KrmaL
GD Moderator
I hate when people call me Krazyman, just call me Krazy, man.
601 posts
Discord: krmal
Clans: GeoStorm
Creator Points: 28
Favorite Level: yoy did
Hardest Demon: Bloodbath
Mini-Profile Background: 840000
Mini-Profile Name Color: 9400ff
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Post by KrmaL on Sept 25, 2016 20:53:05 GMT -5
hi ID: 25147297
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Post by traviss1 on Sept 25, 2016 23:42:29 GMT -5
I am not a level judge, but I will judge your level. Yes, I know you are famous, but guess what? That means NOTHING! When I judge, I look for Gameplay and Replayability two things that in my opinion is what makes Geometry Dash the way it is and always will be. Here is my scoring on levels: Gameplay 35% of 100 Replayability 35% of 100 Design 20% of 100 Other 10% of 100 Let's get started shall we? Gameplay - 12/35 Honestly, this gameplay is terrible. It is very annoying in all dual sections which really hurts the value of this level. One thing I really need to point out is the level is really bad dual wise and it is only symmetrical duals which means I only need to pay attention to one. I think improving this to like Lit Fuse where there are two vehicles or The Seven Seas where there is two cubes, but they both are different make for better gameplay values. I do however enjoy the fact that it has useage of many vehicles and that it is very good at being fast which is really cool. The mini cube before the drop is pretty annoying and you really can't tell what the check is going on and it makes for some annoying gameplay. The best parts to point out for gameplay are the first cube and the last spaceship. I find these two to be the best parts in terms of gameplay wise because they start and end the level perfectly. Well done with that! Replayability - 12/35 Alright, replayability is pretty interesting here. What this category is shows how well someone can replay a level. For example, you replay Stereo Madness over and over again because it is so easy and fun. It works the same with Bloodbath. You replay it over and over because you want to see how much farther you can get than the last time you played it. This level is one of those levels that is like, you want to beat it and never play it again for the rest of your life. My main reason for this leads back to the duals. The duals are extremely annoying in this level and probably most people would agree with me. I dislike how you used them and they are there basically just to annoy people in my opinion. What does make this level replay worthy though is how awesome this song is and how well you timed it with the music. That is incredible and I really enjoy that in this level. Design - 6/20 Okay. I think there were a lot of people upset about the 61st place feature you got on Falling Up. This is mainly the reason for that. The design to this level is super unoriginal and pretty obvious of what you did here. The first dual cube has some awful design aspects in the background and to me they don't fit with the rest of the level. The block designs in this same section looks incredibly unoriginal and doesn't deserve this. The beginning cube part and the ending spaceship look really awful. You can't have a level that has a somewhat decent design in the middle (I will get to that in a minute) and literally no design at the beginning and ending of the level. The beginning and ending of the level is supposed to be what makes the level to me and to have no design here really hurts it. Now, by no design I do not mean literally no design, it just looks like it could have been way better. Now, the middle chunk. All of the duals in this level have the same color and same kind of theme. It is only orange. It makes for an extremely repetitive themed level and it makes it boring to play. This part of the level is the best part of the song, not like a terrible looking piece of crap. Other - 10/10 Honestly, as far as I can tell. I have not found any secret ways or any bugs in this level. Which is pretty good for a quality level. I think the level is incredibly timed with the music, and I like that. There really isn't much to point out here besides this is your best area and you should keep everything like this to stay the creator and player you should be. Overall Score: 40/100 (Needs Improvement) Here is the truth. This level isn't bad. It can be way better though. The gameplay of this level and the design is just terrible and could really use some work to get this level up to where it should be. I do think you are an awesome creator, but this level is going to need some work. If this level has a chance for feature or star rating. I recommend 10 for a Medium-Hard . I wish the best of luck to you Krazy and have a great time in GD.
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78 posts
Discord: Yendis#8333
Creator Points: 37
Favorite Level: The Four Elements by Eiken
Hardest Demon: Daydream
Mini-Profile Background: 8B008B
Mini-Profile Name Color: FFFF00
Mini-Profile Text Color: FFFF00
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Post by Yendis on Sept 26, 2016 3:53:24 GMT -5
I agree with most of the points here, tbh this does look level like the bi-product of a poor layout. Poor structure design and copy paste really anchored this level, and the gameplay is rather annoying. however this isn't quite nine-circles/dear-nostalgist style bad so I feel like needs improvement is a little hard. IMO probably belongs in decent as there are no bugs, and there is decent deco in most parts and the sync is very good in both the gameplay and effects, even if the gameplay itself is poor. With effects like the one in the backgrounds of the ball and robot being somewhat overlooked in your review and also had the best bg effects, also basing most of your points around the duals being "annoying" (although the dual cube, UFO and mini wave are rather poorly designed) good symmetrical duals (such as dual cubes in chaoz airflow by Sumsar and Screamroom by Condor) do exist and can be fun to play. This is though most likely the poorest krazyman level where he actually tried, and didn't really have any original elements that one would usually expect from a krazy level. Also traviss1, just some feedback on your judgings system . replayability seems very similar to gameplay in points and doesnt really offer much feedback to the creator, I recommend merging gameplay and replayability together and bumping up the points on decoration for your reviews as design is the part that takes the most time to do in a level and is a major factor in sync, originality and just how great the level looks. On your current system if i made a good, fun layout with amazing structures or something it could get placed in the good levels section. If i need to elaborate more on why the level belongs in decent i'll make a full level review, however this level will probably get rated within a week or so cus krazy's famous or something, so i won't bother unless its required. TL:DR It didn't quite make my eyes want to bleed for the majority of it (except for copy-paste mini wave ;- , and i didnt break a hole in my wall which in my eyes warrants a decent.
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Post by Omega on Sept 26, 2016 5:59:32 GMT -5
Tbh the only good things are the background and the gameplay... some of it. Level is terrible cuz lack of design
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Post by Deleted on Sept 26, 2016 6:44:48 GMT -5
I like it xd
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KrmaL
GD Moderator
I hate when people call me Krazyman, just call me Krazy, man.
601 posts
Discord: krmal
Clans: GeoStorm
Creator Points: 28
Favorite Level: yoy did
Hardest Demon: Bloodbath
Mini-Profile Background: 840000
Mini-Profile Name Color: 9400ff
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Post by KrmaL on Sept 26, 2016 11:07:08 GMT -5
No need to tell me you're not going easy on me just because I'm "famous," I post here to get feedback and improve. Thanks guys!
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Post by TechMagic on Sept 26, 2016 11:10:22 GMT -5
It's a good level, but yeah, some things can be improved, like design and color choice. And the gameplay is kinda eh
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Post by Agg on Sept 28, 2016 11:45:30 GMT -5
But This Is my favorite levl'e so far :-:
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Post by Deleted on Sept 28, 2016 11:56:45 GMT -5
Idk why people are hating on the gameplay in this level, imo it's really good. But yeah the deco needs some work, the song is babe though ;3;
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90 posts
Discord: QuantumFlux#0764
Creator Points: 0
Favorite Level: Slap Squad
Hardest Demon: Nine Circles
Mini-Profile Background: 00ff00
Mini-Profile Name Color: ffffff
Mini-Profile Text Color: ffffff
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Post by quantumflux on Sept 28, 2016 13:02:51 GMT -5
Pretty cool level overall, the mini cube section is just annoying though as it is impossible without good memorisation of the song. The tight mini wave section is very mean, so due to these things mainly the gameplay takes a big hit. The design however is very cool in some parts but quite meh in others. But still a nice level Hard demon . I'd say it deserves a star rating , but I wouldn't say it is feature worthy.
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Post by Agg on Sept 29, 2016 6:43:59 GMT -5
This might be my favorite, but it has some parts that are bad. -------------------------------------------------------------------------- Gameplay:6/10. It has some Cancer Parts.E.G.: 1)The mini cube part.You can't see anything. 2)The straight-flying part at the end. Other that that,most parts are a bit fun! -------------------------------------------------------------------------- Decoration:6/10. Needs some work.Some parts are "empty".Could be better! -------------------------------------------------------------------------- Design: 16/20. I loved the design of the Custom Background at The Double UFO part and Double Robot,it was so original,that doubles the score! (x2). -------------------------------------------------------------------------- Bugs: 10/10. There is no bugs,neither accidental secret ways, that adds 5 to the score _____________________________________________________________________________________ 38/50 Very Hard Demon/Star Worthy
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Post by TimeLink on Oct 1, 2016 13:24:24 GMT -5
Well, this has been featured already, so moving to rated. Nice Job.
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24 posts
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Post by yummax on Mar 23, 2017 15:00:35 GMT -5
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