrong though.
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90 posts
Discord: QuantumFlux#0764
Creator Points: 0
Favorite Level: Slap Squad
Hardest Demon: Nine Circles
Mini-Profile Background: 00ff00
Mini-Profile Name Color: ffffff
Mini-Profile Text Color: ffffff
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Post by quantumflux on Oct 23, 2016 2:29:13 GMT -5
Approved, but I'm having trouble if you meant Decent or Good levels since you said it's 26/40 and in your signature it says that's for good levels but you said decent, I'm guessing you meant Good levels and it looks pretty good to me so... Moving to Good Levels, correct me if I'm wrong though. Yeah sorry I meant good, I was just being an idiot
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Altin
Stereo Madness
Creating stuff....
23 posts
Creator Points: 10
Favorite Level: Death Moon
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Post by Altin on Oct 25, 2016 11:28:18 GMT -5
Hey! I finally got a Decent review, i was so tired of hearing "Ew color combinations" etc. Thank you for the honest review Quantum! i'll try to get better at creating
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3,250 posts
Discord: œ
Clans: œ
Favorite Level: œ
Hardest Demon: œ
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Post by œ on Sept 23, 2017 11:06:19 GMT -5
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1,530 posts
Discord: CreativeGuy#3418
Creator Points: 0
Mini-Profile Background: {"image":"","color":"1c23be"}
Mini-Profile Name Color: 06001b
Mini-Profile Text Color: 06001b
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Post by CreativeGuy on Sept 23, 2017 12:11:35 GMT -5
Moving to Rated Levels. Good Job!
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