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Post by Zenqai on Aug 20, 2016 18:40:35 GMT -5
ID: 22190415
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Post by Zenqai on Sept 4, 2016 12:01:31 GMT -5
Hello?
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Post by Zenqai on Sept 5, 2016 12:48:40 GMT -5
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59 posts
Creator Points: 0
Favorite Level: The Dragon's Lair (Nacho), Bloodbath
Hardest Demon: FF0000
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Post by MrStormm on Sept 5, 2016 12:56:36 GMT -5
ill judge now. . .
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59 posts
Creator Points: 0
Favorite Level: The Dragon's Lair (Nacho), Bloodbath
Hardest Demon: FF0000
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Post by MrStormm on Sept 5, 2016 13:23:41 GMT -5
Gameplay: The gameplay for the level is a bit slow paced in areas and boring. However, it flows in a few areas but not a lot of the time. To improve this, i suggest you take a look at your syncing and try and make it flow. In addition, in a few places felt like its stretched out and found myself doing nothing too much of the time. 2/10 Design: Not great, very basic and simple. It does contain a good amount of custom made effects and looks. However, some detail can be seen but i would of liked to see more detail overall. Following this, the background is very basic and no effects are present. To improve this, i suggest creating a custom background and or using the pulse trigger with a range of more colors. Furthermore, the ground colors dont really fit and the triggers need a lot of work. Lastly, there are missing blocks in a few places. 3/10 sync: None seen really. The level has a few points where it syncs with the portals however, this made the game play score lower. 1/10 Overall: 2/10 3/10 1/10 Total: 6/30 - 2/10 Needs improvement Hope my review gave you some idea of where to improve in your next level! EDIT: This level feels like a easy level not the hard you requested
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Post by Zenqai on Sept 6, 2016 9:13:23 GMT -5
really, I've gotten the exact opposite response from almost everyone. I think its at least 5/10 MrStormm
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Post by kiriE on Sept 11, 2016 9:26:13 GMT -5
Agreed with all the things you said, but to be honest this feels more like low-end decent levels instead. The block design is actually pretty cool, the biggest problem here is basically how empty the level is and that the air deco that is there is really undetailed and not that good. But it's a bit better than average needs improvement levels so that's why I'm moving it to decent instead. Also I disagree that the music sync was non-existant, the ground color was syncing a bit and many transitions were also synced. However this does not hide the fact that it still could use a lot of improvement when it comes to music sync, just saying that there still were some of it.
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