9 posts
Discord: Ardant #5881
Clans: The AB Team
Creator Points: 11
Favorite Level: Dark Travel - JonathanGD
Hardest Demon: Spacelocked - Lazerblitz
Mini-Profile Background: White
Mini-Profile Name Color: Red
Mini-Profile Text Color: Red
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Post by Ardant on Aug 23, 2016 20:03:29 GMT -5
Well then, her rate this thingy ID: 20218247 Igno
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433 posts
Discord: Igno#1566
Creator Points: 6
Favorite Level: Voyage by Desticy
Hardest Demon: Ultraviolet by ViPriN & more
Mini-Profile Background: ffffff
Mini-Profile Name Color: 3CE8B7
Mini-Profile Text Color: 3CE8B7
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Post by Igno on Aug 23, 2016 20:05:59 GMT -5
Lumpy idk how to move things? ;3;
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Post by LuMaIchArgI on Aug 23, 2016 20:56:04 GMT -5
This thread gave my AIDS cancer
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4,693 posts
Discord: lumpfriend
Mini-Profile Background: {"image":"","color":"000000"}
Mini-Profile Name Color: ffffff
Mini-Profile Text Color: ffffff
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Post by Lumpy on Aug 23, 2016 21:20:34 GMT -5
Lumpy idk how to move things? ;3; Actions (top of thread) -> Moderate -> Move -> Entire Thread. A popup window will appear, select the destination board. Also, Mr Sir who created the thread please post in the proper section next time. A level ID advertisement does not belong in Forum Support, it belong in Level Suggestions.
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Post by TimeLink on Aug 24, 2016 0:42:01 GMT -5
From what you´re saying I´m guessing you want to have it judged, so I suppose I´ll move it to the Judging Panel right now. But make sure for the next time to post in the right board. Forum Support was far from right.
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9 posts
Discord: Ardant #5881
Clans: The AB Team
Creator Points: 11
Favorite Level: Dark Travel - JonathanGD
Hardest Demon: Spacelocked - Lazerblitz
Mini-Profile Background: White
Mini-Profile Name Color: Red
Mini-Profile Text Color: Red
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Post by Ardant on Aug 26, 2016 22:48:13 GMT -5
Lumpy Sorry about that, I'm new to the forums. And thanks a lot!
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Post by Deleted on Aug 29, 2016 11:07:38 GMT -5
Good job, try adding a custom BG.
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Post by kiriE on Jan 4, 2017 15:00:57 GMT -5
Gameplay: The gameplay is quite nice in this level! It's not overcomplicated, no objects or platforms with movements that creates unfair gameplay, no unexpected transitions, and the sync is quite good as well. The gameplay is a mix of slow-paced and fast-paced, and it's fun and varied. There's not many complaints here to be honest! The gameplay is maybe a bit uninteresting at first, there is a lot of spike jumps in the start. Here you could've made the gameplay more interesting by adding more gravity portals for example. Design/Decoration: The good thing here is your color choice. You have no odd color combinations and the line colors are very nice in this level. However, I think you focused too much on making the level simple, because now the level is too empty in terms of decoration, and the block designs are also way too simplified and bland. Please spice the level up with more decorations (especially air-deco), more vibrant colors on the blocks itself (not just the lines and air deco), and you can also work on trying to reduce the copy+paste, especially at the drop. In my opinion the drop was very fun to play, but there were the same pillars sticking up, the block design was just black blocks, and there were saws as well, and this was just copied and pasted over and over again. So please try to work more on variations in terms of block shapes and design, try to reduce copy+paste, and please, please, pleeeease add more decorations...! Originality: This level was quite unoriginal. No original block designs, nor decorations, and there was nothing special nor unique to the gameplay either to be honest. It just felt like an ordinary level, especially designwise. Music Sync: The music sync was definitely existant in this level! You have flashes that matched the beat, the jumps are synced to the music, and the line colors also fit with the song. Nice job! DECENT LEVELS
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91 posts
Discord: LeaderCthulu#7186
Creator Points: 8
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Post by cthulu on Jan 4, 2017 15:24:28 GMT -5
I'd like to start the review by saying thank you for your patience, on the behalf of all the level judges. Wow, I don't know why I felt the need to beat that level nine times in a row, but i did. First and foremost I want to mention the amazing synchronization throughout the level. as far as i could see there was not one section of the level that lacked in synchronization in any way, shape, or form. The beginning of the level is awesome, that is if we're isolating game play and sync. the level flows smoothly as far as game play is concerned, with no bugs directly being noticed and so-so coin placement. the respective speeds resonate with the soundtrack to add to the already established great sync and the difficulty of the level is concurrent with the difficulty seen throughout the level, needless to say there aren't fluctuations in the level's difficulty. the problem occurs when we look at the decoration; not limited to the beginning, but otherwise seen throughout the entire level where the decoration Does Not Change Throughout The Level. Don't get me wrong, the gray Background and white diamonds look awesome. for the first twenty or so seconds. and then the level's decoration appeal rapidly decreases as a lack of 2.0 mechanics and an empty background become more prevalent and obvious. I do have to say that this is the level's biggest downfall (Combined with the lack of compelling block design); Players don't like repetition whether it be in the decoration and/or the block design. In order to resolve this dilemma I would suggest changing up the background every so often, putting a little bit of 'seasoning' in your block design and becoming more friendly with move triggers (I know they can be confusing, but there's tons of tutorial videos, and I'm sure there are plenty of people on the forum that are willing to help, heck, you can even get in contact with me and I'll give you some pointers) With that said I will say that the pulsing of the block outlines throughout the level added to the decoration style and synchronization of the level. Personal notes: -despite the errors in your level I still found it Extremely fun and would recommend it to anyone who wants to experience some good gameplay -There's a small bug at 56% where the large slope platform meant to assist the player shoots them down into the next platform, thus killing them instantly. Scoring: Gameplay: 8/10 -1 for 56% bug -1 for not-so-good coin placement (Try hiding them better or not making it so that they get the coin nearly every time, First coin, third coin) Decoration: 4/10 -3 for repetition of design scheme throughout the level -2 for lack of 2.0 decoration mechanics -2 for lack of block design +1 for synchronized design aspects and great choice of colors Concept: 7.5/10 +2.5 to base 5/10 for overall great sync and gameplay aspects Syncronization: 10/10 very rare score, but with all the synchronized design aspects adn gameplay aspects I honestly believe it was well deserved Final Score:((G+D+C+S)10)=F F/10=Final score Final score: 7.38/10Moving To: Decent Your gameplay style is Awesome and I'm sure your design style will get better (If it hasn't already) I hope to see one of your levels on this board again soon
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91 posts
Discord: LeaderCthulu#7186
Creator Points: 8
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Post by cthulu on Jan 4, 2017 15:29:41 GMT -5
Gameplay: The gameplay is quite nice in this level! It's not overcomplicated, no objects or platforms with movements that creates unfair gameplay, no unexpected transitions, and the sync is quite good as well. The gameplay is a mix of slow-paced and fast-paced, and it's fun and varied. There's not many complaints here to be honest! The gameplay is maybe a bit uninteresting at first, there is a lot of spike jumps in the start. Here you could've made the gameplay more interesting by adding more gravity portals for example. Design/Decoration: The good thing here is your color choice. You have no odd color combinations and the line colors are very nice in this level. However, I think you focused too much on making the level simple, because now the level is too empty in terms of decoration, and the block designs are also way too simplified and bland. Please spice the level up with more decorations (especially air-deco), more vibrant colors on the blocks itself (not just the lines and air deco), and you can also work on trying to reduce the copy+paste, especially at the drop. In my opinion the drop was very fun to play, but there were the same pillars sticking up, the block design was just black blocks, and there were saws as well, and this was just copied and pasted over and over again. So please try to work more on variations in terms of block shapes and design, try to reduce copy+paste, and please, please, pleeeease add more decorations...! Originality: This level was quite unoriginal. No original block designs, nor decorations, and there was nothing special nor unique to the gameplay either to be honest. It just felt like an ordinary level, especially designwise. Music Sync: The music sync was definitely existant in this level! You have flashes that matched the beat, the jumps are synced to the music, and the line colors also fit with the song. Nice job! DECENT LEVELSRip my review XD
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Post by kiriE on Jan 4, 2017 15:31:30 GMT -5
Gameplay: The gameplay is quite nice in this level! It's not overcomplicated, no objects or platforms with movements that creates unfair gameplay, no unexpected transitions, and the sync is quite good as well. The gameplay is a mix of slow-paced and fast-paced, and it's fun and varied. There's not many complaints here to be honest! The gameplay is maybe a bit uninteresting at first, there is a lot of spike jumps in the start. Here you could've made the gameplay more interesting by adding more gravity portals for example. Design/Decoration: The good thing here is your color choice. You have no odd color combinations and the line colors are very nice in this level. However, I think you focused too much on making the level simple, because now the level is too empty in terms of decoration, and the block designs are also way too simplified and bland. Please spice the level up with more decorations (especially air-deco), more vibrant colors on the blocks itself (not just the lines and air deco), and you can also work on trying to reduce the copy+paste, especially at the drop. In my opinion the drop was very fun to play, but there were the same pillars sticking up, the block design was just black blocks, and there were saws as well, and this was just copied and pasted over and over again. So please try to work more on variations in terms of block shapes and design, try to reduce copy+paste, and please, please, pleeeease add more decorations...! Originality: This level was quite unoriginal. No original block designs, nor decorations, and there was nothing special nor unique to the gameplay either to be honest. It just felt like an ordinary level, especially designwise. Music Sync: The music sync was definitely existant in this level! You have flashes that matched the beat, the jumps are synced to the music, and the line colors also fit with the song. Nice job! DECENT LEVELSRip my review XD Oh nooo XD I didn't know you were reviewing this... ;3; At least we agreed on the rating Sorry!
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