piepoon
Stereo Madness
worst level creator of all the lands
9 posts
Favorite Level: Unity - Triaxis
|
Post by piepoon on Aug 30, 2016 17:37:23 GMT -5
This is my first ever level that i created and verifyed and it was pretty fun playing it so i think this should be a decent level. though obviously i wouldnt be here if i wanted some nice feedback. since im dumb and i can't find my own level id just look up my user name: Piepoon then search through my levels till you find simplify (shouldnt be hard since i only have 2 verified since this post) So hey plz try out my level and give me the feedback that i desire or don't. ID: 24426329 - Edit by Dax
|
|
|
Post by DaxD0w on Aug 30, 2016 17:41:23 GMT -5
An ID is needed for us to find the level. I know you said you couldn't find it (wtf dude) i put it in there.
|
|
38 posts
Creator Points: 0
|
Post by snoipah on Sept 1, 2016 9:49:54 GMT -5
Ugh, where do I even begin.
Gameplay (4/10) -- The gameplay is bad, to say the least. Some parts are solid, others are abysmal. An example of a good part is the cube part after the first ship, it was pretty great, but very short-lived.
Design (1/10) -- Absolutely abysmal. These designs look like they'd belong in 1.3. The background colors and the ground colors clash horribly, the only good thing I can say about this is: I guess the transitions are pretty nice?
Sync (?/10) -- I couldn't get the time to grade this, because practice mode is all I've got, and that doesn't exactly have the music.
Originality (0/10) -- Generic. This could easily fit into the recent levels category, and stay there. No redeeming qualities whatsoever, the only silver lining was the gameplay, if you could even call it a silver lining.
Average Rating -- 1.6/10 (Needs Improvement)
Rating Key: 0-3/10 - Needs Improvement 4-6/10 - Decent 7-9/10 - Excellent 10/10 - Flawless
|
|
59 posts
Creator Points: 0
Favorite Level: The Dragon's Lair (Nacho), Bloodbath
Hardest Demon: FF0000
|
Post by MrStormm on Sept 1, 2016 9:56:08 GMT -5
Ugh, where do I even begin. Gameplay (4/10) -- The gameplay is bad, to say the least. Some parts are solid, others are abysmal. An example of a good part is the cube part after the first ship, it was pretty great, but very short-lived. Design (1/10) -- Absolutely abysmal. These designs look like they'd belong in 1.3. The background colors and the ground colors clash horribly, the only good thing I can say about this is: I guess the transitions are pretty nice? Sync (?/10) -- I couldn't get the time to grade this, because practice mode is all I've got, and that doesn't exactly have the music. Originality (0/10) -- Generic. This could easily fit into the recent levels category, and stay there. No redeeming qualities whatsoever, the only silver lining was the gameplay, if you could even call it a silver lining. Average Rating -- 1.6/10 (Needs Improvement)Rating Key: 0-3/10 - Needs Improvement 4-6/10 - Decent 7-9/10 - Excellent 10/10 - FlawlessI think i agree with this review. Nice job!
|
|
piepoon
Stereo Madness
worst level creator of all the lands
9 posts
Favorite Level: Unity - Triaxis
|
Post by piepoon on Sept 3, 2016 0:55:22 GMT -5
welp at least i got some feedback on it. Thanks for the feedback and i guess i will try to make it more "eyecatching"? idk if thats the word for it. honestly i do agree with the design and gameplay and honestly the syncing was kinda just uh. terrible.
now thanks for the feedback and i hope next time i won't ruin your day with something that looks like it came straight from the corpse of a donkeys butt.
|
|
136 posts
Creator Points: 69
Favorite Level: Giu Giu
|
Post by TheShadowJzsx on Sept 4, 2016 9:44:54 GMT -5
Oh god, where do i start. Gameplay It's just no, all i did to basically complete the level was spamclick. 1/10 Design Oh god, where do i begin with the design, It's just horrible, there are MANY stuff to fill here. 0/10 Sync The sync simply doesn't exist. 0/10
Overall score: 1/30 No notes here, just "bad level".
|
|
|
Post by kiriE on Sept 24, 2016 6:28:47 GMT -5
Ugh, where do I even begin. Gameplay (4/10) -- The gameplay is bad, to say the least. Some parts are solid, others are abysmal. An example of a good part is the cube part after the first ship, it was pretty great, but very short-lived. Design (1/10) -- Absolutely abysmal. These designs look like they'd belong in 1.3. The background colors and the ground colors clash horribly, the only good thing I can say about this is: I guess the transitions are pretty nice? Sync (?/10) -- I couldn't get the time to grade this, because practice mode is all I've got, and that doesn't exactly have the music. Originality (0/10) -- Generic. This could easily fit into the recent levels category, and stay there. No redeeming qualities whatsoever, the only silver lining was the gameplay, if you could even call it a silver lining. Average Rating -- 1.6/10 (Needs Improvement)Rating Key: 0-3/10 - Needs Improvement 4-6/10 - Decent 7-9/10 - Excellent 10/10 - FlawlessIf you just were a tiny bit more detailed, and gave more concrete examples, especially in the gameplay part (some parts are solid, some parts are abysmal: WHICH?) and also if you had given more tips to the creator, this review would've been so much better. I can't approve this unfortunately, but your reviewing style is really good, so I hope you can take these things in account
|
|
38 posts
Creator Points: 0
|
Post by snoipah on Sept 24, 2016 22:04:01 GMT -5
Ugh, where do I even begin. Gameplay (4/10) -- The gameplay is bad, to say the least. Some parts are solid, others are abysmal. An example of a good part is the cube part after the first ship, it was pretty great, but very short-lived. Design (1/10) -- Absolutely abysmal. These designs look like they'd belong in 1.3. The background colors and the ground colors clash horribly, the only good thing I can say about this is: I guess the transitions are pretty nice? Sync (?/10) -- I couldn't get the time to grade this, because practice mode is all I've got, and that doesn't exactly have the music. Originality (0/10) -- Generic. This could easily fit into the recent levels category, and stay there. No redeeming qualities whatsoever, the only silver lining was the gameplay, if you could even call it a silver lining. Average Rating -- 1.6/10 (Needs Improvement)Rating Key: 0-3/10 - Needs Improvement 4-6/10 - Decent 7-9/10 - Excellent 10/10 - FlawlessIf you just were a tiny bit more detailed, and gave more concrete examples, especially in the gameplay part (some parts are solid, some parts are abysmal: WHICH?) and also if you had given more tips to the creator, this review would've been so much better. I can't approve this unfortunately, but your reviewing style is really good, so I hope you can take these things in account Yeah, this was one of my first reviews. Thanks for the tips, I'd love to use these in the future.
|
|
|
Post by artsy on Dec 19, 2016 17:56:33 GMT -5
Ugh, where do I even begin. Gameplay (4/10) -- The gameplay is bad, to say the least. Some parts are solid, others are abysmal. An example of a good part is the cube part after the first ship, it was pretty great, but very short-lived. Design (1/10) -- Absolutely abysmal. These designs look like they'd belong in 1.3. The background colors and the ground colors clash horribly, the only good thing I can say about this is: I guess the transitions are pretty nice? Sync (?/10) -- I couldn't get the time to grade this, because practice mode is all I've got, and that doesn't exactly have the music. Originality (0/10) -- Generic. This could easily fit into the recent levels category, and stay there. No redeeming qualities whatsoever, the only silver lining was the gameplay, if you could even call it a silver lining. Average Rating -- 1.6/10 (Needs Improvement)Rating Key: 0-3/10 - Needs Improvement 4-6/10 - Decent 7-9/10 - Excellent 10/10 - FlawlessAs this level is very old and the judges have since changed their style of judging, I will approve this Moving to needs improvement.
|
|