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Post by digitaldemise on Aug 29, 2016 6:46:22 GMT -5
i honestly think it should. it took alot longer to beat SH in practice mode then i did BB(currently at 67%)
and the wave parts are completely insane; like seriously do you think it should be harder?
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369 posts
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Post by ♂ Lazar ♂ (Reversity) ♂ on Aug 29, 2016 6:56:41 GMT -5
If SH was bit longer than i would agree with you. Imo Ball-UFO part is the reason why its not on #1 spot in the hardest demons list.
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Post by Ezel on Aug 29, 2016 7:02:42 GMT -5
It really depends of people's skills. For some time I thought SH should be #1, but later I stopped bothering about that. BB is very long and difficult at the time, while SH is shorter, but has "easy" and insane parts (like the waves).
If you're a master with the wave, SH might be easier for you, but if you're bad at anything else, BB will be a bigger problem for you, I think.
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Post by Beany on Aug 29, 2016 9:19:37 GMT -5
Trusta taking 10k more attempts on SH isnt' a valid arguement because the attempts are more condensed if that makes sense. Considering BB is about 2x longer Trusta should have taken over 26k attempts for you to even argue because of his attempts.
Bloodbath is definitely harder because of the consistent difficulty, and it is definitely harder if playing on 60hz because of the ship parts that Sakupen doesn't really have alot of.
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Post by halodmg on Aug 29, 2016 9:26:14 GMT -5
comparing BB and SH is a strange beast that shouldn't be wrestled with
after only 2000 attempts i could do the mini-wave between the mini-cube and the ufo, but yet its so inconsistent that doing it all would be truly extreme. basically, SH is fluke-based instead of skill-based in terms of its difficulty, whereas BB success relies more on your skills
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Post by Deleted on Aug 29, 2016 15:02:07 GMT -5
bb by far. sh's difficulty isn't consistent enough. for example, bb has consistent difficulty, but sh has the ufo-ball dual that is way too easy.
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Post by Hola on Aug 29, 2016 15:18:43 GMT -5
dont judge the level difficulty by attempts maybe he was messing around with practice mode or start pos like he didnt even think he could beat it before and it took him like 8k att or more and no sakupen hell isnt harder then bloodbath
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Post by Catman on Aug 31, 2016 1:32:31 GMT -5
In terms of difficulty: I think SH in harder because of the wave parts. In terms of beating it: BB because consistent and hard difficulty.
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Post by Deleted on Aug 31, 2016 4:10:17 GMT -5
They are really close in difficulty, but I choose SH. I don't understand how people compare SH's wave parts and Cataclysm wave parts. Even Fexty's wave parts are easier than SH's wave parts IMHO. (I mean unnerfed Fexty)
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Post by Deleted on Aug 31, 2016 9:28:13 GMT -5
I have no idea, but IMO Bloodbath is harder, because it has more crazy hard ship parts. I suck at the ship, a bit good at the wave, and that's my opinion. Honestly, the last mini wave of Sakupen Hell is the easiest part, but the normal to mini change, and entering the first corridor is just painful. Heck, I managed to get past 7 corridors when I DID get to survive the transition. (opinion) They are really close in difficulty, but I choose SH. I don't understand how people compare SH's wave parts and Cataclysm wave parts. Even Fexty's wave parts are easier than SH's wave parts IMHO. (I mean unnerfed Fexty) I know that's your opinion and all, but the triple speed wave part of Unnerfed Fexty is insane. You have like 0.5 - 0.25 of space to move through, combined with the ridiculously quick timings. Of course some people would compare that to SH ( <-- what I was trying to talk about )
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59 posts
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Favorite Level: The Dragon's Lair (Nacho), Bloodbath
Hardest Demon: FF0000
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Post by MrStormm on Aug 31, 2016 15:11:03 GMT -5
bb by far. sh's difficulty isn't consistent enough. for example, bb has consistent difficulty, but sh has the ufo-ball dual that is way too easy. I would have to agree there ^
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23 posts
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Post by [JC]Gamingidiot on Aug 31, 2016 16:10:39 GMT -5
I am sitting on the fence about the argument so I'll give some opinions for each side. Sakupen Hell isn't harder because, as we all know, the hardest parts are the waves. The waves however can be master pasiblitz style by just memorizing the rhythm of the wave. An argument against this would be that Sakupen hell is not easier on 144hz as the hardest parts aren't flying. Less people will beat SH because it is hard on every refresh rate. I feel like it should be fine where it is tbh, trusta's attempts matter for nothing btw because his bloodbath attempts were a serious fluke.
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Post by Mechanguis on Sept 1, 2016 4:15:18 GMT -5
Comparing BB and SH is kinda hard, considering that BB has a more consistent difficulty with some extremely hard ship parts while SH's wave parts are absolutely insane but some of the other parts (UFO, UFO-ball) are very easy, and it's also a lot shorter. I would say BB mostly because it's >2 minutes of consistently hard difficulty so the stress is worse, but I'm really iffy on this one.
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Post by Deleted on Sept 1, 2016 4:38:33 GMT -5
Ye, it is a hard decision. But how do people compare SH waves and Cataclysm waves and say that those wave parts are similar in difficulty?
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WillFlame
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Post by WillFlame on Sept 1, 2016 7:32:22 GMT -5
I think Sakupen is still harder because of the difficulty and not the length; sure, length matters, but it's not like that's going to make Lonely Travel a medium demon or whatnot.
Then again, Sakupen is mostly difficult wave while Bloodbath is mostly difficult ship. Most people are better at the ship than at the wave, so Bloodbath should be easier in comparison.. idk.
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