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Post by XilaskaR on Sept 3, 2016 16:57:29 GMT -5
So Mechanox and I did a collab and its one of our best works so far. 44k objects. I would like the judges to judge every part of it, even the parts that I didnt make cuz Mechabae also needs criticism xD This got verified on stream. Here is the vid
Song: Chael - Nightmare
also pls dont move this if you move it it will stop recieving critics
Edit By DackDou: ID original: 24537235 ID AV: 24473113
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Post by DaxD0w on Sept 3, 2016 19:56:14 GMT -5
You NEED the ID as from the rules. I added the original and AV there.
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Post by VeXioN on Sept 6, 2016 9:03:03 GMT -5
Okay my four review Gameplay:gameplay its really fun in the drop and doesnt have bad transitions,i dont see where its bad 10/10 Design:design its great and unique,block design was good and wasnt repetitive,the custom background was great before the drop and i liked it 10/10 Sync:Sync was great but in some parts there is not,like after the drop,the sync its more in the drop than another part,good job 8/10 Overall:28/30 Feature Worthy
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416 posts
Creator Points: 4
Favorite Level: Stereophonic System - GDSpeed
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Post by TheTrueEclipse on Sept 7, 2016 5:39:21 GMT -5
My more "detailed" review lel GamePlay: Looked really fun and not many bugs. The memorization can be annoying sometimes, though. The only thing I didn't like was the invisible portals. I hate invisible portals very much, so that's a really annoying feature. Also, I hate same colored portals, like the black portals because you can't tell what portal they are. 8/10 Sync: The sync was almost perfect! I really don't have much to say about the sync but I really enjoyed the drop the best because the sync was AMAZING! I don't like the beginning sync very much, I feel it's too much movement for that slow of a song. 9/10 Deco: WOW. The deco blew me away. I can understand why you used 44k objects. I loved the art at the beginning, reminded me of a gray version of Death Moon. At 0:42, there is no deco at all. I would have at least put glow along the ground and some really low key stars in the background. 9/10 Originality: Very original! The styles change constantly, and every one is a unique blend of core and normal levels. i really like that. All of the art I can tell was based off of more Death Moon, than, let's say, Manix's levels. 9/10 Overall, VERY well done. Total: 35/40 or 3.5/4. Feature worthy, 10 I love this level, keep up the good work both of you!
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Post by traviss1 on Sept 7, 2016 7:57:07 GMT -5
I am going to review this level. My main focus is on gameplay. I like to see a ton of gameplay because I think it is a very underrated part of GD. Gameplay (28/35) The gameplay looks mildly decent. It looks incredibly fun. At the part with the light however that follows you around, I would recommend making it a little bit bigger mainly because it looks like you can't see anything at all and because it is following you, it affects the gameplay of this level. Replayability (32/35) This is also a very underrated one in my opinion. A lot of people tend to come back to levels (such as Deadlocked for example) and replay them. This level has a FANTASTIC replayability value. I would want to replay this level because it is very dark and mysterious and it feels kinda creepy which is what the level is supposed to do. Design (18/20) Design isn't a big category for me. I see a lot of levels on the featured page that I see more design than gameplay, which is what GD is about. However, it is still a factor. The design for this level is astonishing to look at. Once again, however, that light comes back to play a factor. I just would recommend putting a big area around it. Other (10/10) This is my factoring for bugs, glitches, and the parts that just don't fit in the level for me. This level has a fun feel and I enjoy it. The music sinc is amazing and very good. Total: 88/100 (Feature-Worthy) I would recommend 10 and a rating. Good work. Sadly, I am not a judge, but this is how I would judge your level.
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Post by kiriE on Sept 11, 2016 9:17:58 GMT -5
Approved! Moving to feature-worthy
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