40 posts
Discord: zPsychal#0705
Creator Points: 0
Favorite Level: Many levels
Hardest Demon: Psychosis or DiabolicForce
Mini-Profile Background: {"image":"http://t1.uccdn.com/pt/images/1/7/1/img_como_colocar_fundo_preto_nas_fotos_16171_orig.jpg"}
Mini-Profile Name Color: FFFAFA
Mini-Profile Text Color: FFFAFA
|
Post by zPsychal on Aug 5, 2016 21:51:02 GMT -5
ID: 22369984 Time: 1m 34s Difficult: Harder 7 Description: I make this map inspired in a lot of creators, I'm not good with decoration but I try my best. Video:
|
|
190 posts
Creator Points: 100
Favorite Level: VeriTy by Serponge
Hardest Demon: a
Mini-Profile Background: c
Mini-Profile Name Color: b
|
Post by Geometric123 on Aug 6, 2016 8:19:25 GMT -5
Well, here is what I can say about your level "Alluryum" - Deco: Very GoodYou did a great job with the deco here! The stara inside the orbs was an excellent idea, and helps add a spaxe feeling to the whole level. The clouds were a nice addition but are used scarcely, I think you should have used this more. The star design during the mini wave onwards was excellent and makes the level feel much less empty. The block designs were very nice and varied several times. This was brilliant and helped make the level more interesting and less dull. The lasers were also great as they bumped up the quality of the level. But there were some problems. The lasers used are scarcely seen, iy would have been better if it had been used more. The obstacles in a lot of sections were the same and it sometimes looks too copied and pasted. The deco in a few sections got repetitive too, especially with the star in an orb design. My suggestion is to make it seem less and less that you copied and pasted it, because a level is better when it is not copied and pasted. The lasers mainly looked copied and pasted so try experimenting with the edit section and level creator.
Gameplay: Good The gameplay was pretty good. I couldn't find any bugs when I played it. The moving parts were a very nice addition and definitely provided some energy and enthusiasm to the level, which aided in capturing my attention. The level didn't have any TOO confusing parts as well, which is good, but some parts come too fast that it is hard to focus, but seen as though this a fast level, that's understandable. The main problem I can see to do with gameplay is that in a section the shapes used get repeated later on in the same section. They look exactly the same and it is dull. Try changing the sizes, shapes and even heights just to add some more variety so it is not too copied and pasted. A minor problem is that the difficulty tends to fluctuate a few times, from very easy to very difficult, make sure the difficult is the same all around.
Music Sync: Very Good The music sync was so close to being perfect! The major beats were recognised and implemented. The first cube section to me was the best synced out of the entire level, as most of tue beats were translated well into this sort. Some parts were a bit off, though. The robot section wasn't too accurate, and not much of the beats matched. The fast beats were done pretty creatively, with the "stairs" mating the beat. Gravity pads were also used which fitted it well. There was a fast beat during the fast mini ship that was ignored completely, which was a bit disappointing, I think you should have synced this bit too. Other than that, it was really good!
Flow: Very Good The level flowed pretty well! The transitions were surprisingly smooth and not too unexpected. The transitions are very fast and sometimes confusing - but you can see them coming very easily. I did notice that at 32% (which is just before the ball) there is a grey area where there's no deco at all, which is very jarring and I think some décor here would have made the flowing better. This also happens at 26% where there is nothibg in the background, unlikely tge section before. This grey area is much smaller though, so it isn't too much of a problem.
Creativity/Originality: Very Good The level is very creative! I thought the star design during the mini wave was excellent, and not been seen by me before! The unique design was very nice too. The level was fairly original too. The theme is not a very used one, as it is fairly new, as a more 2.0 theme. The black colour with a brighter outline (like green or white) is used very often so that's nothing new. I would suggest experimenting more with the blocks and décor you have at your disposal.
Overall: Excellent This is something very good, and should be featured, feature second page, due to the repetitiveness of it. To improve, focus some more on the gameplay at most, and try to iron out the small flaws found in each aspect of the level. Moving to Feature Worthy. Happy Creating!
|
|